Player Matchup

Agni
Agni
Bronze III
AgentJBriggs
Agni
Bronze III
Level 141
God Stats
23W - 15L
1,413 SR
Queue Stats
43W - 41L
1,499 MMR
Solo
Ganesha
Ganesha
Gold IV
BlightPhe0nix
Ganesha
Gold IV
Level 116
God Stats
2W - 3L
1,369 SR
Queue Stats
83W - 79L
1,495 MMR
Solo
Hachiman
Hachiman
Silver I
DelayedTay
Hachiman
Silver I
Level 100
God Stats
3W - 1L
1,541 SR
Queue Stats
11W - 11L
1,454 MMR
Party 1
Lancelot
Lancelot
Gold IV
Liquidnitroc
Lancelot
Gold IV
Level 121
God Stats
9W - 8L
1,605 SR
Queue Stats
73W - 74L
1,509 MMR
Party 1
Awilix
Awilix
Gold II
YourMoMzPasta
Awilix
Gold II
Level 159
God Stats
18W - 14L
1,609 SR
Queue Stats
123W - 124L
1,484 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,507 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,506 SR
1,488 MMR
Merlin
Merlin
Silver II
HappyCloud3
Merlin
Silver II
Level 40
God Stats
2W - 5L
1,239 SR
Queue Stats
6W - 6L
1,485 MMR
Solo
Surtr
Surtr
Bronze III
IM_GRIZZ-_-
Surtr
Bronze III
Level 88
God Stats
2W - 2L
1,490 SR
Queue Stats
4W - 7L
1,492 MMR
Solo
Ymir
Ymir
Silver I
cF FLUX
Ymir
Silver I
Level 209
God Stats
6W - 5L
1,802 SR
Queue Stats
137W - 151L
1,480 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
humzahumza
Ah Muzen Cab
Bronze III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 35L
1,486 MMR
Solo
Hun Batz
Hun Batz
Gold II
kukyos
Hun Batz
Gold II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,524
656
6,072
4,133
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
13
1 / 0 / 4
7,580
583
1,815
9,376
6,736
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
DelayedTay
Hachiman
14
3 / 0 / 1
8,242
634
5,473
5,547
2,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
Liquidnitroc
Lancelot
14
3 / 1 / 1
8,626
664
7,481
10,494
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
5 / 0 / 4
8,268
636
8,019
9,962
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AchillesThorAh PuchAo Kuang

VS

Bans
VamanaAthenaIshtarThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 3 / 0
5,181
399
603
4,794
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 0
6,135
472
8,002
13,976
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
cF FLUX
Ymir
9
0 / 0 / 0
5,487
422
2,067
6,560
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
humzahumza
Ah Muzen Cab
11
0 / 4 / 0
5,902
454
5,120
9,098
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
kukyos
Hun Batz
12
0 / 3 / 0
6,121
471
4,249
10,382
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
15
Kills
1
1
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Ganesha
1
0
4
3
W
Hachiman
DelayedTay
Hachiman
3
0
1
3.5
L
Merlin
0
3
0
0
L
1
5
0
0.2
W
Lancelot
Liquidnitroc
Lancelot
3
1
1
3.5
W
5
0
4
7
L
Ymir
cF FLUX
Ymir
0
0
0
0
L
Ah Muzen Cab
humzahumza
Ah Muzen Cab
0
4
0
0
L
Hun Batz
kukyos
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
20,041
39,512
Taken
44,810
24,039
Mitigated
22,835
12,852
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,072
225
0
419
4,133
1,531
427
472
3,616
73,355
2,095
W
Ganesha
1,815
680
1,916
2,974
9,376
6,736
0
1,411
7,965
32,934
0
W
Hachiman
DelayedTay
Hachiman
5,473
2,547
0
2,671
5,547
2,159
408
647
4,900
0
70,694
L
Merlin
603
120
0
500
4,794
1,323
0
2,198
2,596
22,561
0
L
8,002
3,236
0
2,525
13,976
10,153
0
1,558
11,710
681
36,231
W
Lancelot
Liquidnitroc
Lancelot
7,481
1,741
0
3,646
10,494
9,082
5
215
9,550
0
65,111
W
8,019
3,645
0
1,226
9,962
4,531
0
254
9,512
0
68,751
L
Ymir
cF FLUX
Ymir
2,067
996
0
1,768
6,560
4,059
0
2,409
4,151
15,718
0
L
Ah Muzen Cab
humzahumza
Ah Muzen Cab
5,120
1,820
0
590
9,098
3,012
0
591
8,507
0
44,213
L
Hun Batz
kukyos
Hun Batz
4,249
1,195
0
718
10,382
4,288
0
1,128
9,171
0
56,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,240
Gold Earned
28,826
543
Minions Killed
279
0
Camps Cleared
0
1,410,199
Distance Traveled
1,100,635
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,524
656
135
10
0
283,382
5
W
Ganesha
7,580
583
16
1
0
283,346
4
W
Hachiman
8,242
634
159
12
0
238,270
0
L
Merlin
5,181
399
35
3
0
154,157
0
L
Surtr
6,135
472
60
5
0
241,392
0
W
Lancelot
8,626
664
120
9
0
276,819
0
W
Awilix
8,268
636
113
9
0
328,382
0
L
Ymir
5,487
422
27
2
0
169,692
0
L
Ah Muzen Cab
5,902
454
68
5
0
258,428
5
L
Hun Batz
6,121
471
89
7
0
276,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role