Player Matchup

Charon
Charon
AstroNebula4
Charon
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 75L
1,558 Elo+
Party 2
Thanatos
Thanatos
Hoagie Man2917
Thanatos
Level 13
God Stats
1W - 3L
1,280 SR
Queue Stats
64W - 70L
1,269 Elo+
Party 2
Achilles
Achilles
PhDsCUF
Achilles
Level 47
God Stats
4W - 3L
1,677 SR
Queue Stats
20W - 23L
1,555 Elo+
Solo
Raijin
Raijin
mrquackvevo
Raijin
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 104L
1,481 Elo+
Party 2
Martichoras
Martichoras
sesamebuddy
Martichoras
Level 69
God Stats
20W - 22L
1,410 SR
Queue Stats
262W - 238L
1,530 Elo+
Solo
Team Averages
Level 72
1,474 SR
1,479 Elo+

VS

Team Averages
Level 110
1,503 SR
1,524 Elo+
Ishtar
Ishtar
AbyssWalker07
Ishtar
Level 141
God Stats
3W - 4L
1,429 SR
Queue Stats
13W - 18L
1,569 Elo+
Party 1
Raijin
Raijin
GeraSenpai
Raijin
Level 34
God Stats
5W - 4L
1,898 SR
Queue Stats
79W - 84L
1,428 Elo+
Solo
Hun Batz
Hun Batz
MI-COMANDANTE
Hun Batz
Level 158
God Stats
12W - 24L
1,309 SR
Queue Stats
355W - 345L
1,497 Elo+
Party 1
Ganesha
Ganesha
Quijex
Ganesha
Level 41
God Stats
2W - 2L
1,188 SR
Queue Stats
35W - 31L
1,520 Elo+
Solo
Ah Puch
Ah Puch
steevenja93
Ah Puch
Level 176
God Stats
3W - 3L
1,692 SR
Queue Stats
98W - 97L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
2 / 2 / 1
8,118
507
10,969
15,681
17,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
0 / 3 / 1
6,430
402
1,430
12,823
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
PhDsCUF
Achilles
16
2 / 0 / 0
9,393
587
9,691
11,091
10,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
13
1 / 3 / 0
7,379
461
5,604
8,395
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
sesamebuddy
Martichoras
12
0 / 3 / 1
7,277
455
6,830
11,604
4,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,249
516
7,864
12,296
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
GeraSenpai
Raijin
15
0 / 2 / 1
7,814
488
4,606
12,857
7,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
MI-COMANDANTE
Hun Batz
16
2 / 0 / 3
8,497
531
5,038
14,660
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Quijex
Ganesha
12
0 / 0 / 8
7,628
477
5,394
9,931
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
steevenja93
Ah Puch
14
4 / 1 / 5
7,985
499
11,861
8,129
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
11
11
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Charon
2
2
1
1.25
W
Raijin
GeraSenpai
Raijin
0
2
1
0.25
L
Thanatos
0
3
1
0.17
W
Hun Batz
MI-COMANDANTE
Hun Batz
2
0
3
3.5
L
Achilles
PhDsCUF
Achilles
2
0
0
2
W
Ganesha
Quijex
Ganesha
0
0
8
4
L
Raijin
1
3
0
0.33
L
Martichoras
sesamebuddy
Martichoras
0
3
1
0.17
W
Ah Puch
steevenja93
Ah Puch
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,524
Damage
34,763
59,594
Taken
57,873
42,613
Mitigated
32,248
16,574
Healing
23,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,864
4,944
0
4,403
12,296
5,551
964
5,330
6,966
0
67,011
L
Charon
10,969
1,933
0
3,120
15,681
17,275
0
4,985
10,696
34,166
2,290
W
Raijin
GeraSenpai
Raijin
4,606
1,001
0
6,023
12,857
7,614
0
0
12,857
59,084
0
L
Thanatos
1,430
237
0
5,483
12,823
5,986
0
3,416
9,407
0
37,722
W
Hun Batz
MI-COMANDANTE
Hun Batz
5,038
1,054
0
9,231
14,660
6,529
0
2,822
11,838
0
86,088
L
Achilles
PhDsCUF
Achilles
9,691
1,032
0
3,801
11,091
10,852
0
4,775
6,316
0
75,486
W
Ganesha
Quijex
Ganesha
5,394
773
0
2,290
9,931
8,597
517
4,311
5,620
15,641
0
L
Raijin
5,604
270
0
720
8,395
3,544
0
4,249
4,146
59,696
1,676
L
Martichoras
sesamebuddy
Martichoras
6,830
2,505
0
3,450
11,604
4,956
0
4,398
7,206
0
67,250
W
Ah Puch
steevenja93
Ah Puch
11,861
775
0
1,608
8,129
3,957
66
4,029
4,100
62,600
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,597
Gold Earned
40,173
465
Minions Killed
452
0
Camps Cleared
0
1,490,718
Distance Traveled
1,518,938
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,249
516
111
7
0
299,791
0
L
Charon
8,118
507
56
4
0
294,244
0
W
Raijin
7,814
488
110
7
0
244,621
1
L
Thanatos
6,430
402
60
4
0
350,518
0
W
Hun Batz
8,497
531
136
9
0
326,443
0
L
Achilles
9,393
587
131
8
0
298,756
0
W
Ganesha
7,628
477
1
0
0
332,892
6
L
Raijin
7,379
461
118
7
0
277,618
0
L
Martichoras
7,277
455
100
6
0
269,582
2
W
Ah Puch
7,985
499
94
6
0
315,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role