Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Burakkuhoku
Thoth
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,313 Elo+
Solo
Lancelot
Lancelot
ElProfessorY
Lancelot
Level 160
God Stats
5W - 4L
1,710 SR
Queue Stats
135W - 142L
1,400 Elo+
Solo
Atlas
Atlas
GucciBoo
Atlas
Level 218
God Stats
6W - 3L
1,797 SR
Queue Stats
362W - 222L
1,648 Elo+
Solo
Team Averages
Level 163
1,602 SR
1,472 Elo+

VS

Team Averages
Level 144
1,563 SR
1,545 Elo+
Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fanistu
Neith
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
399W - 400L
1,539 Elo+
Solo
Merlin
Merlin
Meshar
Merlin
Level 141
God Stats
5W - 3L
1,600 SR
Queue Stats
98W - 96L
1,503 Elo+
Solo
Bake Kujira
Bake Kujira
Xulode
Bake Kujira
Level 157
God Stats
7W - 4L
1,715 SR
Queue Stats
460W - 304L
1,584 Elo+
Solo
Hachiman
Hachiman
koldkiIIer101
Hachiman
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 152L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 7 / 3
7,829
783
8,425
9,749
4,069
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
 
Jing Wei
14
0 / 3 / 5
7,385
739
7,277
8,179
3,926
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
1 / 6 / 2
7,040
704
11,252
8,518
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ElProfessorY
Lancelot
11
0 / 5 / 3
7,057
706
7,524
11,461
10,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
GucciBoo
Atlas
15
3 / 3 / 3
8,507
851
11,768
13,535
13,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
7 / 0 / 15
10,435
1,044
5,773
14,257
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
Fanistu
Neith
15
6 / 2 / 9
9,102
910
13,455
11,804
5,769
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
Meshar
Merlin
14
3 / 2 / 11
8,692
869
8,387
7,773
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bake Kujira
Xulode
Bake Kujira
15
2 / 2 / 16
9,473
947
5,498
17,163
20,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
koldkiIIer101
Hachiman
16
6 / 1 / 14
9,530
953
12,729
9,127
4,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
6
Kills
24
24
Deaths
7
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
7
3
0.5
L
Jing Wei
 
Jing Wei
0
3
5
0.83
W
Athena
 
Athena
7
0
15
14.5
L
1
6
2
0.33
L
Lancelot
ElProfessorY
Lancelot
0
5
3
0.3
W
Neith
Fanistu
Neith
6
2
9
5.25
L
Atlas
GucciBoo
Atlas
3
3
3
1.5
W
Merlin
Meshar
Merlin
3
2
11
4.25
W
Bake Kujira
Xulode
Bake Kujira
2
2
16
5
W
Hachiman
koldkiIIer101
Hachiman
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,246
Damage
45,842
51,442
Taken
60,124
35,007
Mitigated
49,791
9,947
Healing
27,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,425
1,140
0
0
9,749
4,069
0
4,162
5,377
16,529
272
L
Jing Wei
 
Jing Wei
7,277
5,486
157
1,102
8,179
3,926
78
2,489
5,586
0
16,320
W
Athena
 
Athena
5,773
1,070
2,747
3,393
14,257
15,051
0
7,022
7,235
9,515
723
L
11,252
371
295
243
8,518
2,979
0
2,109
6,373
19,991
0
L
Lancelot
ElProfessorY
Lancelot
7,524
439
276
1,312
11,461
10,679
0
4,247
6,918
0
11,020
W
Neith
Fanistu
Neith
13,455
4,187
1,269
5,081
11,804
5,769
584
7,191
4,613
0
30,608
L
Atlas
GucciBoo
Atlas
11,768
4,834
2,044
4,518
13,535
13,354
0
5,444
7,881
24,564
0
W
Merlin
Meshar
Merlin
8,387
515
565
1,858
7,773
3,845
873
4,662
3,111
22,572
356
W
Bake Kujira
Xulode
Bake Kujira
5,498
2,876
3,981
5,846
17,163
20,399
679
6,543
10,620
11,395
0
W
Hachiman
koldkiIIer101
Hachiman
12,729
7,428
1,166
2,018
9,127
4,727
2,128
5,882
3,245
0
26,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
47,232
95
Minions Killed
132
0
Camps Cleared
0
938,205
Distance Traveled
1,053,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,829
783
16
2
0
183,743
0
L
Jing Wei
7,385
739
29
3
0
195,592
0
W
Athena
10,435
1,044
15
2
0
249,421
0
L
Thoth
7,040
704
18
2
0
183,881
0
L
Lancelot
7,057
706
8
1
0
176,202
0
W
Neith
9,102
910
42
4
0
214,536
0
L
Atlas
8,507
851
24
2
0
198,787
0
W
Merlin
8,692
869
39
4
0
188,473
0
W
Bake Kujira
9,473
947
12
1
0
208,416
0
W
Hachiman
9,530
953
24
2
0
192,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role