Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver III
 
Thor
Silver III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold V
NER0KAMI
Maui
Gold V
Level 159
God Stats
17W - 14L
1,354 SR
Queue Stats
110W - 107L
1,328 MMR
Solo
Cernunnos
Cernunnos
Gold V
Raxpunzel
Cernunnos
Gold V
Level 67
God Stats
4W - 0L
1,826 SR
Queue Stats
65W - 60L
1,294 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,536 SR
1,424 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,580 SR
1,358 MMR
Rama
Rama
Silver II
 
Rama
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
Beak3n
Hun Batz
Gold V
Level 116
God Stats
4W - 3L
1,599 SR
Queue Stats
89W - 107L
1,341 MMR
Solo
Athena
Athena
Bronze III
Choko-_FiLD3R
Athena
Bronze III
Level 87
God Stats
0W - 2L
1,679 SR
Queue Stats
51W - 60L
1,313 MMR
Solo
Surtr
Surtr
Silver II
Magnusson334
Surtr
Silver II
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,282 MMR
Solo
Poseidon
Poseidon
Bronze III
PowerDeluxe
Poseidon
Bronze III
Level 48
God Stats
8W - 12L
1,620 SR
Queue Stats
132W - 134L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 0 / 3
8,253
635
9,034
11,216
11,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
 
Thor
15
7 / 0 / 2
7,978
614
7,890
11,558
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
 
Vulcan
12
1 / 1 / 2
6,966
536
6,006
4,179
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
12
1 / 0 / 3
7,220
555
4,257
9,400
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Raxpunzel
Cernunnos
15
3 / 1 / 3
9,178
706
8,511
8,264
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothLokiJanus

VS

Bans
SusanoSun WukongKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 3 / 1
6,277
483
3,777
8,942
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Beak3n
Hun Batz
12
0 / 2 / 1
6,250
481
5,919
12,967
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 0
6,340
488
4,159
13,647
9,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 4 / 0
6,929
533
7,924
15,310
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
PowerDeluxe
Poseidon
13
0 / 2 / 0
7,185
553
4,003
5,210
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
3
4.5
W
Thor
 
Thor
7
0
2
8
W
Vulcan
 
Vulcan
1
1
2
2
L
Rama
 
Rama
0
3
1
0.17
L
Hun Batz
Beak3n
Hun Batz
0
2
1
0.25
L
1
4
0
0.25
L
1
4
0
0.25
W
Maui
1
0
3
2.5
L
Poseidon
PowerDeluxe
Poseidon
0
2
0
0
W
Cernunnos
Raxpunzel
Cernunnos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,698
Damage
25,782
44,617
Taken
56,076
30,315
Mitigated
27,904
13,505
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,034
1,333
0
3,839
11,216
11,441
0
605
9,815
0
61,112
W
Thor
 
Thor
7,890
2,224
0
3,266
11,558
4,916
0
1,661
9,852
0
62,852
W
Vulcan
 
Vulcan
6,006
2,488
0
330
4,179
1,683
0
1,463
2,552
59,375
0
L
Rama
 
Rama
3,777
3,000
0
1,310
8,942
2,942
0
445
8,497
0
42,162
L
Hun Batz
Beak3n
Hun Batz
5,919
1,612
0
4,531
12,967
4,925
0
1,546
11,373
0
54,175
L
4,159
969
0
2,253
13,647
9,233
0
4,219
9,295
23,616
2,772
L
7,924
2,682
0
5,951
15,310
9,142
24
2,372
12,003
877
47,511
W
Maui
4,257
1,502
0
2,423
9,400
8,564
0
3,488
5,828
20,127
2,069
L
Poseidon
PowerDeluxe
Poseidon
4,003
715
0
581
5,210
1,662
0
1,638
3,572
69,019
2,424
W
Cernunnos
Raxpunzel
Cernunnos
8,511
5,016
0
3,647
8,264
3,711
3,329
587
7,677
0
77,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,595
Gold Earned
32,981
463
Minions Killed
408
0
Camps Cleared
0
1,363,714
Distance Traveled
1,344,733
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,253
635
103
8
0
257,095
1
W
Thor
7,978
614
106
8
0
323,072
0
W
Vulcan
6,966
536
92
7
0
268,417
3
L
Rama
6,277
483
74
6
0
216,479
2
L
Hun Batz
6,250
481
91
7
0
312,302
0
L
Athena
6,340
488
36
3
0
286,509
5
L
Surtr
6,929
533
81
6
0
252,271
3
W
Maui
7,220
555
27
2
0
282,896
0
L
Poseidon
7,185
553
126
10
0
277,172
0
W
Cernunnos
9,178
706
135
10
0
232,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role