Player Matchup

Loki
Loki
DFoy324
Loki
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,478 Elo+
Party 1
Izanami
Izanami
Hunting4Bussy
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,519 Elo+
Party 1
Charon
Charon
MantisTobbagon
Charon
Level 129
God Stats
9W - 7L
1,526 SR
Queue Stats
39W - 37L
1,621 Elo+
Party 1
Ra
Ra
OboeTheHobo
Ra
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
SchmorpySchmorp
Guan Yu
Level 129
God Stats
7W - 5L
1,533 SR
Queue Stats
140W - 120L
1,557 Elo+
Party 1
Team Averages
Level 114
1,512 SR
1,545 Elo+

VS

Team Averages
Level 116
1,678 SR
1,548 Elo+
Tyr
Tyr
Chintock
Tyr
Level 149
God Stats
2W - 0L
1,743 SR
Queue Stats
16W - 9L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
Kiwi Sk0rpi0n
Danzaburou
Level 61
God Stats
10W - 4L
1,737 SR
Queue Stats
29W - 41L
1,563 Elo+
Party 2
Ra
Ra
OMGitsPhoenix
Ra
Level 123
God Stats
9W - 4L
1,610 SR
Queue Stats
13W - 10L
1,561 Elo+
Party 2
Cerberus
Cerberus
Tazor76
Cerberus
Level 93
God Stats
8W - 11L
1,528 SR
Queue Stats
400W - 351L
1,536 Elo+
Solo
Odin
Odin
TheMainMan01
Odin
Level 156
God Stats
4W - 1L
1,774 SR
Queue Stats
203W - 207L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DFoy324
Loki
11
2 / 4 / 1
6,236
480
2,505
11,985
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
10
1 / 4 / 0
6,017
463
7,309
9,785
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
6,047
465
3,619
7,694
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 1
6,045
465
3,126
5,991
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
6,502
500
7,872
14,237
9,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
7,676
590
7,684
12,294
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Danzaburou
Kiwi Sk0rpi0n
Danzaburou
13
3 / 0 / 0
7,715
593
6,438
9,085
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 4
8,154
627
5,013
5,010
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Tazor76
Cerberus
12
4 / 1 / 4
7,368
567
8,770
11,434
10,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
1 / 0 / 5
7,341
565
4,847
8,242
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
16
16
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Loki
DFoy324
Loki
2
4
1
0.63
L
Izanami
1
4
0
0.25
W
Danzaburou
Kiwi Sk0rpi0n
Danzaburou
3
0
0
3
L
0
1
1
0.5
W
3
0
4
5
L
0
2
1
0.25
L
0
5
1
0.1
W
Cerberus
Tazor76
Cerberus
4
1
4
6
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,431
Damage
32,752
49,692
Taken
46,065
26,402
Mitigated
29,634
11,976
Healing
20,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,684
1,423
0
6,749
12,294
6,588
16
1,858
10,360
0
57,233
L
Loki
DFoy324
Loki
2,505
504
0
4,842
11,985
4,805
0
914
11,030
0
45,683
L
Izanami
7,309
4,502
0
2,020
9,785
3,277
0
0
9,785
0
37,785
W
Danzaburou
Kiwi Sk0rpi0n
Danzaburou
6,438
3,716
0
4,491
9,085
3,797
984
578
8,507
0
63,699
L
3,619
762
0
2,056
7,694
6,544
0
1,979
5,668
19,869
0
W
5,013
1,292
861
2,875
5,010
2,438
59
2,119
2,839
69,634
2,248
L
3,126
39
163
1,608
5,991
2,316
0
2,564
3,427
50,969
0
L
7,872
1,333
0
1,287
14,237
9,460
0
6,977
6,322
10,599
37,225
W
Cerberus
Tazor76
Cerberus
8,770
523
0
3,026
11,434
10,770
319
1,545
9,889
41,659
0
W
4,847
847
0
2,892
8,242
6,041
137
2,121
6,121
0
26,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
38,254
351
Minions Killed
456
0
Camps Cleared
0
1,243,249
Distance Traveled
1,317,601
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,676
590
93
7
0
292,766
0
L
Loki
6,236
480
80
6
0
267,014
0
L
Izanami
6,017
463
69
5
0
235,877
0
W
Danzaburou
7,715
593
102
8
0
241,032
0
L
Charon
6,047
465
31
2
0
243,720
2
W
Ra
8,154
627
138
11
0
267,940
0
L
Ra
6,045
465
98
8
0
272,471
2
L
Guan Yu
6,502
500
73
6
0
224,167
0
W
Cerberus
7,368
567
95
7
0
219,619
4
W
Odin
7,341
565
28
2
0
296,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role