Player Matchup

Cthulhu
Cthulhu
Alahuu
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ELNAVASCUIDADO
Ah Muzen Cab
Level 77
God Stats
1W - 5L
1,298 SR
Queue Stats
275W - 287L
1,392 Elo+
Solo
Chang'e
Chang'e
MiCdT2
Chang'e
Level 159
God Stats
7W - 7L
1,701 SR
Queue Stats
471W - 517L
1,422 Elo+
Solo
Cerberus
Cerberus
Trigor11
Cerberus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,463 Elo+
Solo
Thoth
Thoth
pdanyelle
Thoth
Level 66
God Stats
0W - 1L
1,288 SR
Queue Stats
6W - 22L
1,273 Elo+
Solo
Team Averages
Level 89
1,457 SR
1,408 Elo+

VS

Team Averages
Level 109
1,522 SR
1,505 Elo+
Heimdallr
Heimdallr
AnonEMister
Heimdallr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,400 Elo+
Solo
Sylvanus
Sylvanus
MAGNUS 33
Sylvanus
Level 89
God Stats
11W - 2L
1,352 SR
Queue Stats
305W - 304L
1,379 Elo+
Solo
Cabrakan
Cabrakan
Mati2558
Cabrakan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,666 Elo+
Solo
Nu Wa
Nu Wa
achaea
Nu Wa
Level 63
God Stats
2W - 0L
1,756 SR
Queue Stats
16W - 10L
1,591 Elo+
Solo
Chernobog
Chernobog
notaprivate
Chernobog
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 231L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alahuu
Cthulhu
15
1 / 1 / 1
8,094
809
11,692
11,797
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
ELNAVASCUIDADO
Ah Muzen Cab
12
0 / 0 / 2
6,469
647
1,989
3,627
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
MiCdT2
Chang'e
13
0 / 3 / 1
6,849
685
4,809
10,010
4,081
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Trigor11
Cerberus
15
3 / 3 / 0
8,295
830
6,914
14,466
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
pdanyelle
Thoth
10
0 / 4 / 1
6,353
635
3,723
6,741
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnonEMister
Heimdallr
14
3 / 1 / 4
8,241
824
7,522
6,298
3,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MAGNUS 33
Sylvanus
14
0 / 0 / 9
8,439
844
3,516
4,929
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cabrakan
Mati2558
Cabrakan
13
3 / 1 / 5
8,677
868
6,250
12,213
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
achaea
Nu Wa
16
4 / 1 / 3
8,497
850
13,163
6,088
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
notaprivate
Chernobog
14
1 / 2 / 6
8,159
816
11,416
8,660
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
11
11
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alahuu
Cthulhu
1
1
1
1.5
W
Heimdallr
AnonEMister
Heimdallr
3
1
4
5
L
Ah Muzen Cab
ELNAVASCUIDADO
Ah Muzen Cab
0
0
2
1
W
Sylvanus
MAGNUS 33
Sylvanus
0
0
9
4.5
W
Cabrakan
Mati2558
Cabrakan
3
1
5
5.5
L
Chang'e
MiCdT2
Chang'e
0
3
1
0.17
L
Cerberus
Trigor11
Cerberus
3
3
0
1
W
Nu Wa
achaea
Nu Wa
4
1
3
5.5
W
Chernobog
notaprivate
Chernobog
1
2
6
2
L
Thoth
pdanyelle
Thoth
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,127
Damage
41,867
46,641
Taken
38,188
30,646
Mitigated
26,675
17,220
Healing
18,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alahuu
Cthulhu
11,692
517
678
2,056
11,797
9,462
0
6,243
5,554
31,494
1,414
W
Heimdallr
AnonEMister
Heimdallr
7,522
2,697
552
1,077
6,298
3,372
0
3,428
2,870
0
19,185
L
Ah Muzen Cab
ELNAVASCUIDADO
Ah Muzen Cab
1,989
421
0
415
3,627
1,696
0
1,513
2,114
0
9,613
W
Sylvanus
MAGNUS 33
Sylvanus
3,516
1,204
7,975
2,659
4,929
5,368
0
3,132
1,797
5,927
0
W
Cabrakan
Mati2558
Cabrakan
6,250
554
1,145
3,298
12,213
11,213
0
8,802
3,411
7,242
1,274
L
Chang'e
MiCdT2
Chang'e
4,809
364
5,095
3,559
10,010
4,081
0
4,323
5,687
15,260
0
L
Cerberus
Trigor11
Cerberus
6,914
343
1,016
4,401
14,466
12,852
0
7,592
6,870
23,318
1,526
W
Nu Wa
achaea
Nu Wa
13,163
5,508
0
0
6,088
2,811
871
4,442
1,646
23,920
233
W
Chernobog
notaprivate
Chernobog
11,416
6,906
901
975
8,660
3,911
649
5,551
3,109
0
34,493
L
Thoth
pdanyelle
Thoth
3,723
437
0
0
6,741
2,555
0
1,973
4,768
8,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
42,013
150
Minions Killed
133
0
Camps Cleared
0
763,494
Distance Traveled
901,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,094
809
47
5
0
201,405
0
W
Heimdallr
8,241
824
32
3
0
163,604
0
L
Ah Muzen Cab
6,469
647
17
2
0
72,059
0
W
Sylvanus
8,439
844
4
0
0
197,462
0
W
Cabrakan
8,677
868
10
1
0
165,555
0
L
Chang'e
6,849
685
33
3
0
160,167
0
L
Cerberus
8,295
830
37
4
0
197,452
0
W
Nu Wa
8,497
850
28
3
0
202,493
0
W
Chernobog
8,159
816
59
6
0
172,231
0
L
Thoth
6,353
635
16
2
0
132,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role