Player Matchup

Chaac
Chaac
CallmeKickz1
Chaac
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 17L
1,654 Elo+
Party 1
Surtr
Surtr
I_Zero_Vi
Surtr
Level 77
God Stats
80W - 63L
1,441 SR
Queue Stats
278W - 267L
1,427 Elo+
Solo
Hun Batz
Hun Batz
ItzRogueWolf_
Hun Batz
Level 128
God Stats
8W - 5L
1,697 SR
Queue Stats
21W - 18L
1,654 Elo+
Party 1
Sol
Sol
KurtCammy07
Sol
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 20L
1,654 Elo+
Party 1
Anubis
Anubis
Lubik37
Anubis
Level 85
God Stats
80W - 32L
1,643 SR
Queue Stats
160W - 144L
1,484 Elo+
Solo
Team Averages
Level 105
1,556 SR
1,575 Elo+

VS

Team Averages
Level 45
1,306 SR
1,394 Elo+
Apollo
Apollo
AinsGoon
Apollo
Level 22
God Stats
5W - 4L
1,591 SR
Queue Stats
12W - 14L
1,419 Elo+
Party 3
Chang'e
Chang'e
Blydians
Chang'e
Level 95
God Stats
10W - 9L
1,516 SR
Queue Stats
22W - 18L
1,466 Elo+
Party 3
Surtr
Surtr
Njordragin
Surtr
Level 48
God Stats
0W - 2L
1,292 SR
Queue Stats
178W - 221L
1,429 Elo+
Party 2
Fenrir
Fenrir
Trajang08
Fenrir
Level 52
God Stats
6W - 7L
1,160 SR
Queue Stats
238W - 242L
1,473 Elo+
Party 2
Olorun
Olorun
YukiAkabane51
Olorun
Level 7
God Stats
0W - 2L
970 SR
Queue Stats
28W - 49L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,367
579
6,074
6,926
7,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
I_Zero_Vi
Surtr
11
2 / 2 / 2
6,679
607
6,222
7,701
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
ItzRogueWolf_
Hun Batz
11
2 / 2 / 3
6,480
589
4,558
9,812
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 4
6,310
574
6,997
4,054
1,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Lubik37
Anubis
12
4 / 2 / 3
7,418
674
5,675
5,120
2,339
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AinsGoon
Apollo
9
0 / 3 / 1
5,100
464
2,490
8,528
3,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Blydians
Chang'e
7
0 / 4 / 0
4,312
392
2,092
8,485
2,800
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Surtr
10
3 / 2 / 0
5,890
535
4,523
9,794
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Fenrir
Trajang08
Fenrir
10
3 / 2 / 2
5,893
536
5,550
8,993
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 1
4,316
392
798
5,955
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
6
7
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
AinsGoon
Apollo
0
3
1
0.17
L
Chang'e
Blydians
Chang'e
0
4
0
0
W
4
0
3
5.5
W
Surtr
I_Zero_Vi
Surtr
2
2
2
1.5
W
Hun Batz
ItzRogueWolf_
Hun Batz
2
2
3
1.75
W
3
1
4
5
W
Anubis
Lubik37
Anubis
4
2
3
2.75
L
Surtr
3
2
0
1.5
L
Fenrir
Trajang08
Fenrir
3
2
2
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,526
Damage
15,453
33,613
Taken
41,755
21,109
Mitigated
18,353
11,662
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AinsGoon
Apollo
2,490
1,646
258
1,466
8,528
3,480
0
3,708
4,820
0
34,947
L
Chang'e
Blydians
Chang'e
2,092
538
1,240
1,095
8,485
2,800
0
2,772
5,713
17,628
0
W
6,074
171
33
3,331
6,926
7,376
0
1,429
5,497
0
33,972
W
Surtr
I_Zero_Vi
Surtr
6,222
1,860
0
1,727
7,701
6,061
653
91
7,226
650
34,476
W
Hun Batz
ItzRogueWolf_
Hun Batz
4,558
1,301
0
2,121
9,812
4,064
293
402
9,153
0
49,090
W
6,997
2,784
0
1,796
4,054
1,269
507
374
3,680
35,010
11,378
W
Anubis
Lubik37
Anubis
5,675
501
0
2,654
5,120
2,339
692
710
4,410
58,589
832
L
Surtr
4,523
1,995
0
3,775
9,794
5,540
0
966
8,271
330
27,590
L
Fenrir
Trajang08
Fenrir
5,550
1,247
0
2,051
8,993
5,134
0
1,328
7,544
0
36,305
L
798
269
0
698
5,955
1,399
0
3,601
2,354
14,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
25,511
353
Minions Killed
218
0
Camps Cleared
0
1,059,691
Distance Traveled
992,513
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,100
464
67
6
0
216,923
0
L
Chang'e
4,312
392
18
2
0
196,993
0
W
Chaac
6,367
579
41
4
0
235,846
0
W
Surtr
6,679
607
66
6
0
214,635
0
W
Hun Batz
6,480
589
77
7
0
241,078
0
W
Sol
6,310
574
85
8
0
192,446
0
W
Anubis
7,418
674
84
8
0
175,686
0
L
Surtr
5,890
535
57
5
0
185,003
2
L
Fenrir
5,893
536
57
5
0
266,104
0
L
Olorun
4,316
392
19
2
0
127,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role