Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Commander_Ecki
Yemoja
Level 49
God Stats
2W - 0L
1,730 SR
Queue Stats
65W - 62L
1,497 Elo+
Party 2
Scylla
Scylla
SlavicPagan6964
Scylla
Level 28
God Stats
6W - 5L
1,592 SR
Queue Stats
446W - 448L
1,488 Elo+
Party 4
Charon
Charon
VANDRAAKEN
Charon
Level 98
God Stats
2W - 0L
1,799 SR
Queue Stats
72W - 55L
1,357 Elo+
Solo
Danzaburou
Danzaburou
lysy27
Danzaburou
Level 61
God Stats
4W - 6L
1,433 SR
Queue Stats
368W - 331L
1,514 Elo+
Party 4
Team Averages
Level 57
1,611 SR
1,471 Elo+

VS

Team Averages
Level 75
1,544 SR
1,344 Elo+
Medusa
Medusa
GuysItsMudkip
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,185 Elo+
Party 3
Poseidon
Poseidon
HEDSON_122
Poseidon
Level 117
God Stats
1W - 1L
1,719 SR
Queue Stats
29W - 17L
1,507 Elo+
Party 1
Chiron
Chiron
KINGCONNI
Chiron
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,488 Elo+
Party 1
Ishtar
Ishtar
ThreeDivsDeep
Ishtar
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,167 Elo+
Party 3
Yemoja
Yemoja
Yamioy
Yemoja
Level 104
God Stats
2W - 3L
1,504 SR
Queue Stats
105W - 118L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 3 / 18
9,525
794
13,051
14,740
9,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
1 / 2 / 17
9,371
781
4,072
14,380
17,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
9 / 1 / 15
10,622
885
9,596
11,436
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charon
VANDRAAKEN
Charon
18
3 / 1 / 23
10,260
855
9,658
12,804
14,954
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
lysy27
Danzaburou
17
13 / 3 / 10
11,135
928
23,994
12,160
7,281
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
7,656
638
10,111
12,628
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
HEDSON_122
Poseidon
13
2 / 6 / 4
7,746
646
10,460
10,490
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
KINGCONNI
Chiron
14
0 / 5 / 5
7,566
631
7,652
12,139
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 10 / 2
7,588
632
7,965
17,063
7,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Yamioy
Yemoja
17
2 / 2 / 4
9,094
758
8,603
12,801
10,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
26
30
Kills
9
10
Deaths
30
83
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
3
18
4.33
W
1
2
17
4.75
L
3
7
2
0.57
L
Poseidon
HEDSON_122
Poseidon
2
6
4
0.67
L
Chiron
KINGCONNI
Chiron
0
5
5
0.5
W
9
1
15
16.5
L
2
10
2
0.3
W
Charon
VANDRAAKEN
Charon
3
1
23
14.5
L
Yemoja
Yamioy
Yemoja
2
2
4
2
W
Danzaburou
lysy27
Danzaburou
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,371
Damage
44,791
65,520
Taken
65,121
56,078
Mitigated
32,558
31,271
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,051
3,962
1,166
4,791
14,740
9,484
2,522
2,644
12,096
0
24,942
W
4,072
1,473
8,963
3,762
14,380
17,943
792
3,993
10,387
12,167
0
L
10,111
3,794
263
178
12,628
5,562
0
4,563
8,065
0
17,483
L
Poseidon
HEDSON_122
Poseidon
10,460
933
280
1,759
10,490
4,180
0
4,075
6,415
21,050
470
L
Chiron
KINGCONNI
Chiron
7,652
2,610
480
1,433
12,139
4,936
0
3,609
8,530
0
15,277
W
9,596
1,237
2,308
2,271
11,436
6,416
990
5,063
6,373
17,850
0
L
7,965
4,837
0
242
17,063
7,530
0
6,640
10,423
0
13,819
W
Charon
VANDRAAKEN
Charon
9,658
1,148
945
2,579
12,804
14,954
146
3,503
9,301
24,853
751
L
Yemoja
Yamioy
Yemoja
8,603
405
2,449
3,005
12,801
10,350
0
4,413
8,388
19,269
0
W
Danzaburou
lysy27
Danzaburou
23,994
11,902
2,479
2,007
12,160
7,281
2,904
3,824
8,336
0
42,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,913
Gold Earned
39,650
124
Minions Killed
81
0
Camps Cleared
0
1,075,533
Distance Traveled
846,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,525
794
22
2
0
235,985
0
W
Yemoja
9,371
781
13
1
0
188,851
0
L
Medusa
7,656
638
8
1
0
140,973
0
L
Poseidon
7,746
646
19
2
0
140,209
0
L
Chiron
7,566
631
29
2
0
184,129
0
W
Scylla
10,622
885
29
2
0
232,734
0
L
Ishtar
7,588
632
9
1
0
153,277
0
W
Charon
10,260
855
23
2
0
226,465
0
L
Yemoja
9,094
758
16
1
0
228,002
0
W
Danzaburou
11,135
928
37
3
0
191,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role