Player Matchup

Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
FreakyMushyPeas
Osiris
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 60L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
NinJaPleB
Ah Puch
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 106L
1,273 Elo+
Party 1
Maui
Maui
TheZoc
Maui
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,280 Elo+
Solo
Team Averages
Level 140
1,500 SR
1,395 Elo+

VS

Team Averages
Level 118
1,536 SR
1,470 Elo+
Surtr
Surtr
 
Surtr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hiikuh
Morgan Le Fay
Level 163
God Stats
6W - 6L
1,397 SR
Queue Stats
111W - 95L
1,571 Elo+
Solo
Yemoja
Yemoja
IRRATIONALxGODx
Yemoja
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 139L
1,346 Elo+
Solo
Arachne
Arachne
NosoyGabito
Arachne
Level 142
God Stats
24W - 28L
1,488 SR
Queue Stats
451W - 445L
1,546 Elo+
Solo
Hachiman
Hachiman
Not_berxd
Hachiman
Level 30
God Stats
1W - 1L
1,793 SR
Queue Stats
22W - 21L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 0 / 0
10,812
721
10,059
9,752
4,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kali
 
Kali
15
3 / 0 / 3
8,413
561
7,599
14,040
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 2 / 0
7,703
514
4,846
15,599
15,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
NinJaPleB
Ah Puch
13
3 / 2 / 3
7,779
519
7,425
8,217
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Maui
TheZoc
Maui
14
2 / 0 / 4
7,956
530
3,934
9,707
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
3 / 1 / 0
9,630
642
14,861
12,314
13,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Hiikuh
Morgan Le Fay
12
0 / 3 / 1
7,032
469
5,421
9,097
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
6,704
447
5,173
12,119
6,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
NosoyGabito
Arachne
8
1 / 2 / 0
5,710
381
1,551
6,253
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Not_berxd
Hachiman
12
0 / 6 / 0
6,732
449
3,984
11,140
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
4
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
0
6
W
Kali
 
Kali
3
0
3
4.5
L
Surtr
 
Surtr
3
1
0
3
W
0
2
0
0
L
Morgan Le Fay
Hiikuh
Morgan Le Fay
0
3
1
0.17
L
0
2
1
0.25
W
Ah Puch
NinJaPleB
Ah Puch
3
2
3
2.25
L
Arachne
NosoyGabito
Arachne
1
2
0
0.5
L
Hachiman
Not_berxd
Hachiman
0
6
0
0
W
Maui
TheZoc
Maui
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,863
Damage
30,990
57,315
Taken
50,923
37,679
Mitigated
30,086
17,302
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,059
5,505
0
2,748
9,752
4,477
3,974
1,563
8,189
0
112,817
W
Kali
 
Kali
7,599
3,188
0
4,785
14,040
7,344
193
3,077
10,957
0
83,517
L
Surtr
 
Surtr
14,861
3,473
0
4,221
12,314
13,473
0
2,929
9,385
16,666
66,278
W
4,846
1,065
0
5,857
15,599
15,465
0
3,268
11,131
357
61,301
L
Morgan Le Fay
Hiikuh
Morgan Le Fay
5,421
537
0
460
9,097
3,642
0
4,159
4,938
59,019
1,679
L
5,173
1,052
2,786
1,614
12,119
6,452
0
2,018
10,101
34,246
0
W
Ah Puch
NinJaPleB
Ah Puch
7,425
83
0
1,414
8,217
3,431
100
3,873
4,240
52,821
0
L
Arachne
NosoyGabito
Arachne
1,551
1,158
0
2,404
6,253
2,244
0
1,996
4,257
0
23,435
L
Hachiman
Not_berxd
Hachiman
3,984
2,565
0
120
11,140
4,275
0
162
10,978
0
50,455
W
Maui
TheZoc
Maui
3,934
858
0
2,498
9,707
6,962
0
3,156
6,453
33,486
17,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
35,808
615
Minions Killed
433
0
Camps Cleared
0
1,500,542
Distance Traveled
1,237,197
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,812
721
200
13
0
281,885
0
W
Kali
8,413
561
127
8
0
366,030
0
L
Surtr
9,630
642
140
9
0
306,379
3
W
Osiris
7,703
514
124
8
0
279,116
3
L
Morgan Le Fay
7,032
469
109
7
0
262,072
4
L
Yemoja
6,704
447
58
4
0
260,304
2
W
Ah Puch
7,779
519
93
6
0
274,639
4
L
Arachne
5,710
381
47
3
0
172,223
0
L
Hachiman
6,732
449
79
5
0
236,219
0
W
Maui
7,956
530
71
5
0
298,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role