Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
IM-MAC-10
Fenrir
Silver IV
Level 153
God Stats
2W - 5L
1,048 SR
Queue Stats
26W - 30L
1,260 MMR
Solo
Cerberus
Cerberus
Silver V
Mystic_Kaiser200
Cerberus
Silver V
Level 67
God Stats
2W - 1L
1,409 SR
Queue Stats
5W - 13L
1,216 MMR
Solo
Skadi
Skadi
Silver V
PU55INB00T5
Skadi
Silver V
Level 123
God Stats
6W - 8L
1,455 SR
Queue Stats
26W - 33L
1,224 MMR
Solo
Bacchus
Bacchus
Silver II
boooyata
Bacchus
Silver II
Level 62
God Stats
4W - 2L
1,531 SR
Queue Stats
23W - 26L
1,228 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,389 SR
1,286 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,383 SR
1,290 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
Msasuke199
Horus
Silver II
Level 156
God Stats
0W - 1L
1,290 SR
Queue Stats
107W - 113L
1,198 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Seraphim786
Ao Kuang
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,257 MMR
Solo
Osiris
Osiris
Silver III
SkytexG
Osiris
Silver III
Level 100
God Stats
6W - 7L
1,405 SR
Queue Stats
89W - 94L
1,227 MMR
Solo
Ra
Ra
Silver I
andrespg_45
Ra
Silver I
Level 85
God Stats
1W - 2L
1,221 SR
Queue Stats
91W - 90L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 2 / 5
7,671
590
4,332
7,215
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
IM-MAC-10
Fenrir
16
9 / 0 / 0
8,687
668
7,040
10,972
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 1
6,973
536
5,005
11,881
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 2
8,923
686
8,209
7,420
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
boooyata
Bacchus
12
1 / 0 / 7
6,944
534
5,925
8,222
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
CharonThothVamana

VS

Bans
AwilixAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 0
7,192
553
4,738
8,770
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Horus
7
0 / 4 / 0
5,316
409
2,061
8,185
5,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Seraphim786
Ao Kuang
13
0 / 4 / 2
6,621
509
2,725
12,625
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
SkytexG
Osiris
14
2 / 0 / 0
7,952
612
7,708
9,344
9,061
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 1
7,525
579
6,107
7,289
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
5
1.75
L
Neith
 
Neith
1
2
0
0.5
W
Fenrir
IM-MAC-10
Fenrir
9
0
0
9
L
Horus
0
4
0
0
W
0
2
1
0.25
W
3
0
2
4
L
Ao Kuang
Seraphim786
Ao Kuang
0
4
2
0.25
L
Osiris
SkytexG
Osiris
2
0
0
2
L
1
4
1
0.38
W
Bacchus
boooyata
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,511
Damage
23,339
45,710
Taken
46,213
22,925
Mitigated
24,882
10,751
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,332
525
0
1,672
7,215
2,784
0
3,619
3,596
67,809
0
L
Neith
 
Neith
4,738
2,705
0
3,791
8,770
3,043
0
1,295
7,475
0
61,193
W
Fenrir
IM-MAC-10
Fenrir
7,040
2,217
0
2,026
10,972
5,673
0
2,900
8,072
0
79,145
L
Horus
2,061
797
304
2,419
8,185
5,641
0
3,573
4,532
0
6,369
W
5,005
74
0
4,072
11,881
5,433
0
178
10,733
46,986
0
W
8,209
3,695
0
1,219
7,420
2,887
821
627
6,793
0
82,671
L
Ao Kuang
Seraphim786
Ao Kuang
2,725
890
0
5,047
12,625
4,392
0
1,002
11,567
54,625
0
L
Osiris
SkytexG
Osiris
7,708
1,609
0
1,531
9,344
9,061
0
5,420
3,924
0
63,751
L
6,107
703
336
1,004
7,289
2,745
0
3,408
3,697
62,988
700
W
Bacchus
boooyata
Bacchus
5,925
968
170
1,592
8,222
6,148
0
2,197
5,952
19,471
684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,198
Gold Earned
34,606
513
Minions Killed
433
0
Camps Cleared
0
1,415,490
Distance Traveled
1,181,403
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,671
590
129
10
0
270,249
3
L
Neith
7,192
553
112
9
0
213,515
1
W
Fenrir
8,687
668
112
9
0
327,902
1
L
Horus
5,316
409
13
1
0
185,503
0
W
Cerberus
6,973
536
108
8
0
259,780
1
W
Skadi
8,923
686
137
11
0
264,624
5
L
Ao Kuang
6,621
509
97
7
0
270,284
0
L
Osiris
7,952
612
98
8
0
252,284
0
L
Ra
7,525
579
113
9
0
259,817
2
W
Bacchus
6,944
534
27
2
0
292,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role