Player Matchup

Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GiovannidiSpada
Erlang Shen
Level 67
God Stats
6W - 2L
1,992 SR
Queue Stats
65W - 43L
1,586 Elo+
Party 1
Odin
Odin
Hakayn
Odin
Level 69
God Stats
1W - 3L
1,298 SR
Queue Stats
174W - 168L
1,536 Elo+
Solo
Discordia
Discordia
SirNube
Discordia
Level 128
God Stats
3W - 1L
1,304 SR
Queue Stats
81W - 49L
1,604 Elo+
Party 1
Aphrodite
Aphrodite
Sympathizer
Aphrodite
Level 86
God Stats
1W - 0L
1,706 SR
Queue Stats
8W - 12L
1,360 Elo+
Solo
Team Averages
Level 90
1,560 SR
1,517 Elo+

VS

Team Averages
Level 113
1,500 SR
1,424 Elo+
Yemoja
Yemoja
BradHell
Yemoja
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 71L
1,461 Elo+
Solo
Janus
Janus
CyberBun2095
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Chaac
Chaac
Gentle_Fist07
Chaac
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Re3dBulLWe33dKId
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,308 Elo+
Solo
Ullr
Ullr
tengriii
Ullr
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 106L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
7 / 3 / 14
11,025
788
11,371
23,286
27,463
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
GiovannidiSpada
Erlang Shen
15
1 / 4 / 12
9,514
680
12,206
17,788
17,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Odin
Hakayn
Odin
18
6 / 2 / 12
10,614
758
9,735
16,399
18,875
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Discordia
SirNube
Discordia
19
8 / 2 / 9
11,111
794
24,899
10,688
4,698
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
Sympathizer
Aphrodite
18
1 / 1 / 14
9,962
712
10,087
15,875
8,835
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BradHell
Yemoja
15
2 / 4 / 2
9,663
690
4,387
14,633
13,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
1 / 4 / 4
9,034
645
17,655
10,682
4,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 3 / 6
9,249
661
13,629
16,909
22,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Re3dBulLWe33dKId
Morgan Le Fay
15
3 / 8 / 6
9,049
646
10,998
14,441
6,963
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
16
5 / 5 / 4
9,403
672
18,138
16,548
11,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
23
Kills
12
12
Deaths
24
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
3
14
4.67
L
Yemoja
BradHell
Yemoja
2
4
2
0.75
L
1
4
4
0.75
L
1
3
6
1.33
W
Erlang Shen
GiovannidiSpada
Erlang Shen
1
4
12
1.75
W
Odin
Hakayn
Odin
6
2
12
6
L
Morgan Le Fay
Re3dBulLWe33dKId
Morgan Le Fay
3
8
6
0.75
W
Discordia
SirNube
Discordia
8
2
9
6.25
W
Aphrodite
Sympathizer
Aphrodite
1
1
14
8
L
Ullr
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,298
Damage
64,807
84,036
Taken
73,213
77,808
Mitigated
59,258
45,520
Healing
24,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,371
3,329
835
7,022
23,286
27,463
91
8,129
14,479
0
16,213
L
Yemoja
BradHell
Yemoja
4,387
1,147
5,968
2,833
14,633
13,499
0
7,254
7,152
8,422
0
L
17,655
901
542
1,700
10,682
4,801
0
5,423
5,134
43,426
0
L
13,629
1,748
498
6,012
16,909
22,839
0
6,392
10,089
1,122
20,767
W
Erlang Shen
GiovannidiSpada
Erlang Shen
12,206
4,959
1,126
3,929
17,788
17,937
0
5,846
11,715
0
21,278
W
Odin
Hakayn
Odin
9,735
861
2,968
2,529
16,399
18,875
0
7,845
8,212
0
15,502
L
Morgan Le Fay
Re3dBulLWe33dKId
Morgan Le Fay
10,998
1,260
730
746
14,441
6,963
0
7,970
6,293
18,731
0
W
Discordia
SirNube
Discordia
24,899
1,332
3,009
1,136
10,688
4,698
943
4,317
6,284
50,001
471
W
Aphrodite
Sympathizer
Aphrodite
10,087
824
12,696
10,270
15,875
8,835
355
8,006
7,820
28,076
634
L
Ullr
18,138
8,347
1,281
4,647
16,548
11,156
0
7,657
8,475
0
30,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,226
Gold Earned
46,398
147
Minions Killed
135
0
Camps Cleared
0
1,326,577
Distance Traveled
1,144,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,025
788
16
1
0
277,453
0
L
Yemoja
9,663
690
9
1
0
195,307
0
L
Janus
9,034
645
67
5
0
247,021
0
L
Chaac
9,249
661
16
1
0
258,444
0
W
Erlang Shen
9,514
680
26
2
0
243,598
0
W
Odin
10,614
758
16
1
0
280,088
0
L
Morgan Le Fay
9,049
646
11
1
0
208,337
0
W
Discordia
11,111
794
49
4
0
247,245
0
W
Aphrodite
9,962
712
40
3
0
278,193
0
L
Ullr
9,403
672
32
2
0
235,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role