Player Matchup

He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AndjitoFightYou
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,158 Elo+
Solo
Awilix
Awilix
Brewyy
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,499 Elo+
Solo
Zeus
Zeus
Oh Sigh Riss
Zeus
Level 210
God Stats
6W - 3L
1,500 SR
Queue Stats
294W - 287L
1,473 Elo+
Solo
Ravana
Ravana
ThuG Taga
Ravana
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
320W - 309L
1,548 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,436 Elo+

VS

Team Averages
Level 131
1,454 SR
1,616 Elo+
He Bo
He Bo
BladedMedel8
He Bo
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,816 Elo+
Party 1
Da Ji
Da Ji
Masquerade7
Da Ji
Level 207
God Stats
10W - 9L
1,608 SR
Queue Stats
1,198W - 1,190L
1,454 Elo+
Solo
Maman Brigitte
Maman Brigitte
ProKermit
Maman Brigitte
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,942 Elo+
Party 1
Hun Batz
Hun Batz
cepnime
Hun Batz
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
249W - 251L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
我是笨蛋蛋
Erlang Shen
Level 154
God Stats
1W - 2L
1,163 SR
Queue Stats
163W - 182L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 4 / 4
6,336
634
4,564
6,506
2,119
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 4 / 7
9,342
934
13,537
7,714
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
Brewyy
Awilix
13
3 / 6 / 4
7,851
785
7,082
10,929
4,465
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 3 / 8
9,035
904
12,972
6,182
2,326
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
ThuG Taga
Ravana
14
1 / 4 / 8
7,679
768
6,334
11,555
10,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
9,072
907
4,868
7,527
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 4 / 5
9,430
943
8,173
9,954
5,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maman Brigitte
ProKermit
Maman Brigitte
13
2 / 4 / 5
8,599
860
4,546
10,271
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
cepnime
Hun Batz
15
4 / 3 / 12
9,286
929
12,659
11,334
6,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
我是笨蛋蛋
Erlang Shen
15
2 / 2 / 14
8,986
899
8,188
14,642
15,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
16
Kills
21
21
Deaths
16
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
4
0.5
L
7
4
7
2.63
W
5
3
10
3.33
L
Awilix
Brewyy
Awilix
3
6
4
0.83
W
8
4
5
2.63
L
5
3
8
3
W
Maman Brigitte
ProKermit
Maman Brigitte
2
4
5
1.13
L
Ravana
ThuG Taga
Ravana
1
4
8
1.25
W
Hun Batz
cepnime
Hun Batz
4
3
12
3.33
W
Erlang Shen
我是笨蛋蛋
Erlang Shen
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,489
Damage
38,434
42,886
Taken
53,728
22,059
Mitigated
34,775
7,343
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,564
206
330
511
6,506
2,119
0
950
5,556
8,771
291
L
13,537
4,514
334
1,525
7,714
2,927
96
1,584
6,130
26,449
0
W
4,868
678
0
0
7,527
3,177
1,269
4,335
3,192
20,087
0
L
Awilix
Brewyy
Awilix
7,082
3,066
115
1,717
10,929
4,465
0
3,280
7,649
0
10,514
W
8,173
1,432
367
1,646
9,954
5,298
165
6,284
3,670
0
12,749
L
12,972
2,613
287
1,098
6,182
2,326
106
1,268
4,914
25,307
550
W
Maman Brigitte
ProKermit
Maman Brigitte
4,546
98
871
2,271
10,271
3,963
647
6,954
3,317
14,834
388
L
Ravana
ThuG Taga
Ravana
6,334
814
401
1,025
11,555
10,222
0
2,184
9,371
0
12,554
W
Hun Batz
cepnime
Hun Batz
12,659
1,151
684
2,817
11,334
6,886
1,558
5,828
5,506
0
28,258
W
Erlang Shen
我是笨蛋蛋
Erlang Shen
8,188
2,953
3,506
5,573
14,642
15,451
476
7,385
7,257
0
17,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,243
Gold Earned
45,373
85
Minions Killed
108
0
Camps Cleared
0
838,486
Distance Traveled
1,004,021
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,336
634
12
1
0
127,343
0
L
Nu Wa
9,342
934
34
3
0
157,606
0
W
He Bo
9,072
907
25
3
0
198,743
0
L
Awilix
7,851
785
5
1
0
179,464
0
W
Da Ji
9,430
943
6
1
0
175,879
0
L
Zeus
9,035
904
24
2
0
171,558
0
W
Maman Brigitte
8,599
860
27
3
0
205,689
2
L
Ravana
7,679
768
10
1
0
202,515
0
W
Hun Batz
9,286
929
39
4
0
208,362
0
W
Erlang Shen
8,986
899
11
1
0
215,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role