Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CHENEYS A NOOB
Hou Yi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 95L
1,587 Elo+
Solo
Ao Kuang
Ao Kuang
Vol4ek666
Ao Kuang
Level 185
God Stats
2W - 1L
1,500 SR
Queue Stats
291W - 304L
1,532 Elo+
Solo
Chronos
Chronos
glowbularhook25
Chronos
Level 143
God Stats
1W - 2L
1,329 SR
Queue Stats
23W - 39L
1,447 Elo+
Solo
Medusa
Medusa
xDracoBRx
Medusa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,565 Elo+
Solo
Team Averages
Level 158
1,466 SR
1,526 Elo+

VS

Team Averages
Level 112
1,573 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
EBRAKE666
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,520 Elo+
Solo
Odin
Odin
KingsGambit96
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 39L
1,279 Elo+
Solo
Tiamat
Tiamat
PowerMyRanger
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,201 Elo+
Solo
Achilles
Achilles
Timgin17
Achilles
Level 124
God Stats
5W - 4L
1,647 SR
Queue Stats
106W - 86L
1,606 Elo+
Solo
Athena
Athena
marshx
Athena
Level 176
God Stats
4W - 9L
1,715 SR
Queue Stats
737W - 746L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 1 / 14
9,990
833
5,323
15,436
22,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 0 / 9
10,593
883
13,147
6,939
4,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ao Kuang
Vol4ek666
Ao Kuang
15
5 / 2 / 13
9,651
804
8,251
10,967
8,171
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 1 / 10
9,315
776
8,118
10,786
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
xDracoBRx
Medusa
17
4 / 2 / 17
10,065
839
18,353
10,870
6,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EBRAKE666
Ah Muzen Cab
15
1 / 4 / 1
8,149
679
9,810
9,984
5,058
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 2
7,579
632
5,011
13,327
14,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 7 / 3
7,613
634
5,517
10,741
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Timgin17
Achilles
16
1 / 3 / 4
8,095
675
10,980
11,581
16,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
marshx
Athena
11
1 / 4 / 2
7,553
629
5,878
10,806
11,698
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
17
22
Kills
5
6
Deaths
22
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
14
9
W
8
0
9
12.5
L
Ah Muzen Cab
EBRAKE666
Ah Muzen Cab
1
4
1
0.38
L
1
4
2
0.5
L
1
7
3
0.36
L
Achilles
Timgin17
Achilles
1
3
4
1
W
Ao Kuang
Vol4ek666
Ao Kuang
5
2
13
5.75
W
3
1
10
8
L
Athena
marshx
Athena
1
4
2
0.5
W
Medusa
xDracoBRx
Medusa
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,192
Damage
37,196
54,998
Taken
56,439
47,032
Mitigated
54,810
20,138
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,323
1,125
2,675
5,206
15,436
22,953
274
1,300
13,832
11,687
461
W
13,147
4,616
1,002
1,745
6,939
4,204
3,428
1,276
5,570
0
29,198
L
Ah Muzen Cab
EBRAKE666
Ah Muzen Cab
9,810
3,535
0
510
9,984
5,058
0
2,214
7,770
0
32,488
L
5,011
761
443
875
13,327
14,676
0
4,816
8,511
0
8,712
L
5,517
716
913
1,019
10,741
6,894
0
3,898
6,843
11,998
318
L
Achilles
Timgin17
Achilles
10,980
921
1,080
3,519
11,581
16,484
0
3,873
7,708
0
18,653
W
Ao Kuang
Vol4ek666
Ao Kuang
8,251
2,274
416
2,623
10,967
8,171
0
2,605
8,269
13,758
2,707
W
8,118
3,570
2,198
1,630
10,786
5,630
2,696
3,105
7,367
17,468
1,740
L
Athena
marshx
Athena
5,878
1,071
1,180
1,641
10,806
11,698
0
4,426
6,380
9,879
0
W
Medusa
xDracoBRx
Medusa
18,353
6,750
1,643
1,000
10,870
6,074
2,410
2,890
7,760
0
44,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
38,989
177
Minions Killed
104
0
Camps Cleared
0
1,052,842
Distance Traveled
949,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,990
833
16
1
0
207,398
0
W
Hou Yi
10,593
883
55
5
0
182,648
0
L
Ah Muzen Cab
8,149
679
59
5
0
186,951
0
L
Odin
7,579
632
18
2
0
205,957
0
L
Tiamat
7,613
634
12
1
0
178,820
0
L
Achilles
8,095
675
9
1
0
218,169
0
W
Ao Kuang
9,651
804
21
2
0
218,442
0
W
Chronos
9,315
776
29
2
0
198,023
0
L
Athena
7,553
629
6
1
0
159,294
0
W
Medusa
10,065
839
56
5
0
246,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role