Player Matchup

Lancelot
Lancelot
Gold V
 
Lancelot
Gold V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver II
Springs3
Hel
Silver II
Level 149
God Stats
2W - 6L
1,500 SR
Queue Stats
69W - 80L
1,322 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,500 SR
1,441 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,594 SR
1,314 MMR
Neith
Neith
Silver V
Burgerboy6114
Neith
Silver V
Level 85
God Stats
2W - 1L
1,782 SR
Queue Stats
9W - 23L
1,247 MMR
Party 1
Aphrodite
Aphrodite
Gold V
RAFAELVM96
Aphrodite
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,249 MMR
Solo
Nike
Nike
Bronze III
liexol-_-
Nike
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 0 / 3
7,715
772
6,349
5,980
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
 
Fenrir
13
2 / 1 / 4
7,578
758
8,613
11,017
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 5
7,720
772
9,087
6,895
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboBakasuraHerculesAnubisGilgamesh

VS

Bans
CernunnosMedusaBake KujiraXbalanqueVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,789
679
4,722
7,741
3,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
RAFAELVM96
Aphrodite
11
0 / 2 / 1
6,483
648
6,761
8,286
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
11
0 / 2 / 1
6,566
657
5,319
10,714
6,973
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
3
4.5
W
Fenrir
 
Fenrir
2
1
4
4
L
1
2
0
0.5
L
Aphrodite
RAFAELVM96
Aphrodite
0
2
1
0.25
W
1
0
5
3.5
L
Nike
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,049
Damage
16,802
23,892
Taken
26,741
12,128
Mitigated
13,958
13,704
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,349
211
0
1,777
5,980
4,301
754
1,973
4,007
223
25,605
W
Fenrir
 
Fenrir
8,613
1,947
0
3,250
11,017
4,985
646
3,651
7,366
0
35,069
L
4,722
1,520
452
2,042
7,741
3,115
0
2,825
4,619
0
25,163
L
Aphrodite
RAFAELVM96
Aphrodite
6,761
376
4,085
4,481
8,286
3,870
0
2,769
5,174
22,986
0
W
9,087
65
4,088
4,589
6,895
2,842
0
1,564
5,331
35,160
0
L
Nike
5,319
140
344
795
10,714
6,973
0
3,008
7,035
0
13,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,013
Gold Earned
19,838
142
Minions Killed
112
0
Camps Cleared
0
633,852
Distance Traveled
579,464
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,715
772
32
3
0
226,433
0
W
Fenrir
7,578
758
39
4
0
205,724
0
L
Neith
6,789
679
39
4
0
190,580
0
L
Aphrodite
6,483
648
50
5
0
176,917
5
W
Hel
7,720
772
71
7
0
201,695
0
L
Nike
6,566
657
23
2
0
211,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role