Player Matchup

Horus
Horus
Adiyoos
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,221 Elo+
Solo
Martichoras
Martichoras
Avalon Snowfall
Martichoras
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,316 Elo+
Solo
Kuzenbo
Kuzenbo
Ozzyas69
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,593 Elo+
Solo
Loki
Loki
achaea
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,621 Elo+
Solo
Bastet
Bastet
ethanpalwood-123
Bastet
Level 148
God Stats
8W - 10L
1,502 SR
Queue Stats
390W - 401L
1,453 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,441 Elo+

VS

Team Averages
Level 120
1,505 SR
1,472 Elo+
Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IlustriusRainer
Artemis
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,356 Elo+
Solo
Chaac
Chaac
NYAZ Blazin
Chaac
Level 157
God Stats
8W - 0L
1,702 SR
Queue Stats
193W - 205L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
NYAZ Hoover
Cthulhu
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 191L
1,505 Elo+
Party 1
Terra
Terra
xShadowTwix
Terra
Level 125
God Stats
4W - 3L
1,323 SR
Queue Stats
483W - 474L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adiyoos
Horus
13
3 / 3 / 4
8,126
739
3,603
11,898
11,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Martichoras
Avalon Snowfall
Martichoras
16
4 / 3 / 5
8,555
778
15,085
13,871
8,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Ozzyas69
Kuzenbo
12
0 / 6 / 9
7,289
663
7,608
16,600
25,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
achaea
Loki
15
2 / 6 / 3
7,971
725
11,084
11,784
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 4 / 2
7,895
718
7,525
11,211
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 1 / 15
10,139
922
8,425
15,792
24,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 3 / 9
10,405
946
21,138
10,815
6,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 1 / 14
10,202
927
16,045
15,004
12,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
NYAZ Hoover
Cthulhu
16
4 / 4 / 12
9,963
906
10,681
16,783
22,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 3 / 13
8,038
731
4,574
11,987
8,653
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
12
Kills
22
22
Deaths
12
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
15
9.5
L
Horus
Adiyoos
Horus
3
3
4
1.67
L
Martichoras
Avalon Snowfall
Martichoras
4
3
5
2.17
W
9
3
9
4.5
W
7
1
14
14
W
Cthulhu
NYAZ Hoover
Cthulhu
4
4
12
2.5
L
Kuzenbo
Ozzyas69
Kuzenbo
0
6
9
0.75
L
Loki
achaea
Loki
2
6
3
0.58
L
3
4
2
1
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,905
Damage
60,863
65,364
Taken
70,381
56,768
Mitigated
74,800
18,420
Healing
24,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,425
2,745
420
4,045
15,792
24,276
513
1,573
14,219
14,503
1,378
L
Horus
Adiyoos
Horus
3,603
968
3,072
3,449
11,898
11,868
0
5,201
6,697
1,193
4,808
L
Martichoras
Avalon Snowfall
Martichoras
15,085
3,863
666
3,346
13,871
8,438
0
4,424
9,447
0
30,014
W
21,138
12,867
906
2,339
10,815
6,287
2,170
2,397
8,418
0
40,227
W
16,045
1,530
1,585
4,280
15,004
12,992
859
1,743
13,261
0
25,323
W
Cthulhu
NYAZ Hoover
Cthulhu
10,681
238
1,486
1,651
16,783
22,592
60
2,101
14,682
21,540
1,518
L
Kuzenbo
Ozzyas69
Kuzenbo
7,608
1,917
1,414
3,880
16,600
25,458
0
6,292
10,308
13,688
0
L
Loki
achaea
Loki
11,084
1,571
574
417
11,784
5,456
0
3,263
8,521
0
20,862
L
7,525
2,534
337
1,265
11,211
5,548
0
3,036
8,175
0
15,075
W
4,574
753
5,902
2,097
11,987
8,653
441
811
11,176
10,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,836
Gold Earned
48,747
87
Minions Killed
138
0
Camps Cleared
0
1,025,744
Distance Traveled
1,105,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,139
922
18
2
0
230,009
0
L
Horus
8,126
739
6
1
0
222,396
0
L
Martichoras
8,555
778
31
3
0
179,105
0
W
Artemis
10,405
946
57
5
0
193,835
0
W
Chaac
10,202
927
19
2
0
263,197
0
W
Cthulhu
9,963
906
32
3
0
216,782
0
L
Kuzenbo
7,289
663
8
1
0
205,725
0
L
Loki
7,971
725
28
3
0
208,903
0
L
Bastet
7,895
718
14
1
0
209,615
0
W
Terra
8,038
731
12
1
0
201,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role