Player Matchup

Sol
Sol
DemonKote
Sol
Level 145
God Stats
6W - 11L
1,500 SR
Queue Stats
302W - 282L
1,489 Elo+
Solo
Bastet
Bastet
JJuanjo2003
Bastet
Level 113
God Stats
7W - 12L
1,465 SR
Queue Stats
125W - 124L
1,516 Elo+
Party 1
Zeus
Zeus
Josema22202
Zeus
Level 66
God Stats
1W - 4L
1,159 SR
Queue Stats
45W - 58L
1,414 Elo+
Solo
Bacchus
Bacchus
Zama023
Bacchus
Level 74
God Stats
20W - 6L
1,465 SR
Queue Stats
73W - 72L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
megamonster478
Cernunnos
Level 65
God Stats
1W - 1L
1,227 SR
Queue Stats
45W - 47L
1,470 Elo+
Party 1
Team Averages
Level 93
1,363 SR
1,483 Elo+

VS

Team Averages
Level 73
1,569 SR
1,454 Elo+
Zeus
Zeus
FINNISHSLYCOOPER
Zeus
Level 97
God Stats
0W - 6L
1,241 SR
Queue Stats
0W - 9L
1,109 Elo+
Solo
Tsukuyomi
Tsukuyomi
JKlotzi92
Tsukuyomi
Level 68
God Stats
8W - 3L
1,712 SR
Queue Stats
145W - 125L
1,500 Elo+
Party 2
Anubis
Anubis
Shadowstream841
Anubis
Level 52
God Stats
1W - 1L
1,718 SR
Queue Stats
9W - 15L
1,659 Elo+
Solo
Surtr
Surtr
kot-walczacy
Surtr
Level 129
God Stats
78W - 70L
1,703 SR
Queue Stats
151W - 149L
1,477 Elo+
Solo
Medusa
Medusa
xMiamoto
Medusa
Level 21
God Stats
5W - 2L
1,469 SR
Queue Stats
81W - 74L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,045
809
1,478
2,865
604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
7
2 / 0 / 2
4,019
804
1,426
4,269
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
3,729
746
985
2,278
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Zama023
Bacchus
6
1 / 0 / 0
3,943
789
1,723
3,432
2,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
megamonster478
Cernunnos
7
0 / 0 / 1
3,671
734
1,065
1,719
567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,705
541
725
1,069
259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
JKlotzi92
Tsukuyomi
7
1 / 0 / 0
3,691
738
1,118
3,383
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 1
3,389
678
651
2,448
951
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 2 / 0
3,741
748
1,358
4,096
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Medusa
xMiamoto
Medusa
7
0 / 0 / 0
3,483
697
1,938
2,716
916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
1
0
0
W
Bastet
2
0
2
3
L
Tsukuyomi
JKlotzi92
Tsukuyomi
1
0
0
1
W
1
1
1
1.5
L
0
2
1
0.25
W
Bacchus
Zama023
Bacchus
1
0
0
1
L
0
2
0
0
W
Cernunnos
megamonster478
Cernunnos
0
0
1
0.5
L
Medusa
xMiamoto
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,677
Damage
5,790
14,563
Taken
13,712
5,814
Mitigated
5,423
7,128
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,478
480
0
2,167
2,865
604
0
26
2,663
18,585
5,775
L
725
158
0
131
1,069
259
0
447
622
4,830
0
W
Bastet
1,426
473
0
1,918
4,269
1,549
0
89
4,139
0
21,372
L
Tsukuyomi
JKlotzi92
Tsukuyomi
1,118
111
0
1,261
3,383
1,242
0
244
3,139
0
21,936
W
985
116
0
370
2,278
428
0
562
1,716
15,018
305
L
651
89
0
414
2,448
951
0
698
1,750
12,975
0
W
Bacchus
Zama023
Bacchus
1,723
185
135
1,479
3,432
2,666
0
333
3,099
7,918
0
L
1,358
235
0
1,334
4,096
2,055
0
1,375
2,721
251
17,517
W
Cernunnos
megamonster478
Cernunnos
1,065
640
0
1,059
1,719
567
0
392
1,327
0
22,707
L
Medusa
xMiamoto
Medusa
1,938
850
0
1,062
2,716
916
0
1,276
1,440
0
14,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,407
Gold Earned
17,009
164
Minions Killed
135
0
Camps Cleared
0
574,366
Distance Traveled
460,039
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,045
809
50
10
0
105,377
2
L
Zeus
2,705
541
10
2
0
28,849
0
W
Bastet
4,019
804
34
7
0
131,071
0
L
Tsukuyomi
3,691
738
43
9
0
132,203
0
W
Zeus
3,729
746
28
6
0
99,462
0
L
Anubis
3,389
678
23
5
0
84,595
0
W
Bacchus
3,943
789
6
1
0
134,943
2
L
Surtr
3,741
748
33
7
0
105,280
0
W
Cernunnos
3,671
734
46
9
0
103,513
1
L
Medusa
3,483
697
26
5
0
109,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role