Player Matchup

Kukulkan
Kukulkan
Gold V
Midsanity
Kukulkan
Gold V
Level 159
God Stats
4W - 2L
1,735 SR
Queue Stats
25W - 17L
1,687 MMR
Party 1
Susano
Susano
Silver II
TheRealGoonzy
Susano
Silver II
Level 142
God Stats
7W - 2L
1,976 SR
Queue Stats
22W - 20L
1,583 MMR
Party 1
Surtr
Surtr
Gold III
ThisGtIsTrash
Surtr
Gold III
Level 153
God Stats
3W - 2L
1,273 SR
Queue Stats
62W - 53L
1,637 MMR
Solo
Ganesha
Ganesha
Gold III
carlosenrique94
Ganesha
Gold III
Level 159
God Stats
3W - 2L
1,317 SR
Queue Stats
156W - 143L
1,594 MMR
Solo
Hachiman
Hachiman
Silver I
kochnev
Hachiman
Silver I
Level 152
God Stats
1W - 0L
1,719 SR
Queue Stats
12W - 10L
1,577 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,604 SR
1,616 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,598 SR
1,561 MMR
Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
 
Neith
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
BloodPhoenix0
Morgan Le Fay
Gold III
Level 109
God Stats
41W - 25L
1,682 SR
Queue Stats
189W - 191L
1,561 MMR
Solo
Atlas
Atlas
Gold II
NotoriousGod127
Atlas
Gold II
Level 143
God Stats
8W - 6L
1,808 SR
Queue Stats
117W - 115L
1,660 MMR
Solo
Loki
Loki
Gold IV
TheCosead13
Loki
Gold IV
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 58L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Midsanity
Kukulkan
13
4 / 1 / 4
7,849
714
7,551
4,542
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
8 / 1 / 2
7,300
664
6,122
7,629
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 1
6,711
610
9,070
9,746
9,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 0 / 6
6,094
554
2,339
7,715
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hachiman
kochnev
Hachiman
13
2 / 0 / 1
7,193
654
6,641
5,483
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

Bans
Ao KuangAnhurMaman Brigitte

VS

Bans
VamanaAgniAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 2 / 0
6,237
567
4,769
15,070
10,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
9
0 / 2 / 1
5,233
476
3,561
6,970
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
BloodPhoenix0
Morgan Le Fay
11
2 / 5 / 0
6,157
560
1,759
7,806
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

9
0 / 1 / 0
5,393
490
3,328
7,582
4,386
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

10
0 / 5 / 2
5,211
474
4,082
9,812
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
2
2
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
L
Neith
 
Neith
0
2
1
0.25
L
Morgan Le Fay
BloodPhoenix0
Morgan Le Fay
2
5
0
0.4
W
Kukulkan
Midsanity
Kukulkan
4
1
4
6
L
0
1
0
0
L
0
5
2
0.2
W
8
1
2
9
W
1
0
1
1.5
W
0
0
6
3
W
Hachiman
kochnev
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,723
Damage
17,499
35,115
Taken
47,240
23,009
Mitigated
22,721
14,063
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,769
342
0
7,714
15,070
10,164
0
1,158
12,917
0
56,816
L
Neith
 
Neith
3,561
1,710
0
1,612
6,970
2,253
0
521
6,449
0
38,719
L
Morgan Le Fay
BloodPhoenix0
Morgan Le Fay
1,759
81
0
203
7,806
3,135
0
3,505
4,301
39,393
1,027
W
Kukulkan
Midsanity
Kukulkan
7,551
978
0
718
4,542
1,977
66
1,005
3,447
65,582
0
L
3,328
1,124
1,312
2,058
7,582
4,386
0
2,019
5,563
20,913
0
L
4,082
1,129
0
3,306
9,812
2,783
0
3,193
6,619
0
35,878
W
6,122
1,374
0
5,149
7,629
2,980
0
1,162
6,399
0
45,155
W
9,070
3,683
0
2,781
9,746
9,746
0
0
9,746
964
48,929
W
2,339
319
0
2,530
7,715
6,221
0
2,210
5,481
19,860
0
W
Hachiman
kochnev
Hachiman
6,641
3,536
0
2,885
5,483
2,085
0
911
4,572
0
66,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
28,231
408
Minions Killed
353
0
Camps Cleared
0
1,176,507
Distance Traveled
1,096,444
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,237
567
108
10
0
216,684
0
L
Neith
5,233
476
72
7
0
213,181
0
L
Morgan Le Fay
6,157
560
88
8
0
203,304
0
W
Kukulkan
7,849
714
114
10
0
226,822
0
L
Atlas
5,393
490
26
2
0
227,485
2
L
Loki
5,211
474
59
5
0
235,790
0
W
Susano
7,300
664
79
7
0
274,074
0
W
Surtr
6,711
610
87
8
0
215,442
1
W
Ganesha
6,094
554
2
0
0
252,285
4
W
Hachiman
7,193
654
126
11
0
207,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role