Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
AvrgMstrpc
Sobek
Gold IV
Level 109
God Stats
1W - 3L
1,375 SR
Queue Stats
139W - 142L
1,485 MMR
Solo
King Arthur
King Arthur
Gold IV
CocoMoodz
King Arthur
Gold IV
Level 73
God Stats
4W - 5L
1,682 SR
Queue Stats
318W - 325L
1,489 MMR
Solo
Hachiman
Hachiman
Bronze III
SmithfieldHokie
Hachiman
Bronze III
Level 36
God Stats
10W - 15L
1,616 SR
Queue Stats
218W - 230L
1,492 MMR
Solo
Atlas
Atlas
Gold III
smurfingsince95
Atlas
Gold III
Level 141
God Stats
7W - 11L
1,472 SR
Queue Stats
111W - 117L
1,489 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,529 SR
1,491 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,569 SR
1,491 MMR
Thor
Thor
Bronze III
Heggsy
Thor
Bronze III
Level 123
God Stats
6W - 2L
1,541 SR
Queue Stats
13W - 8L
1,500 MMR
Solo
Thoth
Thoth
Gold V
KingCharlo
Thoth
Gold V
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,485 MMR
Solo
Guan Yu
Guan Yu
Silver II
Mitigated
Guan Yu
Silver II
Level 123
God Stats
266W - 232L
1,689 SR
Queue Stats
274W - 237L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
NavyGravy
Chernobog
Gold V
Level 142
God Stats
17W - 9L
1,831 SR
Queue Stats
192W - 180L
1,486 MMR
Solo
Athena
Athena
Gold II
Xooter
Athena
Gold II
Level 149
God Stats
3W - 2L
1,284 SR
Queue Stats
414W - 403L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 0
7,257
558
6,355
5,995
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
8
0 / 1 / 0
5,793
446
2,822
10,571
7,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
CocoMoodz
King Arthur
12
1 / 5 / 0
6,819
525
5,315
13,750
11,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
11
0 / 4 / 0
6,249
481
1,714
9,887
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 1
5,722
440
2,016
10,019
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
VamanaThanatosKukulkanBellona

VS

Bans
AresBake KujiraAo KuangGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Heggsy
Thor
12
3 / 0 / 2
7,140
549
5,087
7,546
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
13
2 / 1 / 3
7,475
575
6,316
7,792
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Mitigated
Guan Yu
15
4 / 1 / 2
8,982
691
10,683
10,722
9,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
NavyGravy
Chernobog
15
1 / 0 / 6
8,415
647
7,290
8,018
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Xooter
Athena
12
3 / 0 / 5
7,301
562
3,916
9,746
7,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
13
13
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Sobek
0
1
0
0
L
King Arthur
CocoMoodz
King Arthur
1
5
0
0.2
W
Thor
Heggsy
Thor
3
0
2
4
W
Thoth
2
1
3
3.5
W
Guan Yu
Mitigated
Guan Yu
4
1
2
5
W
Chernobog
NavyGravy
Chernobog
1
0
6
4
L
Hachiman
0
4
0
0
W
Athena
Xooter
Athena
3
0
5
5.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,222
Damage
33,292
50,222
Taken
43,824
28,210
Mitigated
27,898
12,504
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,355
270
0
710
5,995
1,982
40
3,454
2,541
54,843
1,002
L
Sobek
2,822
230
0
2,992
10,571
7,454
0
3,712
6,859
16,510
0
L
King Arthur
CocoMoodz
King Arthur
5,315
520
0
1,724
13,750
11,362
0
2,410
11,340
1,273
46,716
W
Thor
Heggsy
Thor
5,087
870
0
1,655
7,546
3,319
0
758
6,748
0
57,403
W
Thoth
6,316
147
0
1,043
7,792
2,975
0
4,349
3,291
59,922
0
W
Guan Yu
Mitigated
Guan Yu
10,683
626
136
3,480
10,722
9,968
463
569
10,153
10,729
63,355
W
Chernobog
NavyGravy
Chernobog
7,290
4,761
0
3,995
8,018
3,978
529
581
7,415
0
85,953
L
Hachiman
1,714
489
0
2,784
9,887
2,885
0
588
9,299
0
42,148
W
Athena
Xooter
Athena
3,916
844
0
1,928
9,746
7,658
0
4,805
4,756
19,113
0
L
2,016
429
0
4,294
10,019
4,527
0
2,018
8,001
34,917
2,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
39,313
359
Minions Killed
477
0
Camps Cleared
0
1,229,746
Distance Traveled
1,441,446
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,257
558
110
8
0
254,221
1
L
Sobek
5,793
446
26
2
0
278,556
6
L
King Arthur
6,819
525
77
6
0
260,030
0
W
Thor
7,140
549
86
7
0
322,488
3
W
Thoth
7,475
575
101
8
0
274,279
0
W
Guan Yu
8,982
691
130
10
0
264,581
2
W
Chernobog
8,415
647
128
10
0
270,123
0
L
Hachiman
6,249
481
85
7
0
232,993
1
W
Athena
7,301
562
32
2
0
309,975
3
L
Atlas
5,722
440
61
5
0
203,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role