Player Matchup

Maui
Maui
Bronze III
 
Maui
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
Armangedon
Rama
Gold IV
Level 185
God Stats
16W - 14L
1,566 SR
Queue Stats
101W - 104L
1,511 MMR
Solo
Zeus
Zeus
Silver I
Crandaff
Zeus
Silver I
Level 118
God Stats
1W - 3L
1,701 SR
Queue Stats
25W - 33L
1,361 MMR
Solo
Fenrir
Fenrir
Silver I
El Fanazy
Fenrir
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,493 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
OmnipotentLuke
Ratatoskr
Platinum II
Level 80
God Stats
39W - 18L
1,755 SR
Queue Stats
171W - 153L
1,831 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,604 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,639 SR
1,542 MMR
Awilix
Awilix
Gold V
BabyShmoove
Awilix
Gold V
Level 159
God Stats
16W - 10L
1,547 SR
Queue Stats
570W - 572L
1,386 MMR
Solo
Serqet
Serqet
Gold IV
Germiz
Serqet
Gold IV
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 115L
1,529 MMR
Solo
Hachiman
Hachiman
Gold I
JJSaint
Hachiman
Gold I
Level 167
God Stats
19W - 14L
1,796 SR
Queue Stats
104W - 111L
1,758 MMR
Solo
Geb
Geb
Silver V
KenTran
Geb
Silver V
Level 164
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 38L
1,314 MMR
Solo
Sol
Sol
Gold III
aSaltyAlaion
Sol
Gold III
Level 57
God Stats
6W - 1L
1,852 SR
Queue Stats
30W - 18L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 3 / 0
4,809
370
917
7,198
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 3 / 0
6,329
487
1,998
8,260
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
0 / 0 / 0
5,905
454
1,995
4,280
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
El Fanazy
Fenrir
11
1 / 5 / 0
5,807
447
3,809
12,521
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
OmnipotentLuke
Ratatoskr
12
2 / 3 / 1
7,249
558
6,428
11,159
5,821
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArachneThorThoth

VS

Bans
ThanatosBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
2 / 1 / 2
8,594
661
5,641
9,141
7,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Germiz
Serqet
13
3 / 2 / 4
7,397
569
4,737
9,997
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
JJSaint
Hachiman
15
4 / 1 / 3
8,605
662
6,614
6,990
3,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Geb
12
0 / 0 / 6
7,131
549
3,983
8,649
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 0 / 0
9,008
693
6,711
7,948
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
14
14
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
0
0
L
1
3
0
0.33
W
Awilix
2
1
2
3
L
Zeus
0
0
0
0
L
Fenrir
El Fanazy
Fenrir
1
5
0
0.2
W
Serqet
Germiz
Serqet
3
2
4
2.5
W
Hachiman
JJSaint
Hachiman
4
1
3
5.5
W
Geb
0
0
6
3
L
Ratatoskr
OmnipotentLuke
Ratatoskr
2
3
1
0.83
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,147
Damage
27,686
43,418
Taken
42,725
20,365
Mitigated
22,915
8,646
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
917
227
0
842
7,198
4,908
0
1,122
5,796
13,415
0
L
1,998
1,756
0
2,007
8,260
2,579
0
1,070
6,843
0
46,694
W
Awilix
5,641
1,564
0
3,394
9,141
7,312
317
0
9,141
0
55,185
L
Zeus
1,995
50
0
750
4,280
1,464
0
2,334
1,814
34,594
413
L
Fenrir
El Fanazy
Fenrir
3,809
1,057
0
1,985
12,521
5,593
0
2,722
9,207
0
42,265
W
Serqet
Germiz
Serqet
4,737
701
0
770
9,997
4,789
922
379
9,577
0
44,456
W
Hachiman
JJSaint
Hachiman
6,614
4,245
0
3,812
6,990
3,069
542
197
6,754
0
71,755
W
Geb
3,983
237
0
3,585
8,649
4,960
0
956
7,554
30,666
3,661
L
Ratatoskr
OmnipotentLuke
Ratatoskr
6,428
1,331
0
3,062
11,159
5,821
0
2,721
8,002
0
46,522
W
6,711
1,213
0
4,828
7,948
2,785
5,003
1,364
6,584
74,306
7,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
40,735
320
Minions Killed
472
0
Camps Cleared
0
1,129,050
Distance Traveled
1,276,414
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,809
370
17
1
0
179,515
5
L
Rama
6,329
487
89
7
0
243,726
0
W
Awilix
8,594
661
91
7
0
263,325
0
L
Zeus
5,905
454
80
6
0
179,924
2
L
Fenrir
5,807
447
62
5
0
273,666
0
W
Serqet
7,397
569
65
5
0
281,764
0
W
Hachiman
8,605
662
127
10
0
228,058
2
W
Geb
7,131
549
55
4
0
261,723
0
L
Ratatoskr
7,249
558
72
6
0
252,219
0
W
Sol
9,008
693
134
10
0
241,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role