Player Matchup

Osiris
Osiris
J45_arm-starker6
Osiris
Level 85
God Stats
2W - 3L
1,283 SR
Queue Stats
102W - 97L
1,417 Elo+
Party 1
Fenrir
Fenrir
Maximilian_Zwerg
Fenrir
Level 26
God Stats
13W - 14L
1,521 SR
Queue Stats
82W - 80L
1,378 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
maxoudurette51
Morgan Le Fay
Level 104
God Stats
4W - 2L
1,600 SR
Queue Stats
246W - 270L
1,363 Elo+
Solo
Team Averages
Level 72
1,468 SR
1,386 Elo+

VS

Team Averages
Level 70
1,500 SR
1,454 Elo+
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Edplay
Ah Puch
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,363 Elo+
Solo
Danzaburou
Danzaburou
mrspectres
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,746
775
7,661
12,028
13,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 5
8,275
828
3,979
6,966
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
maxoudurette51
Morgan Le Fay
15
6 / 1 / 2
8,813
881
9,091
5,822
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 5 / 2
7,597
760
4,321
11,016
9,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Edplay
Ah Puch
11
2 / 3 / 1
7,154
715
6,080
7,277
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
mrspectres
Danzaburou
13
2 / 3 / 3
8,272
827
6,846
8,698
3,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
6
6
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
2
0.6
L
Ah Puch
Edplay
Ah Puch
2
3
1
0.83
W
2
4
3
0.88
W
3
1
5
5.5
W
Morgan Le Fay
maxoudurette51
Morgan Le Fay
6
1
2
7
L
Danzaburou
mrspectres
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,731
Damage
17,247
24,816
Taken
26,991
19,685
Mitigated
16,304
4,958
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,321
1,084
0
576
11,016
9,718
0
3,776
6,868
0
12,614
L
Ah Puch
Edplay
Ah Puch
6,080
673
0
818
7,277
2,804
0
1,615
5,599
15,853
577
W
7,661
2,211
0
1,791
12,028
13,886
0
3,127
8,901
0
25,786
W
3,979
763
238
1,790
6,966
3,017
0
1,683
5,283
0
24,448
W
Morgan Le Fay
maxoudurette51
Morgan Le Fay
9,091
957
0
1,139
5,822
2,782
0
890
4,932
36,354
0
L
Danzaburou
mrspectres
Danzaburou
6,846
2,753
0
1,621
8,698
3,782
0
3,768
4,882
0
30,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
23,023
155
Minions Killed
101
0
Camps Cleared
0
601,367
Distance Traveled
513,033
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,597
760
17
2
0
139,605
0
L
Ah Puch
7,154
715
23
2
0
181,405
2
W
Osiris
7,746
775
27
3
0
188,953
0
W
Fenrir
8,275
828
51
5
0
216,640
0
W
Morgan Le Fay
8,813
881
77
8
0
195,774
0
L
Danzaburou
8,272
827
61
6
0
192,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role