Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Caconym
Ah Muzen Cab
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
397W - 408L
1,538 Elo+
Solo
Neith
Neith
Diogenes9999
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 123L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Escobar_de_Moe
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 127L
1,405 Elo+
Solo
Geb
Geb
Kinnys
Geb
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 94L
1,534 Elo+
Solo
Janus
Janus
matü
Janus
Level 159
God Stats
4W - 2L
1,582 SR
Queue Stats
92W - 59L
1,665 Elo+
Solo
Team Averages
Level 133
1,516 SR
1,529 Elo+

VS

Team Averages
Level 134
1,453 SR
1,594 Elo+
Odin
Odin
 
Odin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Assault_Console
Janus
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,813 Elo+
Solo
Hachiman
Hachiman
SMITAHH
Hachiman
Level 62
God Stats
1W - 2L
1,266 SR
Queue Stats
157W - 133L
1,639 Elo+
Solo
Ishtar
Ishtar
TheoGame
Ishtar
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,481 Elo+
Solo
Cabrakan
Cabrakan
guaninow
Cabrakan
Level 163
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 38L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caconym
Ah Muzen Cab
14
3 / 1 / 11
8,212
821
11,759
9,731
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 5
8,281
828
7,573
7,692
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 9
8,959
896
10,215
11,832
13,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Kinnys
Geb
13
2 / 1 / 8
8,335
834
4,578
13,560
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Janus
matü
Janus
13
2 / 1 / 6
8,084
808
8,836
5,567
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 1 / 3
6,766
677
4,554
15,239
11,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 2 / 1
8,289
829
12,802
5,647
2,352
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
SMITAHH
Hachiman
12
0 / 4 / 1
6,713
671
9,964
8,539
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ishtar
TheoGame
Ishtar
12
0 / 4 / 2
6,597
660
10,436
7,562
3,181
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cabrakan
guaninow
Cabrakan
11
0 / 4 / 1
6,752
675
3,277
9,562
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
15
Kills
3
5
Deaths
15
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
3
1.5
L
3
2
1
1.75
W
Ah Muzen Cab
Caconym
Ah Muzen Cab
3
1
11
8.5
W
5
1
5
7.5
W
3
1
9
7.5
W
Geb
Kinnys
Geb
2
1
8
6
L
Hachiman
SMITAHH
Hachiman
0
4
1
0.13
L
Ishtar
TheoGame
Ishtar
0
4
2
0.25
L
Cabrakan
guaninow
Cabrakan
0
4
1
0.13
W
Janus
matü
Janus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,961
Damage
41,033
48,382
Taken
46,549
40,494
Mitigated
31,315
16,838
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,554
246
541
6,662
15,239
11,585
26
7,147
8,092
1,277
5,431
L
12,802
0
487
1,247
5,647
2,352
0
2,885
2,762
35,909
0
W
Ah Muzen Cab
Caconym
Ah Muzen Cab
11,759
3,726
557
1,199
9,731
5,965
791
1,857
7,874
0
20,156
W
7,573
1,490
691
1,961
7,692
4,198
976
3,239
4,453
0
19,191
W
10,215
604
870
1,606
11,832
13,769
315
3,838
7,994
17,902
1,281
W
Geb
Kinnys
Geb
4,578
185
2,028
3,185
13,560
13,514
338
5,471
8,089
8,189
0
L
Hachiman
SMITAHH
Hachiman
9,964
6,187
500
511
8,539
3,867
0
5,081
3,458
0
18,721
L
Ishtar
TheoGame
Ishtar
10,436
4,235
1,679
909
7,562
3,181
0
3,292
4,270
0
14,224
L
Cabrakan
guaninow
Cabrakan
3,277
397
892
1,224
9,562
10,330
0
4,431
5,131
5,989
264
W
Janus
matü
Janus
8,836
98
3,843
898
5,567
3,048
527
2,390
3,177
20,992
1,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
35,117
114
Minions Killed
115
0
Camps Cleared
0
1,009,650
Distance Traveled
899,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,766
677
4
0
0
196,720
0
L
Janus
8,289
829
58
6
0
193,251
0
W
Ah Muzen Cab
8,212
821
25
3
0
196,936
0
W
Neith
8,281
828
16
2
0
177,768
0
W
Cthulhu
8,959
896
19
2
0
204,736
0
W
Geb
8,335
834
17
2
0
198,734
0
L
Hachiman
6,713
671
29
3
0
163,207
0
L
Ishtar
6,597
660
12
1
0
176,930
0
L
Cabrakan
6,752
675
12
1
0
169,877
0
W
Janus
8,084
808
37
4
0
231,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role