Player Matchup

Fenrir
Fenrir
Silver II
Nephαlem
Fenrir
Silver II
Level 231
God Stats
1W - 0L
1,375 SR
Queue Stats
34W - 27L
1,538 MMR
Party 1
Sol
Sol
Silver IV
TMHall
Sol
Silver IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,460 MMR
Party 1
Atlas
Atlas
Bronze III
somebody316613
Atlas
Bronze III
Level 132
God Stats
23W - 16L
1,702 SR
Queue Stats
30W - 24L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
xNight_Man
Surtr
Bronze III
Level 149
God Stats
5W - 3L
1,569 SR
Queue Stats
12W - 14L
1,489 MMR
Solo
Scylla
Scylla
Gold II
从此放下了离愁生生世世敬自由
Scylla
Gold II
Level 248
God Stats
6W - 5L
1,839 SR
Queue Stats
1,195W - 1,210L
1,492 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 181
1,597 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,483 SR
1,494 MMR
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
Give my MMR
Ra
Gold IV
Level 76
God Stats
32W - 25L
1,585 SR
Queue Stats
150W - 158L
1,456 MMR
Party 2
Thanatos
Thanatos
Gold V
Melathron
Thanatos
Gold V
Level 119
God Stats
8W - 6L
1,500 SR
Queue Stats
128W - 116L
1,511 MMR
Party 2
Ymir
Ymir
Gold V
ducky156
Ymir
Gold V
Level 69
God Stats
1W - 3L
1,332 SR
Queue Stats
53W - 69L
1,503 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
sergiocm97
Cu Chulainn
Silver II
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 100L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nephαlem
Fenrir
7
2 / 0 / 0
4,029
806
1,172
3,903
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
TMHall
Sol
7
1 / 0 / 0
4,306
861
2,303
2,404
561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 0 / 2
3,728
746
1,078
3,084
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
7
0 / 2 / 1
4,125
825
2,340
4,484
2,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 1 / 2
3,954
791
1,149
2,098
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AchillesLokiAthenaBake KujiraSusano

VS

Bans
Da JiAo KuangThorBakasuraNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
1 / 0 / 0
3,293
659
2,508
2,889
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 0 / 1
3,933
787
546
1,463
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Melathron
Thanatos
7
2 / 2 / 1
4,130
826
2,768
5,770
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
4
0 / 1 / 0
3,104
621
585
2,791
1,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
sergiocm97
Cu Chulainn
7
0 / 0 / 1
3,880
776
1,756
4,359
2,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
3
3
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
0
0
1
L
0
0
1
0.5
L
Thanatos
Melathron
Thanatos
2
2
1
1.25
W
Fenrir
Nephαlem
Fenrir
2
0
0
2
W
Sol
TMHall
Sol
1
0
0
1
L
Ymir
0
1
0
0
L
Cu Chulainn
sergiocm97
Cu Chulainn
0
0
1
0.5
W
0
0
2
1
W
Surtr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,042
Damage
8,163
15,973
Taken
17,272
5,813
Mitigated
7,917
7,233
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,508
964
0
588
2,889
865
0
1,482
1,407
0
14,955
L
546
67
309
575
1,463
502
0
222
1,241
24,658
0
L
Thanatos
Melathron
Thanatos
2,768
903
0
2,699
5,770
2,359
0
1,110
4,660
0
23,879
W
Fenrir
Nephαlem
Fenrir
1,172
626
0
2,071
3,903
1,139
0
471
3,432
0
15,083
W
Sol
TMHall
Sol
2,303
1,710
0
1,267
2,404
561
1,096
68
2,336
27,230
5,336
L
Ymir
585
223
0
958
2,791
1,662
0
1,623
1,168
3,803
0
L
Cu Chulainn
sergiocm97
Cu Chulainn
1,756
378
0
1,633
4,359
2,529
0
85
3,995
0
24,617
W
1,078
490
23
1,862
3,084
1,698
0
592
2,492
6,531
0
W
Surtr
2,340
1,037
0
1,789
4,484
2,041
0
0
4,260
556
23,368
W
1,149
116
0
221
2,098
374
0
0
2,098
20,137
1,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,142
Gold Earned
18,340
186
Minions Killed
161
0
Camps Cleared
0
610,227
Distance Traveled
555,867
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,293
659
17
3
0
115,753
0
L
Ra
3,933
787
51
10
0
110,450
2
L
Thanatos
4,130
826
40
8
0
130,439
0
W
Fenrir
4,029
806
36
7
0
166,358
0
W
Sol
4,306
861
54
11
0
98,820
0
L
Ymir
3,104
621
10
2
0
79,019
1
L
Cu Chulainn
3,880
776
43
9
0
120,206
0
W
Atlas
3,728
746
11
2
0
126,007
0
W
Surtr
4,125
825
45
9
0
110,305
0
W
Scylla
3,954
791
40
8
0
108,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role