Player Matchup

Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver III
Biggie523
Atlas
Silver III
Level 169
God Stats
2W - 1L
1,677 SR
Queue Stats
59W - 58L
1,223 MMR
Solo
Set
Set
Bronze IV
Dr Bawnson
Set
Bronze IV
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 80L
1,224 MMR
Solo
Kukulkan
Kukulkan
Gold V
IDONOTF6
Kukulkan
Gold V
Level 159
God Stats
14W - 10L
1,483 SR
Queue Stats
171W - 183L
1,262 MMR
Solo
Cernunnos
Cernunnos
Gold V
mb2rea1
Cernunnos
Gold V
Level 163
God Stats
15W - 18L
1,290 SR
Queue Stats
371W - 375L
1,242 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,490 SR
1,290 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,489 SR
1,235 MMR
Vulcan
Vulcan
Gold V
DancyLizard1833
Vulcan
Gold V
Level 157
God Stats
21W - 16L
1,522 SR
Queue Stats
96W - 98L
1,253 MMR
Solo
Arachne
Arachne
Silver I
JuicerRu
Arachne
Silver I
Level 62
God Stats
10W - 11L
1,609 SR
Queue Stats
98W - 131L
1,251 MMR
Solo
Yemoja
Yemoja
Silver III
Roberto_Sniper3
Yemoja
Silver III
Level 86
God Stats
4W - 10L
1,312 SR
Queue Stats
6W - 14L
1,222 MMR
Solo
Nemesis
Nemesis
Gold V
artexpress
Nemesis
Gold V
Level 156
God Stats
28W - 18L
1,500 SR
Queue Stats
174W - 172L
1,238 MMR
Solo
Chronos
Chronos
Silver III
corenthius1
Chronos
Silver III
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 180L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 0 / 0
5,255
657
3,246
5,404
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Biggie523
Atlas
8
1 / 0 / 2
4,866
608
3,093
5,491
2,707
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 2 / 1
4,539
567
2,741
6,247
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
IDONOTF6
Kukulkan
9
0 / 0 / 1
5,075
634
979
3,154
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
mb2rea1
Cernunnos
9
1 / 0 / 2
4,720
590
4,867
4,034
1,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ThanatosKuzenboVamana

VS

Bans
AthenaThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,761
595
900
2,302
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
JuicerRu
Arachne
5
0 / 2 / 0
3,562
445
219
4,821
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 1 / 0
4,498
562
853
4,680
2,425
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
artexpress
Nemesis
10
1 / 0 / 0
4,896
612
2,686
6,216
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos
corenthius1
Chronos
8
0 / 2 / 1
4,115
514
1,644
6,719
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
0
0
W
Atlas
Biggie523
Atlas
1
0
2
2
L
0
0
0
0
W
2
2
1
1.25
W
Kukulkan
IDONOTF6
Kukulkan
0
0
1
0.5
L
Arachne
JuicerRu
Arachne
0
2
0
0
L
1
1
0
1
L
Nemesis
artexpress
Nemesis
1
0
0
1
L
Chronos
corenthius1
Chronos
0
2
1
0.25
W
Cernunnos
mb2rea1
Cernunnos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,926
Damage
6,302
24,330
Taken
24,738
13,535
Mitigated
9,296
7,063
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,246
401
0
1,854
5,404
5,271
0
0
5,404
0
39,357
W
Atlas
Biggie523
Atlas
3,093
1,102
994
1,450
5,491
2,707
24
1,139
4,352
18,415
0
L
900
803
0
717
2,302
872
0
859
1,443
32,993
2,904
W
2,741
1,788
0
896
6,247
3,140
0
404
5,843
0
24,197
W
Kukulkan
IDONOTF6
Kukulkan
979
133
0
750
3,154
1,019
0
837
2,317
39,209
0
L
Arachne
JuicerRu
Arachne
219
120
0
682
4,821
1,712
0
120
4,701
0
10,571
L
853
214
1,512
1,116
4,680
2,425
0
1,368
3,312
10,634
0
L
Nemesis
artexpress
Nemesis
2,686
643
0
3,756
6,216
2,014
0
0
5,648
0
26,936
L
Chronos
corenthius1
Chronos
1,644
525
0
1,717
6,719
2,273
0
1,725
4,994
23,944
3,262
W
Cernunnos
mb2rea1
Cernunnos
4,867
2,467
0
1,119
4,034
1,398
23
1,005
3,029
0
44,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
21,832
270
Minions Killed
204
0
Camps Cleared
0
768,013
Distance Traveled
740,983
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,255
657
76
10
0
158,119
0
W
Atlas
4,866
608
23
3
0
159,264
3
L
Vulcan
4,761
595
58
7
0
156,860
0
W
Set
4,539
567
36
5
0
169,115
2
W
Kukulkan
5,075
634
70
9
0
147,928
0
L
Arachne
3,562
445
25
3
0
118,239
0
L
Yemoja
4,498
562
15
2
0
149,509
0
L
Nemesis
4,896
612
55
7
0
190,147
1
L
Chronos
4,115
514
51
6
0
126,228
0
W
Cernunnos
4,720
590
65
8
0
133,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role