Player Matchup

Heimdallr
Heimdallr
Lobotomized3845
Heimdallr
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
771W - 797L
1,474 Elo+
Solo
Skadi
Skadi
Urbanderivative
Skadi
Level 122
God Stats
3W - 4L
1,715 SR
Queue Stats
315W - 311L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
xSlashIQ-
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,250 Elo+
Solo
Baron Samedi
Baron Samedi
xWpzxSpawn
Baron Samedi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 124L
1,505 Elo+
Solo
Xing Tian
Xing Tian
yaya39
Xing Tian
Level 68
God Stats
4W - 1L
1,718 SR
Queue Stats
153W - 167L
1,397 Elo+
Solo
Team Averages
Level 76
1,587 SR
1,434 Elo+

VS

Team Averages
Level 109
1,500 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
Avisthehood
Tsukuyomi
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
444W - 465L
1,381 Elo+
Solo
Zeus
Zeus
BGMeech863
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,237 Elo+
Solo
Eset
Eset
Hakayn
Eset
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 168L
1,517 Elo+
Solo
Charon
Charon
TrashyCat8788
Charon
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
43W - 54L
1,433 Elo+
Solo
Da Ji
Da Ji
hardaway19
Da Ji
Level 100
God Stats
2W - 2L
1,715 SR
Queue Stats
107W - 108L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lobotomized3845
Heimdallr
15
4 / 7 / 13
9,711
747
16,640
14,203
6,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 7 / 10
9,675
744
8,097
13,893
5,680
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilgamesh
xSlashIQ-
Gilgamesh
19
10 / 2 / 13
11,764
905
13,703
18,504
17,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
xWpzxSpawn
Baron Samedi
19
6 / 2 / 18
11,154
858
13,834
11,749
7,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
yaya39
Xing Tian
18
2 / 3 / 16
10,732
826
10,185
20,181
24,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avisthehood
Tsukuyomi
17
4 / 4 / 7
9,394
723
14,176
12,417
7,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 6 / 10
10,338
795
10,892
11,793
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
Hakayn
Eset
14
1 / 5 / 13
8,528
656
12,821
11,363
5,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 6 / 13
8,957
689
9,900
20,001
24,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
18
12 / 4 / 5
10,638
818
18,370
13,756
12,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
68
25
Kills
20
21
Deaths
25
70
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Avisthehood
Tsukuyomi
4
4
7
1.88
L
3
6
10
1.33
L
Eset
Hakayn
Eset
1
5
13
1.5
W
Heimdallr
Lobotomized3845
Heimdallr
4
7
13
1.5
L
0
6
13
1.08
W
3
7
10
1.14
L
Da Ji
12
4
5
3.63
W
Gilgamesh
xSlashIQ-
Gilgamesh
10
2
13
8.25
W
Baron Samedi
xWpzxSpawn
Baron Samedi
6
2
18
7.5
W
Xing Tian
yaya39
Xing Tian
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,459
Damage
66,159
78,530
Taken
69,330
61,512
Mitigated
56,058
26,143
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Avisthehood
Tsukuyomi
14,176
2,792
0
412
12,417
7,055
0
4,514
7,697
0
25,958
L
10,892
1,748
329
982
11,793
5,873
0
4,601
6,945
28,378
0
L
Eset
Hakayn
Eset
12,821
493
2,239
1,455
11,363
5,962
0
4,225
6,832
18,212
0
W
Heimdallr
Lobotomized3845
Heimdallr
16,640
9,841
1,200
660
14,203
6,955
1,696
5,988
8,161
0
27,709
L
9,900
1,631
150
1,945
20,001
24,199
0
6,533
13,121
19,209
0
W
8,097
4,046
892
490
13,893
5,680
539
5,956
7,817
0
21,824
L
Da Ji
18,370
3,448
1,020
1,834
13,756
12,969
0
3,635
9,915
0
25,760
W
Gilgamesh
xSlashIQ-
Gilgamesh
13,703
2,410
0
2,840
18,504
17,692
874
7,218
11,054
0
24,357
W
Baron Samedi
xWpzxSpawn
Baron Samedi
13,834
1,133
5,168
3,619
11,749
7,097
1,026
5,417
6,152
30,552
692
W
Xing Tian
yaya39
Xing Tian
10,185
908
5,560
5,714
20,181
24,088
200
8,234
11,733
16,222
215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,036
Gold Earned
47,855
139
Minions Killed
110
0
Camps Cleared
0
1,070,798
Distance Traveled
1,108,228
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,394
723
23
2
0
197,218
0
L
Zeus
10,338
795
50
4
0
194,050
0
L
Eset
8,528
656
10
1
0
248,726
0
W
Heimdallr
9,711
747
28
2
0
191,481
0
L
Charon
8,957
689
17
1
0
217,276
1
W
Skadi
9,675
744
32
2
0
193,209
0
L
Da Ji
10,638
818
10
1
0
250,958
0
W
Gilgamesh
11,764
905
28
2
0
270,267
0
W
Baron Samedi
11,154
858
35
3
0
187,586
0
W
Xing Tian
10,732
826
16
1
0
228,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role