Player Matchup

Fenrir
Fenrir
Big Bonezy
Fenrir
Level 65
God Stats
5W - 5L
1,281 SR
Queue Stats
264W - 348L
1,341 Elo+
Party 1
Anhur
Anhur
Faygeht
Anhur
Level 67
God Stats
3W - 4L
1,439 SR
Queue Stats
391W - 469L
1,406 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MBK-Rink
Morgan Le Fay
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Moist Floppy
Gilgamesh
Level 56
God Stats
7W - 4L
1,277 SR
Queue Stats
286W - 356L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
RAFAT
Sylvanus
Level 139
God Stats
3W - 1L
1,691 SR
Queue Stats
36W - 42L
1,533 Elo+
Solo
Team Averages
Level 77
1,438 SR
1,436 Elo+

VS

Team Averages
Level 109
1,565 SR
1,459 Elo+
Chaac
Chaac
Buhtt
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,302 Elo+
Solo
Anubis
Anubis
KausBorealis
Anubis
Level 179
God Stats
168W - 175L
1,455 SR
Queue Stats
537W - 538L
1,503 Elo+
Solo
Da Ji
Da Ji
Samy_S177
Da Ji
Level 81
God Stats
9W - 8L
1,469 SR
Queue Stats
358W - 361L
1,453 Elo+
Solo
Izanami
Izanami
TiberiusNero23
Izanami
Level 87
God Stats
47W - 37L
1,725 SR
Queue Stats
88W - 85L
1,507 Elo+
Solo
Cerberus
Cerberus
TntChiken001
Cerberus
Level 87
God Stats
3W - 3L
1,674 SR
Queue Stats
114W - 106L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Big Bonezy
Fenrir
16
5 / 2 / 3
8,969
561
7,993
15,400
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Faygeht
Anhur
17
2 / 1 / 2
9,559
597
4,776
9,005
4,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
MBK-Rink
Morgan Le Fay
12
1 / 2 / 3
7,211
451
9,580
6,770
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Moist Floppy
Gilgamesh
14
4 / 1 / 2
9,350
584
5,842
11,323
7,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
RAFAT
Sylvanus
12
2 / 4 / 4
7,082
443
7,473
15,333
14,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Buhtt
Chaac
13
2 / 2 / 3
7,257
454
8,757
13,533
8,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
14
3 / 5 / 0
8,194
512
9,488
13,506
6,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Samy_S177
Da Ji
12
3 / 3 / 1
7,129
446
4,435
10,820
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
1 / 1 / 0
5,256
329
1,428
1,504
354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
TntChiken001
Cerberus
12
1 / 3 / 4
7,286
455
4,592
15,432
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
10
10
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Big Bonezy
Fenrir
5
2
3
3.25
L
Chaac
Buhtt
Chaac
2
2
3
1.75
W
Anhur
Faygeht
Anhur
2
1
2
3
L
Anubis
3
5
0
0.6
W
Morgan Le Fay
MBK-Rink
Morgan Le Fay
1
2
3
1.25
W
Gilgamesh
Moist Floppy
Gilgamesh
4
1
2
5
W
Sylvanus
RAFAT
Sylvanus
2
4
4
1
L
Da Ji
Samy_S177
Da Ji
3
3
1
1.17
L
1
1
0
1
L
Cerberus
TntChiken001
Cerberus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,664
Damage
28,700
57,831
Taken
54,795
35,969
Mitigated
30,345
20,487
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Big Bonezy
Fenrir
7,993
1,567
0
6,870
15,400
6,768
238
2,710
12,690
0
75,774
L
Chaac
Buhtt
Chaac
8,757
605
0
4,144
13,533
8,257
0
6,735
6,226
0
47,702
W
Anhur
Faygeht
Anhur
4,776
3,198
0
4,713
9,005
4,047
2,904
515
8,490
0
87,757
L
Anubis
9,488
298
0
4,340
13,506
6,356
0
2,586
10,846
60,196
0
W
Morgan Le Fay
MBK-Rink
Morgan Le Fay
9,580
1,126
223
384
6,770
2,757
0
1,394
5,376
36,488
339
W
Gilgamesh
Moist Floppy
Gilgamesh
5,842
1,715
0
1,839
11,323
7,635
850
4,488
6,835
0
59,663
W
Sylvanus
RAFAT
Sylvanus
7,473
1,862
1,302
5,156
15,333
14,762
387
4,973
10,360
32,499
0
L
Da Ji
Samy_S177
Da Ji
4,435
878
0
700
10,820
4,633
0
384
10,396
0
40,522
L
1,428
1,215
0
522
1,504
354
0
376
1,128
0
10,242
L
Cerberus
TntChiken001
Cerberus
4,592
237
0
3,595
15,432
10,745
104
5,916
9,272
31,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
35,122
434
Minions Killed
298
0
Camps Cleared
0
1,526,833
Distance Traveled
1,167,361
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,969
561
112
7
0
344,884
0
L
Chaac
7,257
454
70
4
0
314,487
0
W
Anhur
9,559
597
136
9
0
295,988
0
L
Anubis
8,194
512
87
5
0
244,915
0
W
Morgan Le Fay
7,211
451
51
3
0
323,283
3
W
Gilgamesh
9,350
584
101
6
0
311,583
0
W
Sylvanus
7,082
443
34
2
0
251,095
5
L
Da Ji
7,129
446
46
3
0
276,441
0
L
Izanami
5,256
329
14
1
0
36,894
0
L
Cerberus
7,286
455
81
5
0
294,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role