Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver III
DanskenV
Charon
Silver III
Level 121
God Stats
14W - 17L
1,730 SR
Queue Stats
60W - 67L
1,318 MMR
Party 1
Chiron
Chiron
Gold V
DimaSnipe93
Chiron
Gold V
Level 148
God Stats
43W - 59L
1,297 SR
Queue Stats
392W - 404L
1,395 MMR
Solo
Bastet
Bastet
Silver III
Necromund
Bastet
Silver III
Level 147
God Stats
3W - 2L
1,728 SR
Queue Stats
119W - 126L
1,365 MMR
Party 1
Achilles
Achilles
Silver I
daniroor91
Achilles
Silver I
Level 165
God Stats
4W - 7L
1,591 SR
Queue Stats
221W - 238L
1,395 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,569 SR
1,395 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,611 SR
1,396 MMR
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
ABC188
Geb
Gold V
Level 54
God Stats
30W - 28L
1,732 SR
Queue Stats
945W - 984L
1,384 MMR
Solo
Osiris
Osiris
Silver III
Mxcauley03
Osiris
Silver III
Level 119
God Stats
5W - 3L
1,635 SR
Queue Stats
16W - 19L
1,366 MMR
Solo
Awilix
Awilix
Gold V
Sh1Su1Uch1ha
Awilix
Gold V
Level 85
God Stats
7W - 3L
1,745 SR
Queue Stats
217W - 213L
1,361 MMR
Solo
Hera
Hera
Gold III
TTVCuuddiíx
Hera
Gold III
Level 227
God Stats
4W - 4L
1,441 SR
Queue Stats
57W - 59L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 1 / 1
4,516
565
2,396
3,972
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
DanskenV
Charon
8
2 / 1 / 1
5,024
628
3,744
9,509
5,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
9
1 / 1 / 0
5,170
646
1,843
4,868
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Necromund
Bastet
9
1 / 1 / 1
4,795
599
2,193
6,192
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
daniroor91
Achilles
5
0 / 2 / 0
3,832
479
2,113
4,154
2,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KukulkanBake KujiraSurtrAo Kuang

VS

Bans
ThorAnhurLokiVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 2 / 4
5,059
632
5,272
5,769
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Geb
ABC188
Geb
9
1 / 0 / 0
4,866
608
3,209
5,034
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Mxcauley03
Osiris
9
3 / 1 / 0
5,587
698
2,749
6,004
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
9
1 / 1 / 3
4,804
601
2,895
5,395
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,199
650
1,573
2,566
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
6
6
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
1
1.5
W
Xbalanque
 
Xbalanque
1
2
4
1.5
W
Geb
ABC188
Geb
1
0
0
1
L
Charon
DanskenV
Charon
2
1
1
2.5
L
Chiron
1
1
0
1
W
Osiris
Mxcauley03
Osiris
3
1
0
3
L
Bastet
Necromund
Bastet
1
1
1
1.5
W
Awilix
1
1
3
2.5
W
0
1
0
0
L
Achilles
daniroor91
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,289
Damage
15,698
28,695
Taken
24,768
12,042
Mitigated
13,375
10,809
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,396
1,358
0
699
3,972
1,240
0
903
3,069
0
30,845
W
Xbalanque
 
Xbalanque
5,272
2,745
0
2,339
5,769
1,831
118
1,628
4,141
0
40,046
W
Geb
ABC188
Geb
3,209
101
0
1,406
5,034
3,234
0
1,836
3,198
18,852
2,065
L
Charon
DanskenV
Charon
3,744
630
0
4,238
9,509
5,041
0
1,629
7,880
17,408
0
L
Chiron
1,843
800
0
2,067
4,868
1,541
0
1,633
3,155
0
36,352
W
Osiris
Mxcauley03
Osiris
2,749
784
0
1,399
6,004
5,576
192
0
5,665
0
36,871
L
Bastet
Necromund
Bastet
2,193
341
0
2,467
6,192
1,846
0
95
5,995
0
30,836
W
Awilix
2,895
1,196
0
752
5,395
1,999
0
280
5,079
0
27,948
W
1,573
371
0
780
2,566
735
0
0
2,566
41,760
0
L
Achilles
daniroor91
Achilles
2,113
593
0
1,338
4,154
2,374
0
0
3,832
0
13,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,337
Gold Earned
25,515
220
Minions Killed
288
0
Camps Cleared
0
718,174
Distance Traveled
794,359
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,516
565
58
7
0
158,746
0
W
Xbalanque
5,059
632
67
8
0
135,985
0
W
Geb
4,866
608
25
3
0
167,411
1
L
Charon
5,024
628
15
2
0
165,866
2
L
Chiron
5,170
646
70
9
0
158,381
0
W
Osiris
5,587
698
65
8
0
137,604
0
L
Bastet
4,795
599
50
6
0
161,927
2
W
Awilix
4,804
601
52
7
0
191,638
2
W
Hera
5,199
650
79
10
0
161,721
0
L
Achilles
3,832
479
27
3
0
73,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role