Player Matchup

Mulan
Mulan
 
Mulan
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BubbAlicous25
Sylvanus
Level 158
God Stats
7W - 7L
1,324 SR
Queue Stats
413W - 440L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Runch6803
Heimdallr
Level 148
God Stats
7W - 2L
1,626 SR
Queue Stats
278W - 271L
1,632 Elo+
Solo
The Morrigan
The Morrigan
Rylune
The Morrigan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,325 Elo+
Solo
Team Averages
Level 150
1,490 SR
1,491 Elo+

VS

Team Averages
Level 125
1,494 SR
1,518 Elo+
Charon
Charon
 
Charon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Hennysis
Horus
Level 123
God Stats
4W - 3L
1,715 SR
Queue Stats
88W - 66L
1,645 Elo+
Solo
Danzaburou
Danzaburou
SaltySo1dier
Danzaburou
Level 87
God Stats
2W - 1L
1,524 SR
Queue Stats
60W - 76L
1,453 Elo+
Solo
Maui
Maui
punisherasm74
Maui
Level 223
God Stats
2W - 2L
1,230 SR
Queue Stats
176W - 186L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 2 / 2
6,698
837
2,958
8,672
6,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
 
Raijin
13
0 / 0 / 4
6,487
811
7,512
4,862
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
BubbAlicous25
Sylvanus
11
1 / 3 / 2
6,559
820
3,208
10,504
9,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Runch6803
Heimdallr
9
0 / 1 / 1
5,647
706
4,158
2,871
1,007
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Rylune
The Morrigan
12
2 / 2 / 1
6,473
809
7,198
3,017
1,278
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
1 / 0 / 7
7,721
965
5,577
7,512
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
 
Thanatos
13
4 / 1 / 3
7,541
943
8,745
8,628
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Hennysis
Horus
13
2 / 1 / 4
6,989
874
4,227
9,418
9,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
SaltySo1dier
Danzaburou
12
1 / 1 / 5
6,740
843
5,270
5,542
2,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 7
6,741
843
3,007
12,946
10,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
8
8
Deaths
5
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
2
1.5
L
Raijin
 
Raijin
0
0
4
2
W
Charon
 
Charon
1
0
7
4.5
W
Thanatos
 
Thanatos
4
1
3
5.5
L
Sylvanus
BubbAlicous25
Sylvanus
1
3
2
0.67
W
Horus
Hennysis
Horus
2
1
4
4
L
Heimdallr
Runch6803
Heimdallr
0
1
1
0.5
L
The Morrigan
Rylune
The Morrigan
2
2
1
1.25
W
Danzaburou
SaltySo1dier
Danzaburou
1
1
5
3.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,034
Damage
26,826
29,926
Taken
44,046
20,526
Mitigated
33,642
9,524
Healing
25,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,958
140
583
1,184
8,672
6,332
0
2,375
6,297
0
7,315
L
Raijin
 
Raijin
7,512
380
163
309
4,862
2,138
0
1,965
2,897
22,033
0
W
Charon
 
Charon
5,577
783
0
1,638
7,512
6,039
272
3,346
4,166
24,397
948
W
Thanatos
 
Thanatos
8,745
672
398
5,081
8,628
4,773
611
3,418
5,210
0
16,681
L
Sylvanus
BubbAlicous25
Sylvanus
3,208
430
3,563
3,477
10,504
9,771
0
2,408
8,096
4,276
0
W
Horus
Hennysis
Horus
4,227
1,686
8,824
5,816
9,418
9,097
0
3,843
5,575
0
9,553
L
Heimdallr
Runch6803
Heimdallr
4,158
1,324
0
245
2,871
1,007
0
553
2,318
0
9,907
L
The Morrigan
Rylune
The Morrigan
7,198
590
0
0
3,017
1,278
0
916
2,101
11,280
2,134
W
Danzaburou
SaltySo1dier
Danzaburou
5,270
2,936
0
607
5,542
2,822
171
3,068
2,474
0
21,942
W
3,007
502
1,310
1,447
12,946
10,911
339
2,550
10,396
8,008
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
35,732
76
Minions Killed
108
0
Camps Cleared
0
674,664
Distance Traveled
851,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,698
837
7
1
0
154,788
0
L
Raijin
6,487
811
38
5
0
140,665
0
W
Charon
7,721
965
26
3
0
177,280
0
W
Thanatos
7,541
943
25
3
0
171,404
0
L
Sylvanus
6,559
820
6
1
0
145,716
0
W
Horus
6,989
874
16
2
0
166,205
0
L
Heimdallr
5,647
706
14
2
0
87,639
0
L
The Morrigan
6,473
809
11
1
0
145,856
0
W
Danzaburou
6,740
843
32
4
0
153,216
0
W
Maui
6,741
843
9
1
0
183,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role