Player Matchup

Amaterasu
Amaterasu
DarthMortis
Amaterasu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,498 Elo+
Solo
Charon
Charon
JimPoly
Charon
Level 68
God Stats
0W - 1L
1,843 SR
Queue Stats
38W - 43L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kataraktan
Kumbhakarna
Level 125
God Stats
1W - 2L
1,211 SR
Queue Stats
232W - 217L
1,550 Elo+
Solo
Chernobog
Chernobog
Wuzhere
Chernobog
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 205L
1,466 Elo+
Solo
Anubis
Anubis
bleadestorm
Anubis
Level 87
God Stats
0W - 1L
1,258 SR
Queue Stats
25W - 19L
1,543 Elo+
Solo
Team Averages
Level 100
1,462 SR
1,512 Elo+

VS

Team Averages
Level 101
1,580 SR
1,529 Elo+
Bacchus
Bacchus
Ajoulis
Bacchus
Level 107
God Stats
3W - 3L
1,812 SR
Queue Stats
265W - 268L
1,502 Elo+
Solo
Ah Puch
Ah Puch
Rufa9
Ah Puch
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 81L
1,659 Elo+
Solo
Sun Wukong
Sun Wukong
hazeSm0kes
Sun Wukong
Level 129
God Stats
5W - 0L
1,715 SR
Queue Stats
333W - 311L
1,646 Elo+
Party 1
Medusa
Medusa
sketchyblack
Medusa
Level 108
God Stats
1W - 0L
1,375 SR
Queue Stats
7W - 10L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
timmbo190
Cu Chulainn
Level 137
God Stats
4W - 9L
1,500 SR
Queue Stats
889W - 889L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarthMortis
Amaterasu
13
4 / 6 / 4
7,959
796
9,514
15,754
14,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
JimPoly
Charon
14
2 / 5 / 6
8,106
811
10,039
13,589
14,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Kataraktan
Kumbhakarna
14
1 / 2 / 7
8,048
805
5,072
10,779
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Wuzhere
Chernobog
13
1 / 6 / 8
7,473
747
9,341
12,552
6,048
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
16
2 / 2 / 8
8,857
886
10,547
12,832
7,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ajoulis
Bacchus
16
7 / 1 / 10
9,875
988
6,649
10,540
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Rufa9
Ah Puch
15
6 / 1 / 14
9,090
909
27,128
5,831
2,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
hazeSm0kes
Sun Wukong
16
2 / 1 / 15
8,554
855
9,881
13,530
14,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
14
3 / 3 / 8
8,452
845
8,006
12,038
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
timmbo190
Cu Chulainn
14
3 / 4 / 12
8,517
852
9,802
17,756
13,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
10
Kills
21
21
Deaths
10
33
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ajoulis
Bacchus
7
1
10
12
L
Amaterasu
DarthMortis
Amaterasu
4
6
4
1
L
Charon
JimPoly
Charon
2
5
6
1
L
Kumbhakarna
Kataraktan
Kumbhakarna
1
2
7
2.25
W
Ah Puch
Rufa9
Ah Puch
6
1
14
13
L
Chernobog
Wuzhere
Chernobog
1
6
8
0.83
L
Anubis
2
2
8
3
W
Sun Wukong
hazeSm0kes
Sun Wukong
2
1
15
9.5
W
Medusa
3
3
8
2.33
W
Cu Chulainn
timmbo190
Cu Chulainn
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,513
Damage
61,466
65,506
Taken
59,695
53,720
Mitigated
48,478
17,623
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ajoulis
Bacchus
6,649
817
1,651
2,248
10,540
11,798
62
5,009
5,531
8,989
3,163
L
Amaterasu
DarthMortis
Amaterasu
9,514
2,929
651
2,328
15,754
14,852
0
7,407
8,134
0
11,350
L
Charon
JimPoly
Charon
10,039
2,080
882
2,165
13,589
14,053
0
7,093
6,133
16,928
0
L
Kumbhakarna
Kataraktan
Kumbhakarna
5,072
162
78
1,445
10,779
11,174
0
5,649
4,950
10,344
790
W
Ah Puch
Rufa9
Ah Puch
27,128
131
1,950
1,204
5,831
2,988
400
2,359
3,472
36,438
0
L
Chernobog
Wuzhere
Chernobog
9,341
3,356
1,135
2,576
12,552
6,048
0
5,472
6,763
0
18,862
L
Anubis
10,547
205
804
5,559
12,832
7,593
0
7,714
5,028
27,893
0
W
Sun Wukong
hazeSm0kes
Sun Wukong
9,881
1,005
1,793
3,577
13,530
14,070
231
5,435
8,095
0
17,764
W
Medusa
8,006
3,106
594
1,365
12,038
5,747
845
5,765
6,273
0
22,667
W
Cu Chulainn
timmbo190
Cu Chulainn
9,802
1,340
145
4,331
17,756
13,875
108
6,666
11,090
891
17,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,443
Gold Earned
44,488
97
Minions Killed
108
0
Camps Cleared
0
956,249
Distance Traveled
981,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,875
988
8
1
0
195,686
0
L
Amaterasu
7,959
796
6
1
0
191,751
0
L
Charon
8,106
811
19
2
0
176,378
0
L
Kumbhakarna
8,048
805
7
1
0
211,310
0
W
Ah Puch
9,090
909
29
3
0
191,545
0
L
Chernobog
7,473
747
21
2
0
172,257
0
L
Anubis
8,857
886
44
4
0
204,553
0
W
Sun Wukong
8,554
855
19
2
0
212,550
0
W
Medusa
8,452
845
35
4
0
187,495
0
W
Cu Chulainn
8,517
852
17
2
0
194,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role