Player Matchup

Athena
Athena
Gold V
 
Athena
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
harry_kevin
Hera
Silver I
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 84L
1,301 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
sBlasian
Cu Chulainn
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,329 MMR
Solo
Charybdis
Charybdis
Bronze IV
terretsyndromeX
Charybdis
Bronze IV
Level 159
God Stats
3W - 3L
1,192 SR
Queue Stats
95W - 91L
1,315 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,438 SR
1,389 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,538 SR
1,330 MMR
Rama
Rama
Gold IV
Cr1sΡ
Rama
Gold IV
Level 181
God Stats
27W - 25L
1,602 SR
Queue Stats
127W - 113L
1,369 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Endrivis
Ne Zha
Bronze III
Level 147
God Stats
13W - 7L
1,500 SR
Queue Stats
76W - 77L
1,324 MMR
Solo
Shiva
Shiva
Gold V
LightPro4261
Shiva
Gold V
Level 128
God Stats
2W - 1L
1,463 SR
Queue Stats
53W - 52L
1,296 MMR
Solo
Mulan
Mulan
Silver IV
TuPapii
Mulan
Silver IV
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 112L
1,318 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
WetterIsBetter
Morgan Le Fay
Gold V
Level 197
God Stats
8W - 6L
1,625 SR
Queue Stats
117W - 120L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
2 / 1 / 1
4,311
862
1,592
5,113
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
 
Chaac
3
0 / 0 / 1
3,033
607
447
2,480
1,109
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 0
3,915
783
440
2,685
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
sBlasian
Cu Chulainn
7
0 / 2 / 0
3,896
779
2,751
4,707
2,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
terretsyndromeX
Charybdis
7
1 / 0 / 2
3,771
754
3,613
3,130
885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SusanoBake KujiraVamanaThanatos

VS

Bans
OsirisMaman BrigitteThothAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cr1sΡ
Rama
7
1 / 1 / 0
3,814
763
2,984
3,539
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
Endrivis
Ne Zha
7
0 / 0 / 2
3,586
717
746
3,464
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,503
701
1,731
5,197
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
TuPapii
Mulan
7
2 / 0 / 0
3,955
791
2,054
5,451
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
WetterIsBetter
Morgan Le Fay
7
0 / 0 / 0
3,723
745
1,777
1,755
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
1
2.5
L
Chaac
 
Chaac
0
0
1
0.5
W
Rama
Cr1sΡ
Rama
1
1
0
1
W
Ne Zha
Endrivis
Ne Zha
0
0
2
1
W
0
2
0
0
W
Mulan
TuPapii
Mulan
2
0
0
2
W
Morgan Le Fay
WetterIsBetter
Morgan Le Fay
0
0
0
0
L
0
0
0
0
L
Cu Chulainn
sBlasian
Cu Chulainn
0
2
0
0
L
Charybdis
terretsyndromeX
Charybdis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,843
Damage
9,292
18,115
Taken
19,406
9,109
Mitigated
7,571
6,412
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,592
431
0
1,910
5,113
3,442
0
0
5,113
9,609
1,172
L
Chaac
 
Chaac
447
102
0
788
2,480
1,109
0
242
2,224
0
7,799
W
Rama
Cr1sΡ
Rama
2,984
2,654
0
1,253
3,539
983
0
873
2,666
0
22,913
W
Ne Zha
Endrivis
Ne Zha
746
242
0
400
3,464
1,186
0
188
3,276
0
21,610
W
1,731
629
62
1,497
5,197
2,265
0
616
4,581
0
11,854
W
Mulan
TuPapii
Mulan
2,054
302
0
2,855
5,451
2,576
0
0
5,451
0
21,944
W
Morgan Le Fay
WetterIsBetter
Morgan Le Fay
1,777
0
0
507
1,755
561
0
335
1,420
20,197
0
L
440
42
0
750
2,685
802
0
1,365
1,164
21,151
0
L
Cu Chulainn
sBlasian
Cu Chulainn
2,751
798
0
1,630
4,707
2,871
0
0
4,372
24
23,182
L
Charybdis
terretsyndromeX
Charybdis
3,613
2,027
0
1,334
3,130
885
0
0
3,130
0
27,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,926
Gold Earned
18,581
159
Minions Killed
169
0
Camps Cleared
0
520,997
Distance Traveled
586,724
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,311
862
18
4
0
124,171
2
L
Chaac
3,033
607
12
2
0
66,778
0
W
Rama
3,814
763
47
9
0
111,817
0
W
Ne Zha
3,586
717
33
7
0
131,862
0
W
Shiva
3,503
701
8
2
0
122,561
0
W
Mulan
3,955
791
38
8
0
108,457
1
W
Morgan Le Fay
3,723
745
43
9
0
112,027
0
L
Hera
3,915
783
49
10
0
114,851
0
L
Cu Chulainn
3,896
779
42
8
0
110,587
0
L
Charybdis
3,771
754
38
8
0
104,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role