Player Matchup

Fenrir
Fenrir
NiePyssKuj84
Fenrir
Level 104
God Stats
30W - 33L
1,424 SR
Queue Stats
521W - 532L
1,428 Elo+
Solo
Chaac
Chaac
RennradradIer
Chaac
Level 27
God Stats
21W - 19L
1,449 SR
Queue Stats
140W - 175L
1,293 Elo+
Party 1
Anubis
Anubis
beWeeDz
Anubis
Level 66
God Stats
16W - 20L
1,426 SR
Queue Stats
53W - 62L
1,312 Elo+
Party 1
Team Averages
Level 66
1,433 SR
1,344 Elo+

VS

Team Averages
Level 70
1,454 SR
1,387 Elo+
Anubis
Anubis
GodEmperorNiels
Anubis
Level 85
God Stats
40W - 45L
1,435 SR
Queue Stats
268W - 267L
1,417 Elo+
Solo
Tiamat
Tiamat
MisterSkeptic
Tiamat
Level 68
God Stats
10W - 11L
1,329 SR
Queue Stats
137W - 146L
1,367 Elo+
Solo
Achilles
Achilles
citrobacter_fr
Achilles
Level 58
God Stats
15W - 13L
1,598 SR
Queue Stats
172W - 154L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 1 / 10
8,420
842
6,426
7,841
4,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 0 / 12
8,389
839
10,087
6,827
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
beWeeDz
Anubis
14
6 / 3 / 11
8,566
857
8,691
6,776
3,163
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 0
7,636
764
5,283
9,239
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 4 / 4
7,249
725
4,662
8,886
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
11
0 / 5 / 2
6,848
685
4,889
11,618
6,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
17
Kills
4
4
Deaths
17
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
L
0
4
4
0.5
W
Fenrir
6
1
10
11
W
5
0
12
11
W
Anubis
beWeeDz
Anubis
6
3
11
3.83
L
Achilles
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,204
Damage
14,834
21,444
Taken
29,743
11,570
Mitigated
14,124
4,714
Healing
3,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,283
243
0
150
9,239
3,780
0
4,081
5,122
16,565
68
L
4,662
469
0
2,427
8,886
3,523
0
2,248
6,631
30,218
0
W
Fenrir
6,426
1,330
0
931
7,841
4,600
0
3,238
4,542
0
26,100
W
10,087
1,185
331
1,303
6,827
3,807
0
3,277
3,490
0
25,941
W
Anubis
beWeeDz
Anubis
8,691
418
463
1,686
6,776
3,163
232
3,289
3,487
25,896
0
L
Achilles
4,889
1,148
0
707
11,618
6,821
0
2,337
9,256
0
23,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
21,733
126
Minions Killed
139
0
Camps Cleared
0
583,392
Distance Traveled
510,562
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,636
764
36
4
0
139,849
0
L
Tiamat
7,249
725
68
7
0
181,156
0
W
Fenrir
8,420
842
36
4
0
195,188
2
W
Chaac
8,389
839
52
5
0
220,203
0
W
Anubis
8,566
857
38
4
0
168,001
0
L
Achilles
6,848
685
35
4
0
189,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role