Player Matchup

Hachiman
Hachiman
BurkeMacklin
Hachiman
Level 73
God Stats
1W - 4L
1,500 SR
Queue Stats
174W - 140L
1,540 Elo+
Solo
Horus
Horus
P4G4N PL
Horus
Level 105
God Stats
1W - 7L
1,500 SR
Queue Stats
744W - 797L
1,525 Elo+
Solo
Cthulhu
Cthulhu
PEPOXHD000625
Cthulhu
Level 68
God Stats
3W - 3L
1,241 SR
Queue Stats
195W - 190L
1,442 Elo+
Solo
Bastet
Bastet
RuleBreakerMedea
Bastet
Level 165
God Stats
0W - 4L
1,261 SR
Queue Stats
60W - 70L
1,516 Elo+
Party 2
Ganesha
Ganesha
gimmeyokills
Ganesha
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,495 Elo+
Party 2
Team Averages
Level 92
1,400 SR
1,504 Elo+

VS

Team Averages
Level 76
1,592 SR
1,385 Elo+
Surtr
Surtr
CyRageBlaze
Surtr
Level 48
God Stats
6W - 3L
1,636 SR
Queue Stats
215W - 210L
1,584 Elo+
Solo
Martichoras
Martichoras
MarcXnations
Martichoras
Level 62
God Stats
14W - 12L
1,500 SR
Queue Stats
608W - 587L
1,201 Elo+
Party 1
Ra
Ra
MaxEdgeLord69
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,492 Elo+
Solo
Khepri
Khepri
jciggy1
Khepri
Level 136
God Stats
10W - 9L
1,823 SR
Queue Stats
474W - 497L
1,486 Elo+
Solo
Persephone
Persephone
wazup344
Persephone
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
351W - 350L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BurkeMacklin
Hachiman
16
4 / 4 / 9
8,983
898
11,847
8,306
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
P4G4N PL
Horus
8
0 / 2 / 1
6,245
625
1,414
5,290
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
16
4 / 4 / 7
9,100
910
9,369
10,884
11,033
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 5 / 3
9,042
904
7,160
8,701
4,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
gimmeyokills
Ganesha
13
1 / 4 / 10
7,210
721
8,634
10,101
5,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 9
9,150
915
7,155
12,467
13,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Martichoras
MarcXnations
Martichoras
16
5 / 2 / 8
9,598
960
12,433
9,829
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 4 / 5
9,840
984
9,284
10,545
5,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
jciggy1
Khepri
13
2 / 2 / 8
8,316
832
5,453
9,117
9,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
wazup344
Persephone
12
0 / 4 / 9
7,702
770
3,031
9,234
3,707
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
17
Kills
19
19
Deaths
16
30
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BurkeMacklin
Hachiman
4
4
9
2.13
W
4
4
9
2.13
W
Martichoras
MarcXnations
Martichoras
5
2
8
4.5
W
8
4
5
2.63
L
Horus
P4G4N PL
Horus
0
2
1
0.25
L
Cthulhu
4
4
7
1.88
L
8
5
3
1.9
L
Ganesha
gimmeyokills
Ganesha
1
4
10
1.5
W
Khepri
jciggy1
Khepri
2
2
8
3
W
Persephone
wazup344
Persephone
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,424
Damage
37,356
43,282
Taken
51,192
29,830
Mitigated
38,169
9,044
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BurkeMacklin
Hachiman
11,847
6,455
690
597
8,306
4,020
43
3,331
4,884
0
24,800
W
7,155
1,412
146
1,203
12,467
13,803
0
2,901
9,566
87
15,380
W
Martichoras
MarcXnations
Martichoras
12,433
4,137
673
1,876
9,829
5,817
1,774
4,803
5,026
0
25,545
W
9,284
1,663
2,955
3,864
10,545
5,838
966
3,596
6,949
20,585
0
L
Horus
P4G4N PL
Horus
1,414
672
1,435
1,752
5,290
4,988
0
2,323
2,885
0
2,814
L
Cthulhu
9,369
486
954
828
10,884
11,033
0
3,159
7,725
21,497
0
L
7,160
1,265
0
1,152
8,701
4,021
0
3,486
5,215
0
12,312
L
Ganesha
gimmeyokills
Ganesha
8,634
199
250
1,386
10,101
5,768
0
4,969
5,075
13,508
281
W
Khepri
jciggy1
Khepri
5,453
227
1,246
1,440
9,117
9,004
448
2,075
7,042
11,686
326
W
Persephone
wazup344
Persephone
3,031
579
353
2,120
9,234
3,707
520
4,384
4,716
6,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
44,606
103
Minions Killed
118
0
Camps Cleared
0
717,735
Distance Traveled
817,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,983
898
38
4
0
158,633
0
W
Surtr
9,150
915
20
2
0
160,720
0
W
Martichoras
9,598
960
44
4
0
162,374
0
W
Ra
9,840
984
31
3
0
149,773
0
L
Horus
6,245
625
7
1
0
88,322
0
L
Cthulhu
9,100
910
47
5
0
183,641
0
L
Bastet
9,042
904
11
1
0
131,961
0
L
Ganesha
7,210
721
0
0
0
155,178
0
W
Khepri
8,316
832
11
1
0
178,564
0
W
Persephone
7,702
770
12
1
0
165,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role