Player Matchup

Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver IV
YouTubeChemoney
Loki
Silver IV
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
201W - 201L
869 MMR
Solo
Charon
Charon
Silver III
firemandan123
Charon
Silver III
Level 123
God Stats
4W - 5L
1,235 SR
Queue Stats
200W - 218L
919 MMR
Solo
Merlin
Merlin
Silver III
its__aLbErTo07
Merlin
Silver III
Level 115
God Stats
5W - 4L
1,678 SR
Queue Stats
104W - 122L
985 MMR
Solo
Chronos
Chronos
Silver V
veterano23
Chronos
Silver V
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
238W - 310L
803 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,483 SR
1,015 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,484 SR
880 MMR
Ymir
Ymir
Silver III
Artich99
Ymir
Silver III
Level 69
God Stats
3W - 5L
1,161 SR
Queue Stats
41W - 53L
883 MMR
Solo
Yu Huang
Yu Huang
Bronze I
KaamAkry
Yu Huang
Bronze I
Level 146
God Stats
1W - 1L
1,768 SR
Queue Stats
12W - 31L
1,040 MMR
Solo
Bellona
Bellona
Silver IV
Mr_Tea1308
Bellona
Silver IV
Level 102
God Stats
6W - 13L
1,684 SR
Queue Stats
174W - 194L
805 MMR
Party 1
Hachiman
Hachiman
Silver II
bipbip89
Hachiman
Silver II
Level 144
God Stats
13W - 13L
1,523 SR
Queue Stats
79W - 86L
1,039 MMR
Solo
Artio
Artio
Silver V
platinplayer
Artio
Silver V
Level 133
God Stats
7W - 9L
1,285 SR
Queue Stats
476W - 543L
634 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 1
5,860
586
5,008
6,399
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 2
6,031
603
2,337
5,957
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 2
5,783
578
3,860
4,183
2,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 1
5,372
537
2,541
2,738
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
veterano23
Chronos
9
1 / 1 / 2
4,886
489
3,299
4,193
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneArtemisAnubis

VS

Bans
Bake KujiraVamanaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 1 / 0
4,548
455
599
4,924
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
KaamAkry
Yu Huang
9
0 / 0 / 0
4,829
483
751
4,065
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Mr_Tea1308
Bellona
9
0 / 2 / 0
5,024
502
2,963
10,192
8,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
bipbip89
Hachiman
11
1 / 0 / 0
5,697
570
1,889
4,159
1,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 2 / 0
4,168
417
1,088
6,999
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
2
2
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Ymir
1
1
0
1
L
Yu Huang
KaamAkry
Yu Huang
0
0
0
0
L
Bellona
Mr_Tea1308
Bellona
0
2
0
0
W
2
0
2
3
L
Hachiman
bipbip89
Hachiman
1
0
0
1
W
1
0
2
2
W
0
1
1
0.5
L
0
2
0
0
W
Chronos
veterano23
Chronos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,045
Damage
7,290
23,470
Taken
30,339
12,596
Mitigated
17,295
11,090
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,008
2,534
0
3,421
6,399
5,362
0
0
6,399
26,758
13,590
L
Ymir
599
296
0
1,183
4,924
2,573
0
1,373
3,448
17,737
0
L
Yu Huang
KaamAkry
Yu Huang
751
150
0
1,250
4,065
1,261
11
1,683
2,183
27,689
727
L
Bellona
Mr_Tea1308
Bellona
2,963
981
0
4,142
10,192
8,170
0
4,227
5,965
0
33,825
W
2,337
715
0
4,568
5,957
2,361
0
287
5,670
0
48,801
L
Hachiman
bipbip89
Hachiman
1,889
719
0
2,188
4,159
1,575
0
2,062
2,097
0
47,000
W
3,860
1,163
0
1,848
4,183
2,652
52
529
3,654
18,703
0
W
2,541
57
0
250
2,738
985
0
1,022
1,716
33,308
792
L
1,088
170
80
2,054
6,999
3,716
240
4,280
2,719
8,290
559
W
Chronos
veterano23
Chronos
3,299
1,103
0
1,003
4,193
1,236
136
439
3,754
33,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,932
Gold Earned
24,266
292
Minions Killed
246
0
Camps Cleared
0
951,043
Distance Traveled
828,421
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,860
586
77
8
0
142,049
0
L
Ymir
4,548
455
28
3
0
139,587
0
L
Yu Huang
4,829
483
54
5
0
155,193
0
L
Bellona
5,024
502
64
6
0
200,854
2
W
Loki
6,031
603
84
8
0
244,076
1
L
Hachiman
5,697
570
87
9
0
170,729
0
W
Charon
5,783
578
22
2
0
190,773
4
W
Merlin
5,372
537
64
6
0
177,805
1
L
Artio
4,168
417
13
1
0
162,058
0
W
Chronos
4,886
489
45
5
0
196,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role