Player Matchup

Sol
Sol
Imperious ZA
Sol
Level 46
God Stats
6W - 10L
1,418 SR
Queue Stats
40W - 65L
1,357 Elo+
Party 1
Merlin
Merlin
JanusServalius
Merlin
Level 45
God Stats
18W - 22L
1,486 SR
Queue Stats
66W - 78L
1,317 Elo+
Party 3
Shiva
Shiva
huskyx120
Shiva
Level 36
God Stats
22W - 23L
1,441 SR
Queue Stats
134W - 136L
1,306 Elo+
Party 3
Ares
Ares
idhofh
Ares
Level 60
God Stats
10W - 6L
1,500 SR
Queue Stats
204W - 212L
1,474 Elo+
Party 1
Arachne
Arachne
kaptavuu
Arachne
Level 127
God Stats
2W - 3L
1,335 SR
Queue Stats
112W - 118L
1,427 Elo+
Solo
Team Averages
Level 63
1,436 SR
1,376 Elo+

VS

Team Averages
Level 48
1,520 SR
1,373 Elo+
Cu Chulainn
Cu Chulainn
DYL4444
Cu Chulainn
Level 81
God Stats
3W - 2L
1,705 SR
Queue Stats
37W - 25L
1,481 Elo+
Party 4
Thanatos
Thanatos
Delboow
Thanatos
Level 40
God Stats
5W - 2L
1,634 SR
Queue Stats
46W - 78L
1,292 Elo+
Party 2
Sol
Sol
ShinobiTvv
Sol
Level 28
God Stats
1W - 10L
1,071 SR
Queue Stats
14W - 32L
1,207 Elo+
Party 2
Izanami
Izanami
brobot742
Izanami
Level 62
God Stats
19W - 12L
1,512 SR
Queue Stats
67W - 68L
1,400 Elo+
Solo
Ares
Ares
charlie2k
Ares
Level 29
God Stats
6W - 0L
1,680 SR
Queue Stats
20W - 13L
1,483 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,240
453
9,733
11,602
4,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 1
8,491
531
6,658
7,739
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
huskyx120
Shiva
10
0 / 6 / 2
6,528
408
6,173
15,297
7,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
idhofh
Ares
12
1 / 2 / 5
7,851
491
7,252
15,968
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
kaptavuu
Arachne
14
4 / 3 / 1
8,228
514
7,891
15,163
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DYL4444
Cu Chulainn
16
4 / 2 / 0
9,745
609
11,962
14,447
12,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Delboow
Thanatos
15
7 / 2 / 2
8,804
550
9,542
16,307
7,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 2 / 2
8,861
554
6,376
7,910
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
brobot742
Izanami
15
1 / 3 / 3
8,726
545
9,197
12,093
5,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
12
1 / 1 / 3
7,114
445
6,559
12,239
12,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
9
Kills
15
15
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DYL4444
Cu Chulainn
4
2
0
2
W
Thanatos
Delboow
Thanatos
7
2
2
4
L
1
3
3
0.83
L
3
1
1
3.5
W
2
2
2
1.5
W
Izanami
brobot742
Izanami
1
3
3
0.83
W
Ares
1
1
3
2.5
L
Shiva
huskyx120
Shiva
0
6
2
0.17
L
Ares
idhofh
Ares
1
2
5
1.75
L
Arachne
kaptavuu
Arachne
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,707
Damage
43,636
65,769
Taken
62,996
36,807
Mitigated
41,747
15,172
Healing
20,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DYL4444
Cu Chulainn
11,962
1,844
0
3,304
14,447
12,631
211
1,452
12,367
11,634
66,841
W
Thanatos
Delboow
Thanatos
9,542
2,440
232
10,979
16,307
7,831
0
3,282
12,809
0
66,167
L
9,733
2,829
0
4,057
11,602
4,354
0
3,121
8,387
61,362
0
L
6,658
210
160
976
7,739
3,237
120
4,265
3,006
53,833
366
W
6,376
641
88
1,222
7,910
3,095
839
3,349
4,147
47,469
539
W
Izanami
brobot742
Izanami
9,197
6,865
0
3,351
12,093
5,912
2,631
7,636
4,413
0
89,930
W
Ares
6,559
655
0
1,238
12,239
12,278
277
7,142
4,995
22,248
1,006
L
Shiva
huskyx120
Shiva
6,173
2,369
121
1,727
15,297
7,790
0
1,082
14,215
0
30,303
L
Ares
idhofh
Ares
7,252
796
0
3,567
15,968
14,334
0
4,156
11,720
23,423
70
L
Arachne
kaptavuu
Arachne
7,891
4,680
0
4,564
15,163
7,092
0
966
14,095
0
62,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
43,250
359
Minions Killed
478
0
Camps Cleared
0
1,634,579
Distance Traveled
1,577,319
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,745
609
118
7
0
288,288
0
W
Thanatos
8,804
550
83
5
0
357,914
0
L
Sol
7,240
453
96
6
0
294,641
0
L
Merlin
8,491
531
106
7
0
308,176
1
W
Sol
8,861
554
103
6
0
289,346
0
W
Izanami
8,726
545
144
9
0
292,310
0
W
Ares
7,114
445
30
2
0
349,461
0
L
Shiva
6,528
408
35
2
0
345,090
0
L
Ares
7,851
491
31
2
0
333,494
1
L
Arachne
8,228
514
91
6
0
353,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role