Player Matchup

Rama
Rama
BWA-52
Rama
Level 95
God Stats
43W - 47L
1,397 SR
Queue Stats
111W - 127L
1,457 Elo+
Solo
Sol
Sol
Blob_Blobber
Sol
Level 114
God Stats
343W - 332L
1,508 SR
Queue Stats
343W - 338L
1,460 Elo+
Solo
Hades
Hades
Haljordan777507
Hades
Level 43
God Stats
3W - 1L
1,734 SR
Queue Stats
16W - 11L
1,456 Elo+
Solo
Susano
Susano
Smabokman23
Susano
Level 78
God Stats
7W - 4L
1,301 SR
Queue Stats
18W - 18L
1,240 Elo+
Solo
Jing Wei
Jing Wei
Wardragon324799
Jing Wei
Level 87
God Stats
26W - 29L
1,435 SR
Queue Stats
58W - 79L
1,352 Elo+
Solo
Team Averages
Level 83
1,475 SR
1,393 Elo+

VS

Team Averages
Level 87
1,565 SR
1,463 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Grovesvicious
Cernunnos
Level 105
God Stats
127W - 140L
1,509 SR
Queue Stats
178W - 189L
1,458 Elo+
Solo
Surtr
Surtr
MaDhAtReSs28
Surtr
Level 63
God Stats
7W - 19L
1,222 SR
Queue Stats
158W - 194L
1,380 Elo+
Solo
Mercury
Mercury
Trai-Da-Man1030
Mercury
Level 40
God Stats
1W - 1L
1,735 SR
Queue Stats
9W - 14L
1,398 Elo+
Solo
Pele
Pele
ZahraBenson
Pele
Level 48
God Stats
2W - 2L
1,858 SR
Queue Stats
11W - 6L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BWA-52
Rama
14
8 / 0 / 5
9,014
1,288
9,561
2,988
1,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 12
8,828
1,261
15,733
5,337
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 4
7,119
1,017
3,141
4,504
3,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
13
2 / 3 / 10
7,492
1,070
3,586
5,010
2,003
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
13
0 / 0 / 9
7,351
1,050
2,609
2,501
967
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

358

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 1 / 1
7,481
1,069
2,817
6,295
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Grovesvicious
Cernunnos
12
1 / 3 / 2
6,824
975
5,790
6,637
2,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 8 / 3
7,148
1,021
3,525
14,452
8,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 0 / 3
6,718
960
1,400
4,155
1,578
12
1 / 3 / 0
6,983
998
1,969
7,906
3,339
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
15
Kills
4
4
Deaths
15
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
1
1
2.5
W
Rama
BWA-52
Rama
8
0
5
10.5
W
3
0
12
9
L
Cernunnos
Grovesvicious
Cernunnos
1
3
2
0.67
W
2
1
4
4
L
0
8
3
0.19
W
Susano
2
3
10
2.33
L
0
0
3
1.5
W
Jing Wei
0
0
9
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,630
Damage
15,501
20,340
Taken
39,445
9,179
Mitigated
19,351
4,457
Healing
1,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,817
462
0
431
6,295
3,382
0
2,334
3,961
0
17,710
W
Rama
BWA-52
Rama
9,561
7,999
0
90
2,988
1,307
0
24
2,964
0
18,903
W
15,733
5,965
126
3,724
5,337
1,872
0
25
5,312
36,597
3,526
L
Cernunnos
Grovesvicious
Cernunnos
5,790
2,041
0
85
6,637
2,913
0
3,563
3,074
0
11,544
W
3,141
35
0
517
4,504
3,030
0
0
4,504
6,746
0
L
3,525
1,997
0
980
14,452
8,139
0
6,943
7,509
56
15,560
W
Susano
3,586
531
0
0
5,010
2,003
0
0
5,010
0
9,211
L
1,400
291
0
50
4,155
1,578
0
2,025
2,130
0
4,170
W
Jing Wei
2,609
2,069
0
0
2,501
967
0
0
2,501
0
17,147
L
1,969
227
0
131
7,906
3,339
0
2,879
5,027
0
13,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,804
Gold Earned
35,154
134
Minions Killed
111
6
Camps Cleared
4
637,517
Distance Traveled
515,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,481
1,069
37
5
2
125,515
0
W
Rama
9,014
1,288
24
3
3
129,600
0
W
Sol
8,828
1,261
57
8
2
136,280
0
L
Cernunnos
6,824
975
11
2
0
83,317
0
W
Hades
7,119
1,017
11
2
0
135,297
0
L
Surtr
7,148
1,021
28
4
0
116,298
0
W
Susano
7,492
1,070
10
1
0
129,208
0
L
Mercury
6,718
960
3
0
0
112,064
0
W
Jing Wei
7,351
1,050
32
5
1
107,132
0
L
Pele
6,983
998
32
5
2
78,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role