Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
NINJA DSR
Surtr
Level 52
God Stats
8W - 9L
1,620 SR
Queue Stats
132W - 125L
1,455 Elo+
Party 2
Fenrir
Fenrir
Sunlit Baron
Fenrir
Level 28
God Stats
7W - 5L
1,687 SR
Queue Stats
25W - 30L
1,552 Elo+
Party 2
Neith
Neith
aelaras1977
Neith
Level 118
God Stats
86W - 85L
1,502 SR
Queue Stats
87W - 85L
1,503 Elo+
Solo
Ymir
Ymir
cristianru
Ymir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,736 Elo+
Solo
Team Averages
Level 88
1,562 SR
1,549 Elo+

VS

Team Averages
Level 81
1,461 SR
1,506 Elo+
Thor
Thor
DEADHUNT
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,713 Elo+
Party 1
Kukulkan
Kukulkan
Homosapiens
Kukulkan
Level 65
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
KatyaRUS2002
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
corbeau277
Anhur
Level 129
God Stats
0W - 2L
1,409 SR
Queue Stats
60W - 51L
1,449 Elo+
Solo
Charon
Charon
pilkkimies
Charon
Level 79
God Stats
14W - 9L
1,574 SR
Queue Stats
66W - 58L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 1 / 0
4,900
613
1,958
2,504
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
NINJA DSR
Surtr
8
0 / 0 / 1
4,776
597
2,723
3,959
2,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fenrir
7
1 / 0 / 0
4,312
539
2,259
3,011
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,012
502
2,107
2,467
864
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 0 / 0
3,845
481
702
2,328
1,743
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 0 / 0
3,850
481
1,526
6,002
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Homosapiens
Kukulkan
8
1 / 0 / 0
4,279
535
1,359
2,950
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,030
504
1,364
4,703
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
7
0 / 0 / 0
3,853
482
0
2,952
984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
pilkkimies
Charon
8
0 / 0 / 0
4,475
559
2,061
4,891
3,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
0
0
L
Thor
0
0
0
0
L
Kukulkan
Homosapiens
Kukulkan
1
0
0
1
L
0
1
0
0
W
Surtr
NINJA DSR
Surtr
0
0
1
0.5
W
Fenrir
1
0
0
1
W
0
0
0
0
L
Anhur
0
0
0
0
W
0
0
0
0
L
Charon
pilkkimies
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,749
Damage
6,310
14,269
Taken
21,498
6,887
Mitigated
9,965
3,824
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,958
59
0
271
2,504
1,056
0
981
1,523
37,302
0
L
Thor
1,526
194
0
597
6,002
2,213
0
616
5,347
0
22,011
L
Kukulkan
Homosapiens
Kukulkan
1,359
51
0
250
2,950
931
0
1,446
1,504
22,754
0
L
1,364
137
0
719
4,703
2,637
0
95
4,342
0
19,376
W
Surtr
NINJA DSR
Surtr
2,723
1,409
0
2,326
3,959
2,110
0
0
3,959
912
28,628
W
Fenrir
2,259
409
0
248
3,011
1,114
0
378
2,633
0
14,631
W
2,107
983
0
979
2,467
864
54
1,268
1,199
0
22,553
L
Anhur
0
0
0
220
2,952
984
0
0
2,952
0
18,920
W
702
194
0
0
2,328
1,743
72
672
1,656
12,623
0
L
Charon
pilkkimies
Charon
2,061
0
0
1,733
4,891
3,200
0
598
4,293
18,711
2,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,845
Gold Earned
20,487
173
Minions Killed
168
0
Camps Cleared
0
749,938
Distance Traveled
749,908
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,900
613
59
7
0
140,486
0
L
Thor
3,850
481
38
5
0
177,034
0
L
Kukulkan
4,279
535
35
4
0
146,337
1
L
Chaac
4,030
504
26
3
0
155,129
0
W
Surtr
4,776
597
49
6
0
163,545
1
W
Fenrir
4,312
539
20
3
0
162,205
0
W
Neith
4,012
502
34
4
0
120,565
0
L
Anhur
3,853
482
40
5
0
124,269
0
W
Ymir
3,845
481
11
1
0
163,137
0
L
Charon
4,475
559
29
4
0
147,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role