Player Matchup

Neith
Neith
 
Neith
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BerserkRobin411
Nox
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 61L
1,499 Elo+
Solo
Charybdis
Charybdis
PapaBuck9479
Charybdis
Level 62
God Stats
0W - 5L
1,500 SR
Queue Stats
18W - 29L
1,256 Elo+
Solo
Agni
Agni
Thonisito
Agni
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 12L
1,281 Elo+
Solo
Yemoja
Yemoja
Viloreo
Yemoja
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
283W - 298L
1,436 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,394 Elo+

VS

Team Averages
Level 63
1,421 SR
1,430 Elo+
Nemesis
Nemesis
Canzzerbero
Nemesis
Level 45
God Stats
1W - 5L
1,135 SR
Queue Stats
62W - 63L
1,423 Elo+
Solo
Yemoja
Yemoja
DrayeM
Yemoja
Level 89
God Stats
3W - 1L
1,667 SR
Queue Stats
58W - 52L
1,588 Elo+
Solo
Hou Yi
Hou Yi
IsaacAddis
Hou Yi
Level 87
God Stats
2W - 1L
1,398 SR
Queue Stats
34W - 32L
1,382 Elo+
Solo
Thoth
Thoth
dumesday99
Thoth
Level 29
God Stats
7W - 10L
1,406 SR
Queue Stats
58W - 75L
1,389 Elo+
Party 1
Bellona
Bellona
foxglove94
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 2 / 3
8,191
455
4,124
7,112
2,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 3 / 0
5,733
319
2,457
3,919
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
PapaBuck9479
Charybdis
7
0 / 3 / 1
6,113
340
3,463
5,516
1,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
2 / 4 / 0
8,021
446
7,439
10,658
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Viloreo
Yemoja
10
2 / 1 / 0
7,289
405
2,183
5,176
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Canzzerbero
Nemesis
18
5 / 1 / 1
10,482
582
7,548
17,182
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
DrayeM
Yemoja
14
1 / 2 / 2
8,566
476
2,782
9,283
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hou Yi
IsaacAddis
Hou Yi
14
4 / 2 / 1
8,966
498
2,649
12,904
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
15
3 / 2 / 2
9,868
548
6,789
7,183
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
foxglove94
Bellona
13
0 / 1 / 1
7,618
423
685
7,101
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
13
13
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
3
1.75
L
1
3
0
0.33
W
Nemesis
Canzzerbero
Nemesis
5
1
1
5.5
W
Yemoja
DrayeM
Yemoja
1
2
2
1
W
Hou Yi
IsaacAddis
Hou Yi
4
2
1
2.25
L
Charybdis
PapaBuck9479
Charybdis
0
3
1
0.17
L
Agni
2
4
0
0.5
L
Yemoja
Viloreo
Yemoja
2
1
0
2
W
Thoth
3
2
2
2
W
Bellona
foxglove94
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,666
Damage
20,453
32,381
Taken
53,653
12,110
Mitigated
29,113
6,217
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,124
1,412
0
1,720
7,112
2,672
0
1,688
5,346
0
43,842
L
2,457
495
0
190
3,919
1,352
125
344
3,575
13,207
0
W
Nemesis
Canzzerbero
Nemesis
7,548
3,456
0
7,955
17,182
7,519
0
3,347
13,835
0
105,258
W
Yemoja
DrayeM
Yemoja
2,782
374
1,235
1,818
9,283
6,396
3,071
1,018
8,265
42,456
9,679
W
Hou Yi
IsaacAddis
Hou Yi
2,649
1,007
0
3,702
12,904
4,890
3,698
1,940
10,964
0
51,719
L
Charybdis
PapaBuck9479
Charybdis
3,463
1,530
39
765
5,516
1,759
210
1,651
3,865
0
24,335
L
Agni
7,439
660
0
2,310
10,658
3,778
0
2,997
7,255
51,135
1,845
L
Yemoja
Viloreo
Yemoja
2,183
130
0
1,193
5,176
2,549
0
2,111
2,863
28,882
2,371
W
Thoth
6,789
249
0
1,050
7,183
2,292
2,682
4,225
2,958
61,588
1,368
W
Bellona
foxglove94
Bellona
685
147
0
953
7,101
8,016
615
1,770
5,331
0
35,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
45,500
270
Minions Killed
443
0
Camps Cleared
0
982,799
Distance Traveled
1,436,496
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,191
455
69
4
0
219,475
0
L
Nox
5,733
319
21
1
0
147,638
0
W
Nemesis
10,482
582
143
8
0
407,285
0
W
Yemoja
8,566
476
70
4
0
278,470
1
W
Hou Yi
8,966
498
79
4
0
280,698
10
L
Charybdis
6,113
340
39
2
0
169,175
0
L
Agni
8,021
446
84
5
0
320,792
0
L
Yemoja
7,289
405
57
3
0
125,719
0
W
Thoth
9,868
548
108
6
0
281,882
0
W
Bellona
7,618
423
43
2
0
188,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role