Player Matchup

He Bo
He Bo
CrazyDiamond501
He Bo
Level 124
God Stats
2W - 2L
1,472 SR
Queue Stats
77W - 71L
1,437 Elo+
Solo
Chaac
Chaac
eSportsZimbabwe
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 1
Neith
Neith
xx420kushpops
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 1
Team Averages
Level 61
1,491 SR
1,241 Elo+

VS

Team Averages
Level 90
1,441 SR
1,453 Elo+
Medusa
Medusa
PocketPickIe
Medusa
Level 121
God Stats
35W - 19L
1,586 SR
Queue Stats
191W - 185L
1,445 Elo+
Solo
Mulan
Mulan
RipTravv
Mulan
Level 86
God Stats
23W - 11L
1,657 SR
Queue Stats
32W - 21L
1,453 Elo+
Solo
Hel
Hel
Stape034964
Hel
Level 63
God Stats
2W - 4L
1,080 SR
Queue Stats
91W - 92L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,439
644
3,994
5,618
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 3 / 0
6,210
621
4,280
10,975
9,589
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 0
6,022
602
3,536
8,070
3,213
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 0 / 4
8,601
860
5,412
4,436
1,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
RipTravv
Mulan
12
2 / 0 / 8
7,475
748
9,652
11,811
11,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 0 / 8
7,954
795
6,039
5,025
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Medusa
6
0
4
8
W
Mulan
RipTravv
Mulan
2
0
8
6
W
2
0
8
6
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,810
Damage
21,103
24,663
Taken
21,272
14,862
Mitigated
15,753
3,621
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,994
91
0
470
5,618
2,060
0
2,523
2,981
28,491
0
W
Medusa
5,412
2,412
0
1,496
4,436
1,762
2,135
862
3,570
0
40,401
W
Mulan
RipTravv
Mulan
9,652
693
358
3,032
11,811
11,958
629
1,461
10,350
0
20,591
W
6,039
103
1,558
2,539
5,025
2,033
382
1,795
3,159
25,814
551
L
4,280
697
0
2,558
10,975
9,589
0
2,887
7,770
0
15,458
L
3,536
1,285
73
520
8,070
3,213
0
435
7,225
0
9,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,671
Gold Earned
24,030
98
Minions Killed
125
0
Camps Cleared
0
486,487
Distance Traveled
540,779
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,439
644
58
6
0
164,319
0
W
Medusa
8,601
860
54
5
0
171,042
1
W
Mulan
7,475
748
14
1
0
182,101
0
W
Hel
7,954
795
57
6
0
187,636
0
L
Chaac
6,210
621
24
2
0
180,937
0
L
Neith
6,022
602
16
2
0
141,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role