Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GeceAcanStoma
Chaac
Level 123
God Stats
0W - 4L
1,285 SR
Queue Stats
142W - 136L
1,539 Elo+
Solo
He Bo
He Bo
Henrygamess
He Bo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,165 Elo+
Solo
Artio
Artio
redtvj
Artio
Level 168
God Stats
2W - 4L
1,500 SR
Queue Stats
411W - 448L
1,657 Elo+
Solo
Team Averages
Level 142
1,457 SR
1,472 Elo+

VS

Team Averages
Level 106
1,543 SR
1,486 Elo+
Eset
Eset
IIFROGSII
Eset
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 29L
1,555 Elo+
Solo
Vamana
Vamana
Pick_Up_23
Vamana
Level 116
God Stats
6W - 2L
1,715 SR
Queue Stats
66W - 69L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
Redzii
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,452 Elo+
Solo
Jormungandr
Jormungandr
margese
Jormungandr
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 107L
1,484 Elo+
Party 1
The Morrigan
The Morrigan
screecer
The Morrigan
Level 139
God Stats
3W - 5L
1,500 SR
Queue Stats
135W - 137L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 3 / 6
8,108
811
10,765
12,772
7,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
 
Raijin
13
0 / 2 / 8
7,268
727
11,988
9,043
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 3 / 4
8,278
828
10,568
13,119
10,384
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 3 / 6
7,159
716
4,045
6,643
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
redtvj
Artio
13
1 / 4 / 6
7,283
728
4,756
14,491
14,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 2 / 9
7,834
783
5,350
6,926
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Pick_Up_23
Vamana
14
1 / 2 / 10
7,931
793
12,182
14,529
16,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Redzii
Cthulhu
15
4 / 2 / 10
9,314
931
9,283
11,422
13,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
margese
Jormungandr
15
2 / 1 / 12
8,379
838
10,207
12,664
17,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
screecer
The Morrigan
17
6 / 1 / 6
9,656
966
11,352
5,965
3,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
8
Kills
15
15
Deaths
8
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
6
1.67
L
Raijin
 
Raijin
0
2
8
2
L
4
3
4
2
L
1
3
6
1.33
W
Eset
2
2
9
3.25
W
Vamana
Pick_Up_23
Vamana
1
2
10
3
W
Cthulhu
Redzii
Cthulhu
4
2
10
4.5
W
Jormungandr
margese
Jormungandr
2
1
12
8
L
Artio
redtvj
Artio
1
4
6
1
W
The Morrigan
screecer
The Morrigan
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,122
Damage
48,374
56,068
Taken
51,506
39,349
Mitigated
54,125
21,984
Healing
18,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,765
2,058
416
605
12,772
7,264
110
7,365
4,952
0
33,277
L
Raijin
 
Raijin
11,988
792
4,417
3,276
9,043
4,194
312
4,947
3,615
21,998
0
L
10,568
471
1,460
5,213
13,119
10,384
58
7,084
5,777
0
22,285
L
4,045
77
414
839
6,643
2,906
108
4,047
2,199
7,259
0
W
Eset
5,350
419
1,033
1,075
6,926
3,975
881
1,804
5,122
10,774
38
W
Vamana
Pick_Up_23
Vamana
12,182
3,012
1,890
3,574
14,529
16,072
831
5,937
8,592
0
18,962
W
Cthulhu
Redzii
Cthulhu
9,283
169
2,649
1,669
11,422
13,195
419
4,549
6,873
18,675
613
W
Jormungandr
margese
Jormungandr
10,207
1,458
1,412
2,661
12,664
17,568
281
4,911
7,753
20,138
0
L
Artio
redtvj
Artio
4,756
0
1,992
3,352
14,491
14,601
0
7,454
6,046
5,826
1,217
W
The Morrigan
screecer
The Morrigan
11,352
1,445
1,906
1,056
5,965
3,315
1,263
2,949
3,016
21,154
4,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
43,114
112
Minions Killed
119
0
Camps Cleared
0
983,848
Distance Traveled
1,103,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,108
811
34
3
0
214,594
0
L
Raijin
7,268
727
31
3
0
190,993
0
L
Chaac
8,278
828
27
3
0
202,086
0
L
He Bo
7,159
716
14
1
0
159,604
0
W
Eset
7,834
783
12
1
0
204,525
0
W
Vamana
7,931
793
14
1
0
237,488
0
W
Cthulhu
9,314
931
24
2
0
218,857
0
W
Jormungandr
8,379
838
21
2
0
242,451
0
L
Artio
7,283
728
6
1
0
216,571
0
W
The Morrigan
9,656
966
48
5
0
200,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role