Player Matchup

Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Platinum IV
Keden
Osiris
Platinum IV
Level 106
God Stats
4W - 2L
1,541 SR
Queue Stats
88W - 25L
2,071 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
̄̄̄̄
Ah Muzen Cab
Gold V
Level 88
God Stats
3W - 0L
1,721 SR
Queue Stats
23W - 4L
1,736 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,587 SR
1,769 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 163
1,595 SR
1,769 MMR
Hel
Hel
Gold II
 
Hel
Gold II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
HenkieLieveMense
Cu Chulainn
Platinum IV
Level 149
God Stats
9W - 13L
1,500 SR
Queue Stats
238W - 256L
1,804 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
snōw
Baron Samedi
Platinum II
Level 157
God Stats
14W - 12L
1,784 SR
Queue Stats
125W - 136L
2,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 1 / 8
9,084
699
11,302
19,693
18,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Keden
Osiris
15
2 / 2 / 6
9,435
726
10,068
16,607
18,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
̄̄̄̄
Ah Muzen Cab
16
6 / 0 / 2
10,658
820
15,103
10,650
5,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThothAchillesKuzenboCharonPersephone

VS

Bans
Ne ZhaAnhurSolGaneshaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 6 / 1
8,217
632
6,837
14,063
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
HenkieLieveMense
Cu Chulainn
15
2 / 1 / 1
9,129
702
15,358
15,916
15,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
snōw
Baron Samedi
13
0 / 2 / 3
8,167
628
9,760
10,430
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
8
5
L
Hel
 
Hel
1
6
1
0.25
L
Cu Chulainn
HenkieLieveMense
Cu Chulainn
2
1
1
2.5
W
Osiris
Keden
Osiris
2
2
6
2.5
L
Baron Samedi
snōw
Baron Samedi
0
2
3
0.75
W
Ah Muzen Cab
̄̄̄̄
Ah Muzen Cab
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,473
Damage
31,955
46,950
Taken
40,409
43,061
Mitigated
28,758
20,620
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,302
689
0
9,377
19,693
18,740
214
6,854
11,658
21,276
337
L
Hel
 
Hel
6,837
770
2,099
3,713
14,063
6,462
0
4,149
9,007
35,781
0
L
Cu Chulainn
HenkieLieveMense
Cu Chulainn
15,358
1,654
0
3,701
15,916
15,543
0
2,899
12,006
0
41,309
W
Osiris
Keden
Osiris
10,068
2,204
0
6,791
16,607
18,938
394
5,933
9,520
0
33,824
L
Baron Samedi
snōw
Baron Samedi
9,760
1,142
1,523
3,567
10,430
6,753
0
3,019
6,758
34,510
0
W
Ah Muzen Cab
̄̄̄̄
Ah Muzen Cab
15,103
4,631
0
4,452
10,650
5,383
3,088
2,610
7,486
0
83,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
25,513
193
Minions Killed
208
0
Camps Cleared
0
836,720
Distance Traveled
708,544
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,084
699
23
2
0
278,172
0
L
Hel
8,217
632
77
6
0
218,578
0
L
Cu Chulainn
9,129
702
57
4
0
268,905
0
W
Osiris
9,435
726
38
3
0
278,183
1
L
Baron Samedi
8,167
628
74
6
0
221,061
0
W
Ah Muzen Cab
10,658
820
132
10
0
280,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role