Player Matchup

Nike
Nike
Gold III
 
Nike
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver IV
AIIMzZ1337
Janus
Silver IV
Level 104
God Stats
14W - 12L
1,449 SR
Queue Stats
35W - 33L
1,410 MMR
Party 2
Awilix
Awilix
Silver I
VIooi
Awilix
Silver I
Level 148
God Stats
2W - 4L
1,201 SR
Queue Stats
165W - 161L
1,423 MMR
Party 2
Ares
Ares
Bronze III
erjous
Ares
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,453 MMR
Solo
Izanami
Izanami
Bronze III
purunga_torcida_
Izanami
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,430 SR
1,448 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 154
1,469 SR
1,446 MMR
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
DanRose_x
Susano
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 34L
1,348 MMR
Party 1
Anubis
Anubis
Gold IV
Mamluke
Anubis
Gold IV
Level 158
God Stats
19W - 9L
1,512 SR
Queue Stats
168W - 162L
1,425 MMR
Solo
Bellona
Bellona
Silver II
ProjectJuvenile
Bellona
Silver II
Level 149
God Stats
14W - 9L
1,500 SR
Queue Stats
124W - 117L
1,412 MMR
Solo
Apollo
Apollo
Bronze III
Spitfire2223_
Apollo
Bronze III
Level 128
God Stats
5W - 2L
1,330 SR
Queue Stats
10W - 6L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 1 / 1
5,247
583
6,735
7,801
5,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
8
0 / 5 / 0
4,491
499
1,992
6,042
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
VIooi
Awilix
10
1 / 1 / 1
4,947
550
3,681
8,674
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
erjous
Ares
7
0 / 3 / 1
4,266
474
3,507
8,370
5,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
3 / 2 / 0
5,270
586
2,669
5,521
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
RamaThorArachneHercules

VS

Bans
Bake KujiraThanatosMaman BrigitteLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 1 / 5
5,493
610
4,333
7,043
4,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
DanRose_x
Susano
9
1 / 0 / 3
5,148
572
3,119
5,942
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Mamluke
Anubis
10
5 / 1 / 1
6,520
724
7,591
4,223
1,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 1 / 0
5,388
599
4,479
9,217
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 3
6,167
685
4,726
4,809
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
12
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
1
0.5
W
Cthulhu
 
Cthulhu
2
1
5
4.5
L
Janus
0
5
0
0
W
Susano
DanRose_x
Susano
1
0
3
2.5
W
Anubis
Mamluke
Anubis
5
1
1
5.5
W
1
1
0
1
W
3
1
3
4.5
L
Awilix
VIooi
Awilix
1
1
1
1.5
L
Ares
erjous
Ares
0
3
1
0.17
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
24,248
36,408
Taken
31,234
17,331
Mitigated
20,027
10,407
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,735
1,731
0
3,042
7,801
5,746
0
0
7,110
0
39,199
W
Cthulhu
 
Cthulhu
4,333
580
1,228
2,006
7,043
4,033
0
2,009
4,990
15,706
0
L
Janus
1,992
154
0
541
6,042
1,577
34
4,412
1,630
27,259
0
W
Susano
DanRose_x
Susano
3,119
761
0
3,054
5,942
2,161
0
587
5,229
0
31,090
W
Anubis
Mamluke
Anubis
7,591
800
0
1,890
4,223
1,847
80
1,358
2,761
44,492
0
W
4,479
1,748
0
2,502
9,217
10,418
0
0
8,476
0
36,014
W
4,726
3,615
0
1,697
4,809
1,568
287
1,872
2,901
0
39,589
L
Awilix
VIooi
Awilix
3,681
1,905
0
3,377
8,674
2,789
0
3,220
5,454
0
35,150
L
Ares
erjous
Ares
3,507
716
0
1,423
8,370
5,227
0
2,826
5,544
11,384
0
L
2,669
1,763
0
2,024
5,521
1,992
0
1,466
4,055
0
24,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,221
Gold Earned
28,716
244
Minions Killed
260
0
Camps Cleared
0
885,642
Distance Traveled
891,159
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,247
583
66
7
0
181,753
0
W
Cthulhu
5,493
610
11
1
0
178,014
1
L
Janus
4,491
499
61
7
0
181,375
1
W
Susano
5,148
572
56
6
0
214,008
0
W
Anubis
6,520
724
75
8
0
155,313
4
W
Bellona
5,388
599
53
6
0
187,245
2
W
Apollo
6,167
685
65
7
0
156,579
2
L
Awilix
4,947
550
56
6
0
201,996
2
L
Ares
4,266
474
19
2
0
181,608
0
L
Izanami
5,270
586
42
5
0
138,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role