Player Matchup

Achilles
Achilles
AzePlayerYt
Achilles
Level 48
God Stats
23W - 23L
1,575 SR
Queue Stats
201W - 227L
1,471 Elo+
Party 1
Discordia
Discordia
DonegalCosta
Discordia
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Mercury
Mercury
NerrixBelmont
Mercury
Level 68
God Stats
1W - 2L
1,730 SR
Queue Stats
57W - 53L
1,490 Elo+
Party 1
Charon
Charon
RimuruTempest777
Charon
Level 69
God Stats
12W - 5L
1,751 SR
Queue Stats
91W - 85L
1,487 Elo+
Party 1
Medusa
Medusa
YoungHero97
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Solo
Team Averages
Level 88
1,611 SR
1,447 Elo+

VS

Team Averages
Level 111
1,609 SR
1,480 Elo+
Sylvanus
Sylvanus
VentusDragneel
Sylvanus
Level 140
God Stats
3W - 0L
1,648 SR
Queue Stats
48W - 41L
1,539 Elo+
Solo
Kukulkan
Kukulkan
WoyteckN1979
Kukulkan
Level 121
God Stats
456W - 473L
1,512 SR
Queue Stats
457W - 473L
1,507 Elo+
Solo
Vulcan
Vulcan
gogonec
Vulcan
Level 86
God Stats
1W - 5L
1,500 SR
Queue Stats
391W - 400L
1,505 Elo+
Solo
Thor
Thor
ikacar123
Thor
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,600 Elo+
Solo
Cthulhu
Cthulhu
soso_64100
Cthulhu
Level 143
God Stats
1W - 0L
1,886 SR
Queue Stats
3W - 2L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AzePlayerYt
Achilles
10
1 / 0 / 0
5,590
1,118
2,791
6,273
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
DonegalCosta
Discordia
10
0 / 1 / 1
5,678
1,136
7,140
3,400
1,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
10
0 / 1 / 0
5,435
1,087
1,802
4,856
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
6,060
1,212
2,069
9,890
7,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
9
0 / 0 / 0
4,932
986
0
0
0
Team 1 Tickets

377

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 0 / 2
6,170
1,234
2,123
3,014
2,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
WoyteckN1979
Kukulkan
10
0 / 0 / 3
5,712
1,142
3,689
1,152
498
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
gogonec
Vulcan
10
1 / 0 / 2
5,802
1,160
8,593
3,820
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
1 / 0 / 2
5,762
1,152
1,956
2,452
1,027
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
soso_64100
Cthulhu
10
1 / 1 / 2
5,789
1,158
4,047
5,054
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
3
3
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
AzePlayerYt
Achilles
1
0
0
1
L
Discordia
DonegalCosta
Discordia
0
1
1
0.5
L
Mercury
0
1
0
0
L
0
1
1
0.5
W
Sylvanus
0
0
2
1
W
Kukulkan
WoyteckN1979
Kukulkan
0
0
3
1.5
L
Medusa
0
0
0
0
W
Vulcan
gogonec
Vulcan
1
0
2
2
W
Thor
1
0
2
2
W
Cthulhu
soso_64100
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,802
Damage
20,408
24,419
Taken
15,492
16,025
Mitigated
9,602
731
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AzePlayerYt
Achilles
2,791
439
0
401
6,273
5,117
0
5,274
840
0
8,174
L
Discordia
DonegalCosta
Discordia
7,140
150
0
0
3,400
1,295
0
2,055
1,300
23,006
0
L
Mercury
1,802
352
0
0
4,856
2,023
0
3,325
1,412
0
11,902
L
2,069
173
0
330
9,890
7,590
0
6,679
3,047
12,142
0
W
Sylvanus
2,123
394
1,097
1,451
3,014
2,579
0
1,990
943
5,509
177
W
Kukulkan
WoyteckN1979
Kukulkan
3,689
537
0
0
1,152
498
0
773
341
24,289
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
gogonec
Vulcan
8,593
3,358
0
440
3,820
1,548
0
2,865
919
15,854
521
W
Thor
1,956
281
0
0
2,452
1,027
0
1,334
955
0
7,524
W
Cthulhu
soso_64100
Cthulhu
4,047
525
63
688
5,054
3,950
0
2,247
2,729
7,645
214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
29,235
107
Minions Killed
100
4
Camps Cleared
5
405,160
Distance Traveled
509,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,590
1,118
14
3
0
101,233
0
L
Discordia
5,678
1,136
33
7
2
98,821
0
L
Mercury
5,435
1,087
34
7
2
99,601
0
L
Charon
6,060
1,212
26
5
0
105,505
0
W
Sylvanus
6,170
1,234
10
2
1
104,875
0
W
Kukulkan
5,712
1,142
51
10
3
94,206
0
L
Medusa
4,932
986
0
0
0
0
0
W
Vulcan
5,802
1,160
26
5
1
115,675
0
W
Thor
5,762
1,152
11
2
0
93,898
0
W
Cthulhu
5,789
1,158
2
0
0
100,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role