Player Matchup

Hercules
Hercules
Big-Bucky09
Hercules
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 83L
1,442 Elo+
Party 2
Anubis
Anubis
ImStillStanden
Anubis
Level 83
God Stats
10W - 6L
1,254 SR
Queue Stats
140W - 130L
1,404 Elo+
Solo
Thanatos
Thanatos
KeroSeca
Thanatos
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
61W - 47L
1,458 Elo+
Solo
Surtr
Surtr
Nachher
Surtr
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 171L
1,394 Elo+
Solo
Izanami
Izanami
xNathanzzy
Izanami
Level 69
God Stats
51W - 57L
1,475 SR
Queue Stats
63W - 76L
1,419 Elo+
Party 2
Team Averages
Level 96
1,446 SR
1,423 Elo+

VS

Team Averages
Level 61
1,565 SR
1,360 Elo+
Anhur
Anhur
 
Anhur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlckVipr_IV
Janus
Level 47
God Stats
4W - 7L
1,400 SR
Queue Stats
51W - 68L
1,402 Elo+
Solo
Susano
Susano
Gormingballa
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,013 Elo+
Party 1
Cthulhu
Cthulhu
LilWeapon7237
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Nighthawk924471
Amaterasu
Level 68
God Stats
5W - 3L
1,924 SR
Queue Stats
10W - 19L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Big-Bucky09
Hercules
11
4 / 0 / 2
7,074
544
5,816
10,380
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
10 / 2 / 1
9,274
713
9,190
9,645
4,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
KeroSeca
Thanatos
15
2 / 1 / 5
7,887
607
4,127
10,846
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Nachher
Surtr
12
1 / 3 / 1
7,596
584
10,355
12,192
8,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
xNathanzzy
Izanami
13
3 / 0 / 4
7,673
590
7,637
4,265
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 1 / 0
5,243
403
2,845
5,370
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 9 / 1
5,642
434
4,723
9,963
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
11
1 / 4 / 1
6,051
465
6,346
10,620
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
9
0 / 5 / 0
5,688
438
2,046
9,744
4,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Nighthawk924471
Amaterasu
13
4 / 1 / 0
7,761
597
6,986
15,614
14,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
20
Kills
6
6
Deaths
20
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
Hercules
Big-Bucky09
Hercules
4
0
2
5
L
1
9
1
0.17
L
Susano
1
4
1
0.38
W
10
2
1
5.25
W
Thanatos
KeroSeca
Thanatos
2
1
5
4.5
L
Cthulhu
0
5
0
0
W
Surtr
Nachher
Surtr
1
3
1
0.5
L
Amaterasu
Nighthawk924471
Amaterasu
4
1
0
4
W
Izanami
xNathanzzy
Izanami
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,125
Damage
22,946
47,328
Taken
51,311
28,341
Mitigated
27,044
21,140
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,845
1,649
0
1,804
5,370
1,654
0
0
5,370
0
20,265
W
Hercules
Big-Bucky09
Hercules
5,816
1,465
0
2,995
10,380
8,549
0
1,447
8,893
0
20,304
L
4,723
366
0
930
9,963
2,288
0
5,926
3,989
18,817
0
L
Susano
6,346
1,667
0
306
10,620
4,119
0
1,632
8,988
0
39,188
W
9,190
1,045
0
4,728
9,645
4,464
243
2,453
6,719
62,372
1,699
W
Thanatos
KeroSeca
Thanatos
4,127
995
0
9,228
10,846
5,543
0
880
9,858
0
79,129
L
Cthulhu
2,046
429
724
404
9,744
4,781
0
0
9,744
14,193
0
W
Surtr
Nachher
Surtr
10,355
5,199
0
2,906
12,192
8,081
77
394
11,079
637
50,496
L
Amaterasu
Nighthawk924471
Amaterasu
6,986
3,252
0
5,321
15,614
14,202
0
1,796
13,000
0
40,804
W
Izanami
xNathanzzy
Izanami
7,637
5,513
0
1,283
4,265
1,704
358
965
3,290
0
64,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
30,385
433
Minions Killed
221
0
Camps Cleared
0
1,285,379
Distance Traveled
1,090,923
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,243
403
26
2
0
141,233
0
W
Hercules
7,074
544
27
2
0
276,689
0
L
Janus
5,642
434
25
2
0
208,041
0
L
Susano
6,051
465
71
5
0
266,488
1
W
Anubis
9,274
713
119
9
0
226,986
0
W
Thanatos
7,887
607
109
8
0
301,549
0
L
Cthulhu
5,688
438
20
2
0
240,703
3
W
Surtr
7,596
584
80
6
0
228,728
2
L
Amaterasu
7,761
597
79
6
0
234,458
1
W
Izanami
7,673
590
98
8
0
251,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role