Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Cannibleman72
Bake Kujira
Level 129
God Stats
3W - 2L
1,285 SR
Queue Stats
57W - 70L
1,428 Elo+
Party 1
Ishtar
Ishtar
I Am Shiki
Ishtar
Level 122
God Stats
1W - 0L
1,245 SR
Queue Stats
3W - 3L
1,228 Elo+
Party 1
Geb
Geb
VagrantBinkie
Geb
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 20L
1,391 Elo+
Party 1
Team Averages
Level 127
1,406 SR
1,409 Elo+

VS

Team Averages
Level 106
1,512 SR
1,545 Elo+
Baron Samedi
Baron Samedi
FrankTank7
Baron Samedi
Level 125
God Stats
0W - 1L
1,756 SR
Queue Stats
7W - 9L
1,451 Elo+
Solo
Merlin
Merlin
JuicyBoi96
Merlin
Level 144
God Stats
5W - 6L
1,500 SR
Queue Stats
235W - 241L
1,632 Elo+
Solo
Surtr
Surtr
KANGO_5150
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,534 Elo+
Solo
Da Ji
Da Ji
LZboulder
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 202L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NotoriousXMV
Morgan Le Fay
Level 120
God Stats
0W - 3L
1,306 SR
Queue Stats
447W - 442L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
8 / 2 / 8
10,723
975
13,881
6,216
5,182
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
 
Olorun
15
4 / 2 / 10
9,542
867
9,955
12,110
6,267
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bake Kujira
Cannibleman72
Bake Kujira
14
1 / 3 / 12
9,374
852
4,471
11,787
14,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
I Am Shiki
Ishtar
17
4 / 2 / 10
9,560
869
7,532
10,785
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 10
9,804
891
3,538
13,396
14,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrankTank7
Baron Samedi
14
3 / 6 / 1
8,136
740
7,186
11,681
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
JuicyBoi96
Merlin
15
2 / 4 / 3
8,357
760
12,382
10,012
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
16
2 / 5 / 4
7,941
722
5,336
11,793
6,936
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Da Ji
LZboulder
Da Ji
16
4 / 4 / 2
8,410
765
10,624
9,905
5,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
NotoriousXMV
Morgan Le Fay
1
0 / 0 / 0
2,936
267
0
0
0

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
19
Kills
11
11
Deaths
19
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
2
8
6
W
Olorun
 
Olorun
4
2
10
4.5
W
Bake Kujira
Cannibleman72
Bake Kujira
1
3
12
2.33
L
Baron Samedi
FrankTank7
Baron Samedi
3
6
1
0.58
W
Ishtar
I Am Shiki
Ishtar
4
2
10
4.5
L
Merlin
JuicyBoi96
Merlin
2
4
3
0.88
L
Surtr
2
5
4
0.8
L
Da Ji
LZboulder
Da Ji
4
4
2
1.25
L
Morgan Le Fay
NotoriousXMV
Morgan Le Fay
0
0
0
0
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,377
Damage
35,528
54,294
Taken
43,391
46,033
Mitigated
23,809
17,968
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,881
1,067
815
1,774
6,216
5,182
609
2,133
4,083
26,976
2,120
W
Olorun
 
Olorun
9,955
4,273
1,274
4,849
12,110
6,267
2,744
4,098
8,012
25,523
0
W
Bake Kujira
Cannibleman72
Bake Kujira
4,471
2,459
299
978
11,787
14,014
2,227
4,111
7,676
12,609
3,319
L
Baron Samedi
FrankTank7
Baron Samedi
7,186
530
814
1,302
11,681
6,563
0
8,522
3,159
17,784
0
W
Ishtar
I Am Shiki
Ishtar
7,532
4,506
632
1,900
10,785
6,376
2,332
7,098
3,687
0
27,748
L
Merlin
JuicyBoi96
Merlin
12,382
259
193
2,656
10,012
4,408
0
7,662
2,350
27,763
0
L
Surtr
5,336
1,466
134
916
11,793
6,936
0
8,468
3,325
1,484
9,570
L
Da Ji
LZboulder
Da Ji
10,624
1,288
1,248
2,114
9,905
5,902
0
6,427
3,478
0
14,369
L
Morgan Le Fay
NotoriousXMV
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
3,538
195
2,929
2,518
13,396
14,194
75
3,032
10,364
12,277
49

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,003
Gold Earned
35,780
156
Minions Killed
73
0
Camps Cleared
0
1,034,291
Distance Traveled
748,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,723
975
35
3
0
215,638
0
W
Olorun
9,542
867
31
3
0
226,023
0
W
Bake Kujira
9,374
852
27
2
0
177,759
0
L
Baron Samedi
8,136
740
22
2
0
156,344
0
W
Ishtar
9,560
869
48
4
0
203,692
0
L
Merlin
8,357
760
30
3
0
177,984
0
L
Surtr
7,941
722
13
1
0
205,889
0
L
Da Ji
8,410
765
8
1
0
208,146
0
L
Morgan Le Fay
2,936
267
0
0
0
0
0
W
Geb
9,804
891
15
1
0
211,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role