Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
MainMeat
Bacchus
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 16L
1,499 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,500 Elo+

VS

Team Averages
Level 110
1,452 SR
1,330 Elo+
Fafnir
Fafnir
Gutiii_97
Fafnir
Level 147
God Stats
0W - 3L
1,334 SR
Queue Stats
22W - 35L
1,255 Elo+
Party 1
Anhur
Anhur
Skull-John
Anhur
Level 23
God Stats
0W - 2L
1,597 SR
Queue Stats
10W - 25L
1,234 Elo+
Party 1
Chang'e
Chang'e
TORRES_du68
Chang'e
Level 159
God Stats
58W - 58L
1,426 SR
Queue Stats
535W - 581L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 0 / 6
9,984
768
11,909
4,554
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
 
Medusa
15
4 / 1 / 5
9,864
759
12,074
8,322
3,780
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MainMeat
Bacchus
14
2 / 1 / 7
9,035
695
6,314
9,432
8,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gutiii_97
Fafnir
14
1 / 3 / 1
8,549
658
4,268
16,098
20,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
14
1 / 5 / 1
8,410
647
3,446
10,137
4,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
TORRES_du68
Chang'e
11
0 / 1 / 1
7,465
574
3,620
7,762
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
W
Medusa
 
Medusa
4
1
5
6.5
L
Fafnir
Gutiii_97
Fafnir
1
3
1
0.5
W
Bacchus
MainMeat
Bacchus
2
1
7
5.5
L
Anhur
1
5
1
0.3
L
Chang'e
TORRES_du68
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,297
Damage
11,334
22,308
Taken
33,997
14,051
Mitigated
27,897
1,640
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,909
4,591
0
0
4,554
1,985
1,492
1,823
2,731
47,702
740
W
Medusa
 
Medusa
12,074
6,420
0
0
8,322
3,780
613
3,405
4,917
0
51,414
L
Fafnir
Gutiii_97
Fafnir
4,268
1,575
0
1,867
16,098
20,456
0
7,922
8,126
23,353
1,216
W
Bacchus
MainMeat
Bacchus
6,314
897
0
1,640
9,432
8,286
0
2,502
6,930
11,177
1,251
L
Anhur
3,446
1,655
0
230
10,137
4,948
0
4,810
5,273
0
27,712
L
Chang'e
TORRES_du68
Chang'e
3,620
0
467
2,012
7,762
2,493
0
5,191
2,542
28,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
24,424
163
Minions Killed
139
0
Camps Cleared
0
690,035
Distance Traveled
582,074
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,984
768
67
5
0
221,977
6
W
Medusa
9,864
759
83
6
0
241,192
0
L
Fafnir
8,549
658
30
2
0
204,481
0
W
Bacchus
9,035
695
13
1
0
226,866
0
L
Anhur
8,410
647
54
4
0
194,894
0
L
Chang'e
7,465
574
55
4
0
182,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role