Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nike
Nike
Gold IV
FAZ0ELLY
Nike
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,568 MMR
Party 2
Ullr
Ullr
Gold IV
Romanogg
Ullr
Gold IV
Level 101
God Stats
3W - 2L
1,788 SR
Queue Stats
36W - 25L
1,480 MMR
Solo
Discordia
Discordia
Gold V
SangucheDeMiga
Discordia
Gold V
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
111W - 122L
1,365 MMR
Party 3
Thanatos
Thanatos
Gold III
TheHardBR
Thanatos
Gold III
Level 129
God Stats
4W - 3L
1,298 SR
Queue Stats
82W - 86L
1,593 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,560 SR
1,501 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,580 SR
1,475 MMR
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold II
DDNow
Ra
Gold II
Level 125
God Stats
6W - 5L
1,614 SR
Queue Stats
350W - 296L
1,515 MMR
Party 1
Fafnir
Fafnir
Silver III
HAUYXD
Fafnir
Silver III
Level 117
God Stats
1W - 0L
1,739 SR
Queue Stats
9W - 9L
1,416 MMR
Solo
Izanami
Izanami
Gold V
fernandohaf
Izanami
Gold V
Level 148
God Stats
28W - 27L
1,546 SR
Queue Stats
141W - 148L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 0 / 3
5,288
661
3,153
4,391
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
10
4 / 2 / 0
5,866
733
5,958
7,546
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
8
1 / 2 / 2
4,335
542
1,891
5,323
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SangucheDeMiga
Discordia
10
0 / 2 / 3
4,701
588
2,352
3,549
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
TheHardBR
Thanatos
8
0 / 2 / 4
4,483
560
3,060
6,912
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresHe BoAo Kuang

VS

Bans
Maman BrigitteBake KujiraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 2 / 2
5,723
715
4,466
8,231
4,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
 
Loki
10
5 / 1 / 2
5,596
700
6,171
6,312
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
9
2 / 1 / 1
5,361
670
2,233
3,362
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
HAUYXD
Fafnir
8
0 / 2 / 3
4,953
619
2,084
6,498
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
fernandohaf
Izanami
11
0 / 1 / 0
5,788
724
2,148
3,811
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
7
Kills
8
8
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
0
3
3.5
W
Sun Wukong
 
Sun Wukong
1
2
2
1
W
Loki
 
Loki
5
1
2
6
W
Ra
2
1
1
2.5
L
Nike
4
2
0
2
W
Fafnir
HAUYXD
Fafnir
0
2
3
0.75
L
Ullr
1
2
2
1
L
Discordia
SangucheDeMiga
Discordia
0
2
3
0.75
L
Thanatos
TheHardBR
Thanatos
0
2
4
1
W
Izanami
fernandohaf
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,414
Damage
17,102
27,721
Taken
28,214
9,607
Mitigated
16,081
7,426
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,153
1,091
0
500
4,391
1,299
0
1,567
2,780
0
36,913
W
Sun Wukong
 
Sun Wukong
4,466
870
0
3,060
8,231
4,901
0
0
7,726
0
35,926
W
Loki
 
Loki
6,171
2,277
0
2,792
6,312
2,221
0
683
5,588
0
35,997
W
Ra
2,233
486
636
1,012
3,362
1,322
0
1,016
2,302
34,992
880
L
Nike
5,958
733
0
1,737
7,546
3,389
0
0
7,044
0
39,101
W
Fafnir
HAUYXD
Fafnir
2,084
690
0
2,459
6,498
6,406
0
653
5,845
8,987
0
L
Ullr
1,891
844
0
713
5,323
1,475
0
679
4,603
0
19,196
L
Discordia
SangucheDeMiga
Discordia
2,352
47
0
150
3,549
874
0
562
2,967
34,679
0
L
Thanatos
TheHardBR
Thanatos
3,060
761
0
4,326
6,912
2,570
0
1,367
5,467
0
28,228
W
Izanami
fernandohaf
Izanami
2,148
1,337
0
1,707
3,811
1,231
880
0
3,811
0
57,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,673
Gold Earned
27,421
271
Minions Killed
305
0
Camps Cleared
0
870,360
Distance Traveled
905,390
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,288
661
65
8
0
189,282
3
W
Sun Wukong
5,723
715
67
8
0
156,352
2
W
Loki
5,596
700
60
8
0
224,076
0
W
Ra
5,361
670
73
9
0
196,756
1
L
Nike
5,866
733
64
8
0
180,531
0
W
Fafnir
4,953
619
12
2
0
189,474
0
L
Ullr
4,335
542
28
4
0
134,298
0
L
Discordia
4,701
588
65
8
0
169,985
3
L
Thanatos
4,483
560
49
6
0
196,264
0
W
Izanami
5,788
724
93
12
0
138,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role