Player Matchup

Hel
Hel
Eristeal
Hel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,631 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Forstm
Ah Muzen Cab
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,750 Elo+
Solo
Horus
Horus
Kirabay
Horus
Level 168
God Stats
11W - 10L
1,690 SR
Queue Stats
144W - 142L
1,361 Elo+
Solo
Thor
Thor
TSN-kaique
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 185L
1,473 Elo+
Solo
Mulan
Mulan
TeamARG
Mulan
Level 147
God Stats
3W - 6L
1,441 SR
Queue Stats
33W - 22L
1,495 Elo+
Solo
Team Averages
Level 124
1,526 SR
1,542 Elo+

VS

Team Averages
Level 118
1,518 SR
1,590 Elo+
Scylla
Scylla
DrOlisan
Scylla
Level 113
God Stats
3W - 4L
1,749 SR
Queue Stats
501W - 513L
1,668 Elo+
Solo
Ah Puch
Ah Puch
IMyFoster_-
Ah Puch
Level 126
God Stats
3W - 3L
1,292 SR
Queue Stats
57W - 62L
1,459 Elo+
Solo
Medusa
Medusa
Lucasasao
Medusa
Level 89
God Stats
23W - 10L
1,639 SR
Queue Stats
34W - 17L
1,643 Elo+
Solo
Awilix
Awilix
NextTage1835
Awilix
Level 102
God Stats
23W - 25L
1,410 SR
Queue Stats
231W - 244L
1,415 Elo+
Solo
Chaac
Chaac
Vinmo
Chaac
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 26L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,381
532
2,931
8,667
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Forstm
Ah Muzen Cab
11
2 / 3 / 3
6,382
532
6,338
10,762
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Kirabay
Horus
8
1 / 2 / 0
5,162
430
5,250
8,194
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 1
5,725
477
3,762
10,284
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
TeamARG
Mulan
11
1 / 2 / 3
6,501
542
6,102
11,540
9,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrOlisan
Scylla
14
4 / 1 / 4
7,842
654
4,694
4,424
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
IMyFoster_-
Ah Puch
10
1 / 3 / 3
6,175
515
4,078
8,777
5,794
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Lucasasao
Medusa
11
2 / 2 / 2
6,255
521
5,824
8,954
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
13
6 / 0 / 3
7,235
603
7,438
9,487
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Vinmo
Chaac
12
1 / 1 / 2
7,240
603
6,391
12,845
16,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
14
14
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
DrOlisan
Scylla
4
1
4
6
L
1
4
0
0.25
L
Ah Muzen Cab
Forstm
Ah Muzen Cab
2
3
3
1.17
W
Ah Puch
IMyFoster_-
Ah Puch
1
3
3
0.83
L
Horus
Kirabay
Horus
1
2
0
0.5
W
Medusa
Lucasasao
Medusa
2
2
2
1.5
W
Awilix
6
0
3
7.5
L
2
3
1
0.83
L
Mulan
TeamARG
Mulan
1
2
3
1.25
W
Chaac
Vinmo
Chaac
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
28,425
49,447
Taken
44,487
24,925
Mitigated
30,968
14,413
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DrOlisan
Scylla
4,694
1,142
0
1,230
4,424
1,442
24
1,301
3,123
58,431
378
L
2,931
239
273
2,204
8,667
3,010
0
2,205
6,462
44,893
1,294
L
Ah Muzen Cab
Forstm
Ah Muzen Cab
6,338
3,230
0
3,975
10,762
4,071
0
2,701
8,061
0
46,164
W
Ah Puch
IMyFoster_-
Ah Puch
4,078
353
0
1,954
8,777
5,794
526
0
8,777
25,228
0
L
Horus
Kirabay
Horus
5,250
2,611
60
2,563
8,194
4,409
0
489
7,167
0
23,311
W
Medusa
Lucasasao
Medusa
5,824
1,945
0
1,250
8,954
3,390
42
0
8,954
0
40,134
W
Awilix
7,438
3,502
0
655
9,487
4,257
0
1,630
7,857
0
55,316
L
3,762
951
0
580
10,284
4,210
0
1,638
8,604
0
38,269
L
Mulan
TeamARG
Mulan
6,102
948
0
4,758
11,540
9,225
0
2,665
8,780
0
39,926
W
Chaac
Vinmo
Chaac
6,391
2,211
0
7,468
12,845
16,085
0
0
12,319
2,185
52,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
34,747
333
Minions Killed
397
0
Camps Cleared
0
1,078,255
Distance Traveled
1,193,518
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,842
654
113
9
0
242,968
4
L
Hel
6,381
532
94
8
0
192,258
1
L
Ah Muzen Cab
6,382
532
71
6
0
218,016
0
W
Ah Puch
6,175
515
44
4
0
209,014
2
L
Horus
5,162
430
36
3
0
165,768
0
W
Medusa
6,255
521
67
6
0
204,671
0
W
Awilix
7,235
603
77
6
0
318,486
0
L
Thor
5,725
477
62
5
0
254,120
0
L
Mulan
6,501
542
70
6
0
248,093
1
W
Chaac
7,240
603
96
8
0
218,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role