Player Matchup

Nemesis
Nemesis
CroikeyMate
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,417 Elo+
Party 1
Anhur
Anhur
KFChknBucket
Anhur
Level 34
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 4L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
MMD_Legend
Kukulkan
Level 28
God Stats
5W - 1L
1,724 SR
Queue Stats
102W - 105L
1,496 Elo+
Party 2
Ymir
Ymir
RandomHero69
Ymir
Level 157
God Stats
4W - 4L
1,296 SR
Queue Stats
244W - 238L
1,528 Elo+
Solo
Vamana
Vamana
wicqk
Vamana
Level 69
God Stats
2W - 2L
1,390 SR
Queue Stats
399W - 380L
1,508 Elo+
Party 2
Team Averages
Level 61
1,524 SR
1,473 Elo+

VS

Team Averages
Level 123
1,551 SR
1,475 Elo+
Awilix
Awilix
ColombianSnow
Awilix
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 49L
1,582 Elo+
Solo
Ix Chel
Ix Chel
CupidPineapp1e
Ix Chel
Level 137
God Stats
20W - 18L
1,684 SR
Queue Stats
254W - 245L
1,498 Elo+
Solo
Hou Yi
Hou Yi
Death_killer325
Hou Yi
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 76L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
Loveurbodu
Gilgamesh
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
231W - 230L
1,547 Elo+
Solo
Geb
Geb
MekkaDragon
Geb
Level 63
God Stats
4W - 3L
1,569 SR
Queue Stats
278W - 280L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CroikeyMate
Nemesis
12
3 / 0 / 5
6,930
533
6,180
10,892
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
6,404
493
3,507
8,189
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
MMD_Legend
Kukulkan
13
3 / 1 / 2
7,606
585
5,230
6,290
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 3
5,997
461
4,745
9,980
7,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
wicqk
Vamana
13
1 / 2 / 3
7,281
560
12,037
12,768
10,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,632
510
8,962
13,213
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 0 / 0
4,425
340
463
1,736
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 1
5,904
454
5,587
7,752
2,469
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Loveurbodu
Gilgamesh
12
2 / 2 / 0
7,527
579
6,892
16,379
16,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 0
6,612
509
4,718
14,552
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
7
7
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Nemesis
CroikeyMate
Nemesis
3
0
5
5.5
L
0
0
0
0
L
1
3
1
0.5
W
1
3
1
0.5
L
Gilgamesh
Loveurbodu
Gilgamesh
2
2
0
1
W
Kukulkan
MMD_Legend
Kukulkan
3
1
2
4
L
2
3
0
0.67
W
1
1
3
2.5
W
Vamana
wicqk
Vamana
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,699
Damage
26,622
48,119
Taken
53,632
27,605
Mitigated
36,625
10,815
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,962
2,920
0
1,500
13,213
6,235
0
2,015
11,072
0
53,496
W
Nemesis
CroikeyMate
Nemesis
6,180
2,234
0
3,761
10,892
4,074
0
126
10,730
0
50,455
L
463
80
0
439
1,736
487
0
780
956
8,801
0
L
5,587
2,957
0
1,518
7,752
2,469
411
1,748
5,785
0
31,532
W
3,507
2,597
0
1,007
8,189
2,865
760
793
7,396
0
34,369
L
Gilgamesh
Loveurbodu
Gilgamesh
6,892
2,125
0
3,967
16,379
16,120
0
995
14,306
0
56,561
W
Kukulkan
MMD_Legend
Kukulkan
5,230
626
0
1,789
6,290
2,535
696
793
5,497
47,537
957
L
4,718
1,246
0
3,253
14,552
11,314
0
3,717
10,374
34,175
5,473
W
4,745
1,792
0
2,174
9,980
7,212
0
2,245
7,735
32,038
737
W
Vamana
wicqk
Vamana
12,037
6,212
0
2,084
12,768
10,919
0
853
10,985
0
55,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,218
Gold Earned
31,100
323
Minions Killed
271
0
Camps Cleared
0
1,347,022
Distance Traveled
1,049,273
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,632
510
76
6
0
332,631
4
W
Nemesis
6,930
533
78
6
0
356,608
0
L
Ix Chel
4,425
340
11
1
0
52,135
2
L
Hou Yi
5,904
454
46
4
0
198,119
0
W
Anhur
6,404
493
49
4
0
230,923
0
L
Gilgamesh
7,527
579
93
7
0
226,174
4
W
Kukulkan
7,606
585
71
5
0
256,156
0
L
Geb
6,612
509
45
3
0
240,214
0
W
Ymir
5,997
461
38
3
0
252,540
0
W
Vamana
7,281
560
87
7
0
250,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role