Player Matchup

Bakasura
Bakasura
DarkWorld864
Bakasura
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 186L
1,418 Elo+
Party 3
Aphrodite
Aphrodite
Nikislove
Aphrodite
Level 25
God Stats
7W - 2L
1,449 SR
Queue Stats
28W - 8L
1,837 Elo+
Party 1
Hades
Hades
mikelego888
Hades
Level 86
God Stats
13W - 7L
1,285 SR
Queue Stats
69W - 63L
1,391 Elo+
Solo
Sol
Sol
modefokes
Sol
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 57L
1,517 Elo+
Party 1
Rama
Rama
rangerblackgm3
Rama
Level 105
God Stats
5W - 2L
1,715 SR
Queue Stats
86W - 87L
1,361 Elo+
Party 3
Team Averages
Level 75
1,490 SR
1,505 Elo+

VS

Team Averages
Level 63
1,502 SR
1,344 Elo+
Sobek
Sobek
HighFurDrei
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,245 Elo+
Party 2
Heimdallr
Heimdallr
MainCharakter_
Heimdallr
Level 78
God Stats
10W - 5L
1,451 SR
Queue Stats
26W - 33L
1,320 Elo+
Party 2
Anubis
Anubis
NicoRicoXD
Anubis
Level 24
God Stats
10W - 9L
1,367 SR
Queue Stats
55W - 59L
1,371 Elo+
Party 2
Chaac
Chaac
Xx_Witcher_xX_
Chaac
Level 97
God Stats
7W - 7L
1,493 SR
Queue Stats
52W - 60L
1,322 Elo+
Party 2
Mulan
Mulan
lorenzithebest
Mulan
Level 102
God Stats
19W - 15L
1,701 SR
Queue Stats
247W - 243L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarkWorld864
Bakasura
14
4 / 1 / 6
8,238
515
8,603
12,764
6,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Nikislove
Aphrodite
14
2 / 0 / 14
8,639
540
6,350
8,757
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 5
8,094
506
8,820
14,559
6,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
10 / 1 / 5
9,247
578
17,664
8,924
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 6
8,691
543
9,107
12,739
5,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,322
395
2,196
16,421
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
MainCharakter_
Heimdallr
11
1 / 5 / 1
6,664
417
6,562
9,959
3,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
NicoRicoXD
Anubis
12
1 / 6 / 0
7,363
460
7,355
11,362
5,234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 2 / 2
8,086
505
10,081
18,031
15,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 3 / 1
8,407
525
9,670
15,412
8,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
22
Kills
6
6
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DarkWorld864
Bakasura
4
1
6
7
L
0
6
1
0.08
L
Heimdallr
MainCharakter_
Heimdallr
1
5
1
0.3
L
Anubis
NicoRicoXD
Anubis
1
6
0
0.17
W
Aphrodite
Nikislove
Aphrodite
2
0
14
9
L
1
2
2
1
L
3
3
1
1.17
W
3
2
5
2.75
W
10
1
5
12.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,544
Damage
35,864
57,743
Taken
71,185
31,503
Mitigated
45,500
26,882
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DarkWorld864
Bakasura
8,603
6,458
0
2,769
12,764
6,749
312
581
12,183
0
46,964
L
2,196
261
60
1,043
16,421
12,520
70
11,884
4,537
10,659
0
L
Heimdallr
MainCharakter_
Heimdallr
6,562
2,838
0
1,448
9,959
3,899
0
5,466
4,013
0
36,783
L
Anubis
NicoRicoXD
Anubis
7,355
60
28
2,764
11,362
5,234
192
4,989
6,301
43,248
1,621
W
Aphrodite
Nikislove
Aphrodite
6,350
1,416
4,494
5,637
8,757
8,081
84
2,488
6,269
23,092
808
L
10,081
714
0
4,989
18,031
15,563
224
6,401
11,268
0
69,966
L
9,670
911
0
3,844
15,412
8,284
294
3,270
11,774
0
74,264
W
8,820
582
901
5,896
14,559
6,912
461
4,444
10,115
50,132
4,461
W
17,664
11,797
0
2,029
8,924
4,104
2,714
1,034
7,890
76,864
662
W
9,107
6,146
0
5,156
12,739
5,657
840
734
12,005
0
59,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,909
Gold Earned
36,842
418
Minions Killed
332
0
Camps Cleared
0
1,576,174
Distance Traveled
1,432,393
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,238
515
76
5
0
404,275
0
L
Sobek
6,322
395
13
1
0
282,515
0
L
Heimdallr
6,664
417
51
3
0
250,944
0
L
Anubis
7,363
460
62
4
0
264,851
0
W
Aphrodite
8,639
540
24
2
0
336,581
0
L
Chaac
8,086
505
109
7
0
324,398
1
L
Mulan
8,407
525
97
6
0
309,685
0
W
Hades
8,094
506
94
6
0
275,040
0
W
Sol
9,247
578
114
7
0
277,229
0
W
Rama
8,691
543
110
7
0
283,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role