Player Matchup

Osiris
Osiris
BriiGus
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 37L
1,395 Elo+
Party 1
Discordia
Discordia
Koala_Fightclub
Discordia
Level 163
God Stats
1W - 1L
1,274 SR
Queue Stats
8W - 18L
1,292 Elo+
Party 1
Hun Batz
Hun Batz
ToM_LeWe_93
Hun Batz
Level 188
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
iiMaXx___
Sylvanus
Level 193
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 135L
1,393 Elo+
Party 1
Artemis
Artemis
kurzer269durst
Artemis
Level 151
God Stats
2W - 1L
1,803 SR
Queue Stats
57W - 77L
1,414 Elo+
Party 1
Team Averages
Level 171
1,515 SR
1,389 Elo+

VS

Team Averages
Level 164
1,537 SR
1,560 Elo+
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bundlebee
Rama
Level 180
God Stats
10W - 16L
1,607 SR
Queue Stats
172W - 162L
1,568 Elo+
Solo
Merlin
Merlin
Dormillion
Merlin
Level 126
God Stats
9W - 3L
1,756 SR
Queue Stats
212W - 198L
1,533 Elo+
Solo
Bake Kujira
Bake Kujira
Hardison
Bake Kujira
Level 172
God Stats
0W - 3L
1,320 SR
Queue Stats
97W - 95L
1,563 Elo+
Solo
Athena
Athena
ZorroHD12
Athena
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BriiGus
Osiris
12
0 / 0 / 0
6,257
569
6,827
9,828
10,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Koala_Fightclub
Discordia
11
0 / 0 / 1
5,544
504
4,148
5,665
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hun Batz
ToM_LeWe_93
Hun Batz
11
3 / 0 / 0
6,120
556
2,684
5,724
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
iiMaXx___
Sylvanus
10
1 / 0 / 2
5,868
533
3,245
7,204
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
2 / 1 / 3
6,710
610
5,815
7,819
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 2 / 0
5,651
514
5,269
10,891
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rama
11
0 / 4 / 1
6,047
550
3,178
8,312
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Dormillion
Merlin
10
0 / 0 / 0
5,520
502
3,232
2,641
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bake Kujira
Hardison
Bake Kujira
11
0 / 0 / 0
6,237
567
5,870
9,942
9,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Athena
ZorroHD12
Athena
9
0 / 0 / 1
5,353
487
3,623
7,340
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
1
1
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
0
0.5
W
Osiris
BriiGus
Osiris
0
0
0
0
L
Rama
0
4
1
0.13
L
Merlin
Dormillion
Merlin
0
0
0
0
L
Bake Kujira
Hardison
Bake Kujira
0
0
0
0
W
Discordia
Koala_Fightclub
Discordia
0
0
1
0.5
W
Hun Batz
ToM_LeWe_93
Hun Batz
3
0
0
3
L
Athena
ZorroHD12
Athena
0
0
1
0.5
W
Sylvanus
iiMaXx___
Sylvanus
1
0
2
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,719
Damage
21,172
36,240
Taken
39,126
23,886
Mitigated
22,732
14,831
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,269
1,113
0
4,799
10,891
4,539
0
2,060
8,831
0
45,618
W
Osiris
BriiGus
Osiris
6,827
2,502
0
4,288
9,828
10,155
0
5,478
4,350
0
52,666
L
Rama
3,178
2,310
0
2,077
8,312
2,589
0
1,078
7,234
0
51,675
L
Merlin
Dormillion
Merlin
3,232
97
0
852
2,641
979
0
1,610
1,031
45,078
0
L
Bake Kujira
Hardison
Bake Kujira
5,870
3,404
0
2,940
9,942
9,288
0
0
8,922
43,805
3,615
W
Discordia
Koala_Fightclub
Discordia
4,148
348
0
1,702
5,665
1,940
0
1,777
3,888
52,217
0
W
Hun Batz
ToM_LeWe_93
Hun Batz
2,684
610
0
250
5,724
2,483
0
578
5,146
0
49,698
L
Athena
ZorroHD12
Athena
3,623
1,326
0
2,448
7,340
5,337
0
2,645
4,695
20,392
0
W
Sylvanus
iiMaXx___
Sylvanus
3,245
1,108
2,454
3,753
7,204
6,327
0
3,860
3,344
18,046
0
W
5,815
2,512
0
2,384
7,819
2,981
0
640
7,179
0
52,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,499
Gold Earned
28,808
387
Minions Killed
388
0
Camps Cleared
0
1,077,802
Distance Traveled
1,065,459
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,651
514
84
8
0
246,228
0
W
Osiris
6,257
569
89
8
0
202,893
0
L
Rama
6,047
550
102
9
0
206,544
0
L
Merlin
5,520
502
84
8
0
184,772
3
L
Bake Kujira
6,237
567
88
8
0
192,358
0
W
Discordia
5,544
504
100
9
0
201,233
2
W
Hun Batz
6,120
556
77
7
0
275,903
4
L
Athena
5,353
487
30
3
0
235,557
3
W
Sylvanus
5,868
533
27
2
0
203,079
6
W
Artemis
6,710
610
94
9
0
194,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role