Player Matchup

Odin
Odin
Gold V
GoldStone Off
Odin
Gold V
Level 191
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 46L
1,708 MMR
Party 1
Ares
Ares
Gold I
Puncher27
Ares
Gold I
Level 98
God Stats
27W - 24L
1,572 SR
Queue Stats
414W - 486L
1,732 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
benji67220
Kukulkan
Gold IV
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 58L
1,747 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,524 SR
1,729 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,656 SR
1,293 MMR
Xing Tian
Xing Tian
Bronze III
Tjepski-
Xing Tian
Bronze III
Level 60
God Stats
2W - 1L
1,778 SR
Queue Stats
3W - 5L
1,371 MMR
Party 2
Ne Zha
Ne Zha
Gold V
UyPaadre
Ne Zha
Gold V
Level 159
God Stats
46W - 23L
1,690 SR
Queue Stats
576W - 556L
1,260 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
kanondiller
Baron Samedi
Bronze IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,249 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,848
703
8,424
16,577
16,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
15
6 / 2 / 3
10,557
754
9,010
15,729
17,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
benji67220
Kukulkan
16
1 / 1 / 8
10,503
750
14,555
6,872
3,642
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Hou YiPersephoneThothKuzenboAchilles

VS

Bans
Ah Muzen CabScyllaDanzaburouMorgan Le FayUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Tjepski-
Xing Tian
15
2 / 3 / 2
9,854
704
7,315
16,203
18,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
UyPaadre
Ne Zha
15
2 / 3 / 3
9,661
690
8,071
12,614
14,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
kanondiller
Baron Samedi
15
0 / 3 / 2
9,543
682
10,605
9,893
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
4
5
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Ares
6
2
3
3.75
L
Xing Tian
Tjepski-
Xing Tian
2
3
2
1
L
Ne Zha
UyPaadre
Ne Zha
2
3
3
1.17
W
Kukulkan
benji67220
Kukulkan
1
1
8
5
L
Baron Samedi
kanondiller
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,989
Damage
25,991
39,178
Taken
38,710
38,371
Mitigated
38,324
10,324
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,424
1,111
0
5,478
16,577
16,845
30
5,999
9,980
0
28,668
W
Ares
9,010
951
0
3,191
15,729
17,884
1,582
8,902
6,362
24,976
2,569
L
Xing Tian
Tjepski-
Xing Tian
7,315
445
0
1,647
16,203
18,197
0
9,695
6,344
14,373
2,521
L
Ne Zha
UyPaadre
Ne Zha
8,071
1,204
0
2,200
12,614
14,265
0
7,858
4,592
0
33,065
W
Kukulkan
benji67220
Kukulkan
14,555
1,056
0
1,655
6,872
3,642
893
2,183
4,539
76,734
0
L
Baron Samedi
kanondiller
Baron Samedi
10,605
565
1,336
2,118
9,893
5,862
0
4,781
5,030
57,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,908
Gold Earned
29,058
176
Minions Killed
161
0
Camps Cleared
0
817,402
Distance Traveled
782,260
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,848
703
28
2
0
272,682
2
W
Ares
10,557
754
26
2
0
269,227
2
L
Xing Tian
9,854
704
22
2
0
277,755
5
L
Ne Zha
9,661
690
35
3
0
265,539
0
W
Kukulkan
10,503
750
122
9
0
275,493
0
L
Baron Samedi
9,543
682
104
7
0
238,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role